Player Matchup

Achilles
Achilles
IIm Hydra
Achilles
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 33L
1,510 Elo+
Party 2
Kuzenbo
Kuzenbo
IImRedMamba
Kuzenbo
Level 125
God Stats
2W - 1L
1,749 SR
Queue Stats
202W - 136L
1,685 Elo+
Party 2
Chiron
Chiron
Magicballz99
Chiron
Level 108
God Stats
3W - 2L
1,465 SR
Queue Stats
177W - 166L
1,467 Elo+
Solo
Team Averages
Level 113
1,571 SR
1,554 Elo+

VS

Team Averages
Level 94
1,528 SR
1,621 Elo+
Atlas
Atlas
AlexTheGolden
Atlas
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
375W - 335L
1,671 Elo+
Party 1
Tiamat
Tiamat
Senpapi45
Tiamat
Level 117
God Stats
2W - 4L
1,585 SR
Queue Stats
306W - 286L
1,640 Elo+
Party 1
Serqet
Serqet
notArtes
Serqet
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 79L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IIm Hydra
Achilles
8
0 / 0 / 3
4,191
838
1,595
2,289
920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
IImRedMamba
Kuzenbo
8
2 / 0 / 2
5,132
1,026
3,055
5,853
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
8
2 / 0 / 2
4,740
948
3,987
2,963
880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,736
747
1,258
4,574
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Senpapi45
Tiamat
7
0 / 2 / 0
3,758
752
3,407
3,713
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
notArtes
Serqet
3
0 / 2 / 0
3,430
686
870
1,613
537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Achilles
IIm Hydra
Achilles
0
0
3
1.5
W
Kuzenbo
IImRedMamba
Kuzenbo
2
0
2
3
W
Chiron
2
0
2
3
L
Tiamat
Senpapi45
Tiamat
0
2
0
0
L
Serqet
notArtes
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,637
Damage
5,535
11,105
Taken
9,900
6,610
Mitigated
5,200
4,883
Healing
1,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,258
661
158
757
4,574
2,877
0
1,098
3,279
3,263
0
W
Achilles
IIm Hydra
Achilles
1,595
176
0
1,007
2,289
920
0
917
1,196
0
7,114
W
Kuzenbo
IImRedMamba
Kuzenbo
3,055
1,288
0
2,379
5,853
4,810
26
1,915
3,671
9,337
0
W
Chiron
3,987
2,280
374
1,123
2,963
880
532
1,564
1,289
0
17,963
L
Tiamat
Senpapi45
Tiamat
3,407
294
0
493
3,713
1,786
0
1,297
2,333
10,713
0
L
Serqet
notArtes
Serqet
870
60
0
250
1,613
537
0
660
924
0
1,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,063
Gold Earned
10,924
68
Minions Killed
26
5
Camps Cleared
0
318,836
Distance Traveled
221,542
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,736
747
2
0
0
89,562
0
W
Achilles
4,191
838
20
4
1
114,657
0
W
Kuzenbo
5,132
1,026
11
2
2
106,388
0
W
Chiron
4,740
948
37
7
2
97,791
0
L
Tiamat
3,758
752
22
4
0
98,138
1
L
Serqet
3,430
686
2
0
0
33,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role