Player Matchup

Izanami
Izanami
Aticuz
Izanami
Level 15
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 3
Loki
Loki
Dani05CR
Loki
Level 123
God Stats
7W - 15L
1,379 SR
Queue Stats
200W - 214L
1,466 Elo+
Party 3
Ymir
Ymir
Inarius666
Ymir
Level 13
God Stats
5W - 5L
1,539 SR
Queue Stats
11W - 11L
1,413 Elo+
Party 3
Bellona
Bellona
MynorGM29
Bellona
Level 91
God Stats
2W - 8L
1,446 SR
Queue Stats
169W - 198L
1,446 Elo+
Party 3
Janus
Janus
STEV2001968
Janus
Level 123
God Stats
4W - 8L
1,321 SR
Queue Stats
319W - 342L
1,429 Elo+
Party 3
Team Averages
Level 73
1,392 SR
1,393 Elo+

VS

Team Averages
Level 64
1,484 SR
1,458 Elo+
Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ChaCortaREX
Tiamat
Level 125
God Stats
2W - 2L
1,394 SR
Queue Stats
443W - 432L
1,458 Elo+
Party 2
Achilles
Achilles
GmanBTW
Achilles
Level 62
God Stats
10W - 21L
1,515 SR
Queue Stats
199W - 192L
1,464 Elo+
Party 1
Neith
Neith
XPhantom_1223X
Neith
Level 29
God Stats
42W - 25L
1,617 SR
Queue Stats
105W - 101L
1,438 Elo+
Party 1
Cerberus
Cerberus
alan13569
Cerberus
Level 35
God Stats
4W - 3L
1,394 SR
Queue Stats
99W - 131L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aticuz
Izanami
11
1 / 6 / 0
7,412
412
3,064
8,357
1,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
14
6 / 6 / 5
9,026
501
8,990
14,517
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 8 / 4
6,574
365
3,738
14,906
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
MynorGM29
Bellona
17
6 / 2 / 4
10,374
576
13,108
12,524
14,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
1 / 8 / 6
7,756
431
5,587
11,284
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
7 / 2 / 10
10,072
560
13,766
13,775
6,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
7 / 3 / 14
9,941
552
13,837
9,372
6,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
GmanBTW
Achilles
13
2 / 3 / 2
8,160
453
6,452
13,953
11,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
11 / 0 / 6
11,376
632
9,861
9,177
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
alan13569
Cerberus
11
3 / 6 / 6
8,408
467
3,751
13,678
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
14
Kills
30
30
Deaths
14
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
2
10
6
L
Izanami
Aticuz
Izanami
1
6
0
0.17
W
Tiamat
7
3
14
4.67
L
Loki
6
6
5
1.42
W
Achilles
GmanBTW
Achilles
2
3
2
1
L
0
8
4
0.25
L
Bellona
MynorGM29
Bellona
6
2
4
4
L
1
8
6
0.5
W
11
0
6
14
W
Cerberus
alan13569
Cerberus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,487
Damage
47,667
61,588
Taken
59,955
30,354
Mitigated
37,969
9,726
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,766
2,550
0
7,584
13,775
6,822
174
1,863
11,597
0
78,695
L
Izanami
Aticuz
Izanami
3,064
1,724
0
191
8,357
1,902
724
1,003
7,316
0
37,042
W
Tiamat
13,837
1,254
0
1,972
9,372
6,769
822
1,936
7,078
51,884
0
L
Loki
8,990
2,819
0
3,762
14,517
4,467
0
3,351
10,782
0
45,092
W
Achilles
GmanBTW
Achilles
6,452
1,149
0
2,384
13,953
11,244
43
2,525
10,595
1,466
32,359
L
3,738
968
23
2,000
14,906
7,747
94
6,251
8,328
11,587
0
L
Bellona
MynorGM29
Bellona
13,108
2,051
0
2,480
12,524
14,021
107
2,231
9,692
7,890
46,536
L
5,587
398
82
1,188
11,284
2,217
157
4,633
6,279
40,954
0
W
9,861
6,375
0
3,918
9,177
3,239
950
1,693
7,408
0
87,676
W
Cerberus
alan13569
Cerberus
3,751
691
0
1,280
13,678
9,895
72
3,361
10,144
16,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
47,957
352
Minions Killed
448
0
Camps Cleared
0
1,481,795
Distance Traveled
1,721,580
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,072
560
123
7
0
372,103
4
L
Izanami
7,412
412
73
4
0
261,973
0
W
Tiamat
9,941
552
85
5
0
353,435
1
L
Loki
9,026
501
78
4
0
323,858
2
W
Achilles
8,160
453
69
4
0
336,896
3
L
Ymir
6,574
365
15
1
0
235,083
0
L
Bellona
10,374
576
115
6
0
323,950
2
L
Janus
7,756
431
71
4
0
336,931
2
W
Neith
11,376
632
142
8
0
337,570
0
W
Cerberus
8,408
467
29
2
0
321,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role