Player Matchup

Hel
Hel
Izcy
Hel
Level 87
God Stats
1W - 0L
1,694 SR
Queue Stats
76W - 33L
1,739 Elo+
Party 2
Atlas
Atlas
Linedarc
Atlas
Level 69
God Stats
2W - 1L
1,430 SR
Queue Stats
83W - 44L
1,704 Elo+
Party 2
Anhur
Anhur
luciaddream
Anhur
Level 24
God Stats
3W - 2L
1,566 SR
Queue Stats
25W - 11L
1,562 Elo+
Party 2
Team Averages
Level 60
1,564 SR
1,668 Elo+

VS

Team Averages
Level 59
1,506 SR
1,481 Elo+
Sobek
Sobek
Cloudisking
Sobek
Level 43
God Stats
1W - 4L
1,520 SR
Queue Stats
53W - 62L
1,447 Elo+
Solo
Discordia
Discordia
Cozzio77
Discordia
Level 79
God Stats
9W - 11L
1,489 SR
Queue Stats
179W - 180L
1,523 Elo+
Party 1
Neith
Neith
Yuareded
Neith
Level 56
God Stats
0W - 5L
1,509 SR
Queue Stats
172W - 182L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Izcy
Hel
17
4 / 3 / 9
12,017
668
17,225
17,693
7,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Linedarc
Atlas
15
2 / 0 / 8
11,309
628
11,732
18,423
21,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 4 / 3
12,060
670
19,570
18,240
6,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
10,917
607
5,932
25,037
24,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
Cozzio77
Discordia
15
4 / 4 / 1
11,798
655
19,128
13,305
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Yuareded
Neith
15
3 / 4 / 2
11,624
646
13,217
16,142
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
7
7
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Discordia
Cozzio77
Discordia
4
4
1
1.13
W
Hel
Izcy
Hel
4
3
9
2.83
W
Atlas
Linedarc
Atlas
2
0
8
6
L
Neith
Yuareded
Neith
3
4
2
1
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,527
Damage
38,277
54,356
Taken
54,484
35,953
Mitigated
33,047
26,022
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,932
436
490
7,819
25,037
24,840
128
9,275
15,762
11,215
0
L
Discordia
Cozzio77
Discordia
19,128
555
0
752
13,305
3,458
370
9,170
4,135
60,270
0
W
Hel
Izcy
Hel
17,225
899
8,542
9,776
17,693
7,355
499
7,470
10,223
48,008
0
W
Atlas
Linedarc
Atlas
11,732
3,765
0
2,999
18,423
21,599
146
7,329
11,094
37,919
0
L
Neith
Yuareded
Neith
13,217
4,431
0
4,074
16,142
4,749
1,266
10,838
5,304
0
46,680
W
19,570
11,406
254
4,451
18,240
6,999
1,465
11,343
6,897
0
71,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
34,339
197
Minions Killed
176
7
Camps Cleared
7
1,002,125
Distance Traveled
923,213
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,917
607
15
1
0
298,010
3
L
Discordia
11,798
655
86
5
4
344,667
4
W
Hel
12,017
668
71
4
0
352,767
3
W
Atlas
11,309
628
32
2
3
343,040
4
L
Neith
11,624
646
75
4
3
280,536
7
W
Anhur
12,060
670
94
5
4
306,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role