Player Matchup

Olorun
Olorun
DankuIes
Olorun
Level 43
God Stats
12W - 4L
1,902 SR
Queue Stats
48W - 19L
1,732 Elo+
Solo
Tiamat
Tiamat
LincolnBob
Tiamat
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 108L
1,435 Elo+
Solo
Bastet
Bastet
Quaragh1
Bastet
Level 69
God Stats
46W - 27L
1,594 SR
Queue Stats
672W - 720L
1,463 Elo+
Solo
Apollo
Apollo
TricoEspindola
Apollo
Level 27
God Stats
11W - 10L
1,523 SR
Queue Stats
61W - 69L
1,433 Elo+
Party 2
Anubis
Anubis
VADO22
Anubis
Level 148
God Stats
1W - 0L
1,441 SR
Queue Stats
73W - 77L
1,456 Elo+
Party 2
Team Averages
Level 82
1,592 SR
1,504 Elo+

VS

Team Averages
Level 58
1,423 SR
1,432 Elo+
Scylla
Scylla
ASTROPHYSlCS
Scylla
Level 106
God Stats
0W - 1L
1,179 SR
Queue Stats
262W - 319L
1,434 Elo+
Party 1
Tyr
Tyr
BiffBrisko
Tyr
Level 65
God Stats
10W - 15L
1,404 SR
Queue Stats
234W - 313L
1,412 Elo+
Party 1
Atlas
Atlas
DioptricOrc5
Atlas
Level 65
God Stats
0W - 3L
1,229 SR
Queue Stats
197W - 233L
1,414 Elo+
Party 3
Artemis
Artemis
Valleymerc
Artemis
Level 41
God Stats
141W - 140L
1,520 SR
Queue Stats
158W - 168L
1,498 Elo+
Party 3
Ra
Ra
pyropie0
Ra
Level 14
God Stats
2W - 2L
1,784 SR
Queue Stats
12W - 33L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DankuIes
Olorun
17
8 / 1 / 10
12,233
1,223
17,414
8,034
3,572
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
LincolnBob
Tiamat
17
2 / 2 / 17
10,428
1,043
8,577
9,057
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Quaragh1
Bastet
16
3 / 0 / 12
9,698
970
6,175
3,581
1,305
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 8
8,666
867
3,281
6,997
2,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
VADO22
Anubis
18
13 / 3 / 12
11,746
1,175
28,152
15,981
8,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

261

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 9 / 6
8,937
894
8,703
14,914
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 8
8,945
895
5,586
13,621
9,695
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 3 / 6
9,685
969
5,455
12,994
10,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Valleymerc
Artemis
16
5 / 6 / 4
10,413
1,041
14,054
12,986
3,803
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 8
9,257
926
5,522
13,628
3,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
27
Kills
9
9
Deaths
27
59
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
9
6
0.44
L
1
2
8
2.5
W
Olorun
DankuIes
Olorun
8
1
10
13
L
1
3
6
1.33
W
Tiamat
LincolnBob
Tiamat
2
2
17
5.25
W
Bastet
Quaragh1
Bastet
3
0
12
9
W
1
3
8
1.67
W
Anubis
VADO22
Anubis
13
3
12
6.33
L
Artemis
Valleymerc
Artemis
5
6
4
1.17
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,599
Damage
39,320
43,650
Taken
68,143
20,515
Mitigated
32,125
16,243
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,703
686
0
310
14,914
3,791
0
11,192
3,546
30,520
0
L
5,586
885
0
127
13,621
9,695
0
9,798
3,633
0
9,353
W
Olorun
DankuIes
Olorun
17,414
9,254
140
4,020
8,034
3,572
0
3,794
4,240
50,812
0
L
5,455
1,842
2,094
1,398
12,994
10,926
0
9,758
3,083
15,435
0
W
Tiamat
LincolnBob
Tiamat
8,577
2,022
0
2,238
9,057
4,665
0
3,491
5,566
24,082
0
W
Bastet
Quaragh1
Bastet
6,175
1,150
0
424
3,581
1,305
0
1,258
2,323
0
11,053
W
3,281
1,619
0
801
6,997
2,806
0
3,579
3,418
0
7,814
W
Anubis
VADO22
Anubis
28,152
498
0
8,620
15,981
8,167
0
7,558
8,423
51,123
0
L
Artemis
Valleymerc
Artemis
14,054
7,250
0
0
12,986
3,803
0
11,470
1,510
0
39,126
L
5,522
686
1,126
542
13,628
3,910
0
11,250
2,228
24,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,771
Gold Earned
47,237
205
Minions Killed
207
10
Camps Cleared
5
884,446
Distance Traveled
870,643
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,937
894
46
5
1
163,359
0
L
Tyr
8,945
895
11
1
2
214,681
0
W
Olorun
12,233
1,223
76
8
6
157,334
1
L
Atlas
9,685
969
25
3
0
166,420
0
W
Tiamat
10,428
1,043
49
5
0
186,821
1
W
Bastet
9,698
970
11
1
0
233,275
0
W
Apollo
8,666
867
12
1
1
141,770
0
W
Anubis
11,746
1,175
57
6
3
165,246
3
L
Artemis
10,413
1,041
67
7
2
156,224
1
L
Ra
9,257
926
58
6
0
169,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role