Player Matchup

Fenrir
Fenrir
Shadworth
Fenrir
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 58L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
YT_Achilles
Cthulhu
Level 11
God Stats
1W - 1L
1,333 SR
Queue Stats
58W - 60L
987 Elo+
Party 2
Anubis
Anubis
migetshooter
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,541 Elo+
Party 2
Team Averages
Level 72
1,444 SR
1,298 Elo+

VS

Team Averages
Level 25
1,524 SR
1,327 Elo+
Sun Wukong
Sun Wukong
MuNcH0611
Sun Wukong
Level 7
God Stats
3W - 5L
1,564 SR
Queue Stats
3W - 11L
1,173 Elo+
Party 1
Fenrir
Fenrir
Om_nomss
Fenrir
Level 49
God Stats
0W - 2L
1,241 SR
Queue Stats
31W - 27L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
Yako0zy
Baron Samedi
Level 19
God Stats
1W - 1L
1,768 SR
Queue Stats
31W - 32L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Shadworth
Fenrir
16
12 / 3 / 5
12,118
808
14,422
11,322
5,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
YT_Achilles
Cthulhu
13
1 / 5 / 9
9,487
632
4,699
17,554
11,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anubis
16
6 / 4 / 13
11,730
782
11,416
8,114
3,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MuNcH0611
Sun Wukong
13
3 / 7 / 3
9,772
651
4,732
12,557
5,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Om_nomss
Fenrir
15
9 / 4 / 3
11,109
741
10,313
14,785
9,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Yako0zy
Baron Samedi
12
0 / 8 / 9
9,330
622
6,644
13,201
6,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
19
Kills
12
12
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
MuNcH0611
Sun Wukong
3
7
3
0.64
L
Fenrir
Om_nomss
Fenrir
9
4
3
2.63
W
Fenrir
Shadworth
Fenrir
12
3
5
4.83
W
Cthulhu
YT_Achilles
Cthulhu
1
5
9
1.1
L
Baron Samedi
Yako0zy
Baron Samedi
0
8
9
0.56
W
Anubis
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,537
Damage
21,689
36,990
Taken
40,543
20,069
Mitigated
20,682
9,742
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
MuNcH0611
Sun Wukong
4,732
1,384
0
0
12,557
5,418
0
5,494
6,628
0
16,932
L
Fenrir
Om_nomss
Fenrir
10,313
744
0
1,037
14,785
9,106
0
6,208
7,991
0
27,366
W
Fenrir
Shadworth
Fenrir
14,422
3,215
0
3,444
11,322
5,060
829
2,102
9,220
0
34,450
W
Cthulhu
YT_Achilles
Cthulhu
4,699
266
218
4,697
17,554
11,848
410
3,295
14,259
17,485
0
L
Baron Samedi
Yako0zy
Baron Samedi
6,644
168
1,678
2,369
13,201
6,158
120
4,121
8,691
24,389
0
W
Anubis
11,416
483
97
1,286
8,114
3,161
852
1,778
6,336
48,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
30,211
149
Minions Killed
107
6
Camps Cleared
4
725,406
Distance Traveled
720,582
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,772
651
26
2
1
233,455
0
L
Fenrir
11,109
741
40
3
3
270,094
2
W
Fenrir
12,118
808
37
2
2
258,138
1
W
Cthulhu
9,487
632
24
2
0
248,041
4
L
Baron Samedi
9,330
622
41
3
0
217,033
0
W
Anubis
11,730
782
88
6
4
219,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role