Player Matchup

Horus
Horus
Breadman021
Horus
Level 118
God Stats
27W - 15L
1,550 SR
Queue Stats
270W - 289L
1,394 Elo+
Party 1
Erlang Shen
Erlang Shen
Elysium0916
Erlang Shen
Level 85
God Stats
3W - 2L
1,689 SR
Queue Stats
441W - 469L
1,440 Elo+
Solo
Sol
Sol
justthtgirll
Sol
Level 121
God Stats
65W - 83L
1,395 SR
Queue Stats
1,081W - 1,191L
1,458 Elo+
Solo
Atlas
Atlas
lobojames
Atlas
Level 118
God Stats
3W - 9L
1,463 SR
Queue Stats
335W - 362L
1,434 Elo+
Party 1
Hera
Hera
sweet-treat44
Hera
Level 98
God Stats
2W - 6L
1,433 SR
Queue Stats
374W - 396L
1,432 Elo+
Party 1
Team Averages
Level 108
1,506 SR
1,432 Elo+

VS

Team Averages
Level 115
1,569 SR
1,424 Elo+
Atlas
Atlas
GrumblyDragon32
Atlas
Level 148
God Stats
4W - 2L
1,499 SR
Queue Stats
221W - 205L
1,408 Elo+
Solo
Cliodhna
Cliodhna
Nightmare_Noelle
Cliodhna
Level 109
God Stats
12W - 13L
1,536 SR
Queue Stats
113W - 121L
1,411 Elo+
Party 2
Mulan
Mulan
ThyPandaKing
Mulan
Level 99
God Stats
12W - 3L
1,664 SR
Queue Stats
331W - 355L
1,422 Elo+
Party 2
Merlin
Merlin
TrustInK2
Merlin
Level 114
God Stats
2W - 4L
1,597 SR
Queue Stats
104W - 102L
1,473 Elo+
Solo
Heimdallr
Heimdallr
b_rad12021
Heimdallr
Level 103
God Stats
15W - 8L
1,548 SR
Queue Stats
567W - 572L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 2
7,337
489
6,037
11,910
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Elysium0916
Erlang Shen
13
0 / 3 / 0
7,386
492
6,305
10,643
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 8 / 1
6,371
425
5,702
13,683
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
lobojames
Atlas
9
0 / 4 / 2
5,861
391
3,072
12,020
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 4 / 2
7,563
504
7,771
7,946
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 14
8,443
563
6,189
10,921
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 3 / 3
9,092
606
6,511
9,986
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 0 / 3
8,718
581
8,237
8,175
4,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
TrustInK2
Merlin
14
4 / 3 / 4
8,348
557
7,270
6,938
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
b_rad12021
Heimdallr
12
9 / 4 / 6
8,230
549
11,077
10,716
4,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
10
Kills
25
25
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
L
Erlang Shen
Elysium0916
Erlang Shen
0
3
0
0
W
1
0
14
8
W
9
3
3
3.5
W
2
0
3
3.5
W
Merlin
TrustInK2
Merlin
4
3
4
2
W
Heimdallr
b_rad12021
Heimdallr
9
4
6
3
L
2
8
1
0.31
L
Atlas
lobojames
Atlas
0
4
2
0.25
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,887
Damage
39,284
56,202
Taken
46,736
27,839
Mitigated
25,882
15,219
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,037
2,912
427
2,623
11,910
5,187
0
2,039
9,725
0
39,695
L
Erlang Shen
Elysium0916
Erlang Shen
6,305
3,407
0
2,139
10,643
8,133
0
809
9,824
0
47,995
W
6,189
2,227
682
2,949
10,921
9,713
227
3,961
6,960
25,272
0
W
6,511
1,020
0
4,429
9,986
3,749
0
2,594
7,392
0
55,199
W
8,237
1,777
0
1,882
8,175
4,867
134
135
8,040
0
49,692
W
Merlin
TrustInK2
Merlin
7,270
197
276
1,260
6,938
2,919
461
3,191
3,747
49,924
0
W
Heimdallr
b_rad12021
Heimdallr
11,077
4,383
0
1,110
10,716
4,634
1,839
6,664
4,052
0
37,451
L
5,702
1,046
0
3,998
13,683
3,571
0
3,957
9,631
29,957
0
L
Atlas
lobojames
Atlas
3,072
997
444
3,817
12,020
8,880
0
3,317
8,581
11,357
0
L
7,771
2,313
0
1,771
7,946
2,068
0
2,615
4,976
44,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
42,831
297
Minions Killed
401
0
Camps Cleared
0
1,525,630
Distance Traveled
1,522,336
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,337
489
52
3
0
319,553
4
L
Erlang Shen
7,386
492
101
7
0
285,988
0
W
Atlas
8,443
563
32
2
0
262,898
3
W
Cliodhna
9,092
606
98
7
0
373,020
1
W
Mulan
8,718
581
118
8
0
290,502
5
W
Merlin
8,348
557
96
6
0
279,893
3
W
Heimdallr
8,230
549
57
4
0
316,023
0
L
Sol
6,371
425
55
4
0
288,311
5
L
Atlas
5,861
391
11
1
0
330,364
7
L
Hera
7,563
504
78
5
0
301,414
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role