Player Matchup

Neith
Neith
Grandlattice322
Neith
Level 27
God Stats
6W - 7L
1,438 SR
Queue Stats
45W - 38L
1,466 Elo+
Party 1
Fenrir
Fenrir
Shadowlion32
Fenrir
Level 107
God Stats
0W - 2L
1,334 SR
Queue Stats
86W - 71L
1,482 Elo+
Party 1
Chang'e
Chang'e
WackyKrimsion17
Chang'e
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 76L
1,472 Elo+
Party 1
Team Averages
Level 81
1,424 SR
1,473 Elo+

VS

Team Averages
Level 64
1,694 SR
1,509 Elo+
Ganesha
Ganesha
BigBossPancho
Ganesha
Level 121
God Stats
3W - 1L
1,619 SR
Queue Stats
50W - 45L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
CrimpyRuby
Kukulkan
Level 8
God Stats
3W - 0L
1,702 SR
Queue Stats
14W - 5L
1,552 Elo+
Party 2
Hou Yi
Hou Yi
Jwarmachine
Hou Yi
Level 63
God Stats
5W - 0L
1,761 SR
Queue Stats
49W - 51L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 8
10,499
583
6,724
15,584
4,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
8 / 5 / 2
12,109
673
12,039
17,928
7,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 5 / 6
11,966
665
10,030
15,850
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 4 / 14
12,107
673
8,354
15,871
20,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
CrimpyRuby
Kukulkan
16
5 / 5 / 8
11,748
653
19,645
9,636
4,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
10 / 2 / 3
13,312
740
9,198
12,469
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
15
15
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
4
14
1.75
W
Kukulkan
CrimpyRuby
Kukulkan
5
5
8
1.8
L
0
5
8
0.8
W
Hou Yi
10
2
3
5.75
L
Fenrir
8
5
2
1.8
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,793
Damage
37,197
49,362
Taken
37,976
18,023
Mitigated
29,460
12,587
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
8,354
361
0
1,299
15,871
20,716
274
3,399
12,092
25,915
0
W
Kukulkan
CrimpyRuby
Kukulkan
19,645
1,090
0
625
9,636
4,443
961
1,224
8,364
57,894
0
L
6,724
1,732
0
2,206
15,584
4,972
1,437
11,217
4,367
0
26,986
W
Hou Yi
9,198
4,273
0
1,287
12,469
4,301
1,257
5,002
7,175
0
36,087
L
Fenrir
12,039
3,196
454
2,368
17,928
7,933
0
10,052
7,876
0
37,757
L
10,030
708
2,110
5,449
15,850
5,118
1,146
8,164
7,686
63,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,574
Gold Earned
37,167
190
Minions Killed
185
13
Camps Cleared
3
930,459
Distance Traveled
997,064
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,107
673
5
0
0
346,343
2
W
Kukulkan
11,748
653
114
6
3
303,270
7
L
Neith
10,499
583
47
3
2
292,810
0
W
Hou Yi
13,312
740
66
4
0
347,451
0
L
Fenrir
12,109
673
41
2
6
325,047
3
L
Chang'e
11,966
665
102
6
5
312,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role