Player Matchup

Hou Yi
Hou Yi
Cartballs
Hou Yi
Level 143
God Stats
1W - 4L
1,362 SR
Queue Stats
139W - 128L
1,522 Elo+
Party 3
Tiamat
Tiamat
GravityDude
Tiamat
Level 160
God Stats
4W - 6L
1,504 SR
Queue Stats
312W - 381L
1,420 Elo+
Solo
Bakasura
Bakasura
ImArionjTB
Bakasura
Level 116
God Stats
1W - 1L
1,370 SR
Queue Stats
100W - 80L
1,555 Elo+
Party 2
Raijin
Raijin
Rdlool014
Raijin
Level 65
God Stats
3W - 2L
1,621 SR
Queue Stats
211W - 194L
1,513 Elo+
Party 2
Artemis
Artemis
SaltyKitten5147
Artemis
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 86L
1,520 Elo+
Party 3
Team Averages
Level 109
1,471 SR
1,506 Elo+

VS

Team Averages
Level 110
1,464 SR
1,492 Elo+
Hun Batz
Hun Batz
D-TOOLMAN
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
Dark_Eyedol
Ne Zha
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,404 Elo+
Party 1
Janus
Janus
HwangChiSama
Janus
Level 145
God Stats
0W - 2L
1,282 SR
Queue Stats
104W - 118L
1,474 Elo+
Party 1
Geb
Geb
K-ICE1
Geb
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,735 Elo+
Party 1
Hades
Hades
Shusakou
Hades
Level 63
God Stats
2W - 2L
1,540 SR
Queue Stats
125W - 143L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cartballs
Hou Yi
20
14 / 4 / 10
13,380
892
25,598
17,801
7,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
18
3 / 3 / 17
11,228
749
12,063
13,454
10,261
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ImArionjTB
Bakasura
16
2 / 2 / 8
10,348
690
2,624
6,928
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Rdlool014
Raijin
20
7 / 3 / 16
11,821
788
17,687
13,016
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 5 / 15
11,411
761
24,703
13,081
5,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
D-TOOLMAN
Hun Batz
15
1 / 11 / 8
9,512
634
6,562
19,498
6,713
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
15
2 / 5 / 7
9,738
649
7,038
13,518
4,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 7 / 5
11,924
795
17,202
18,786
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
K-ICE1
Geb
18
2 / 5 / 10
11,094
740
8,463
20,164
23,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Shusakou
Hades
18
3 / 5 / 9
11,041
736
11,136
20,090
21,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
53
33
Kills
14
17
Deaths
33
66
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Cartballs
Hou Yi
14
4
10
4.75
L
Hun Batz
D-TOOLMAN
Hun Batz
1
11
8
0.45
L
Ne Zha
2
5
7
1.1
W
Tiamat
3
3
17
3.83
L
6
7
5
1.21
W
Bakasura
ImArionjTB
Bakasura
2
2
8
3
L
Geb
K-ICE1
Geb
2
5
10
1.4
W
Raijin
Rdlool014
Raijin
7
3
16
5
W
7
5
15
2.9
L
Hades
Shusakou
Hades
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,675
Damage
50,401
64,280
Taken
92,056
33,506
Mitigated
62,321
28,508
Healing
24,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Cartballs
Hou Yi
25,598
15,247
827
7,302
17,801
7,972
2,009
10,190
7,611
0
43,960
L
Hun Batz
D-TOOLMAN
Hun Batz
6,562
1,952
907
1,954
19,498
6,713
0
6,111
13,189
0
16,394
L
Ne Zha
7,038
2,008
1,062
2,776
13,518
4,501
1,150
4,809
8,408
0
17,905
W
Tiamat
12,063
1,291
2,581
5,197
13,454
10,261
666
6,677
6,777
30,345
0
L
17,202
799
2,896
3,531
18,786
6,140
504
6,119
12,389
43,079
0
W
Bakasura
ImArionjTB
Bakasura
2,624
1,451
1,844
2,792
6,928
3,924
741
2,802
3,888
0
4,956
L
Geb
K-ICE1
Geb
8,463
901
387
3,855
20,164
23,855
290
6,092
13,352
15,921
0
W
Raijin
Rdlool014
Raijin
17,687
1,820
1,637
3,225
13,016
5,703
706
8,641
4,375
31,342
0
W
24,703
9,434
187
2,916
13,081
5,646
2,120
8,491
4,590
0
35,177
L
Hades
Shusakou
Hades
11,136
469
2,386
4,356
20,090
21,112
0
5,281
14,118
24,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,188
Gold Earned
53,309
152
Minions Killed
167
0
Camps Cleared
0
1,230,879
Distance Traveled
1,174,113
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,380
892
47
3
0
259,570
1
L
Hun Batz
9,512
634
30
2
0
224,550
0
L
Ne Zha
9,738
649
18
1
0
248,642
0
W
Tiamat
11,228
749
35
2
0
302,619
2
L
Janus
11,924
795
72
5
0
226,559
0
W
Bakasura
10,348
690
11
1
0
161,294
0
L
Geb
11,094
740
16
1
0
238,723
4
W
Raijin
11,821
788
40
3
0
262,091
0
W
Artemis
11,411
761
19
1
0
245,305
1
L
Hades
11,041
736
31
2
0
235,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role