Player Matchup

Hel
Hel
BrownieLife97
Hel
Level 106
God Stats
2W - 2L
1,460 SR
Queue Stats
38W - 47L
1,437 Elo+
Party 1
Ah Puch
Ah Puch
FearedYakuza
Ah Puch
Level 118
God Stats
4W - 3L
1,532 SR
Queue Stats
509W - 465L
1,486 Elo+
Party 1
Merlin
Merlin
Twomushking
Merlin
Level 78
God Stats
1W - 0L
1,305 SR
Queue Stats
153W - 125L
1,590 Elo+
Solo
Izanami
Izanami
chapo-mz
Izanami
Level 145
God Stats
5W - 1L
1,754 SR
Queue Stats
368W - 396L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
zabaztion
Erlang Shen
Level 130
God Stats
14W - 14L
1,494 SR
Queue Stats
791W - 821L
1,492 Elo+
Solo
Team Averages
Level 115
1,509 SR
1,492 Elo+

VS

Team Averages
Level 110
1,497 SR
1,409 Elo+
Scylla
Scylla
LAP_LICANACASH18
Scylla
Level 144
God Stats
0W - 1L
1,455 SR
Queue Stats
9W - 12L
1,461 Elo+
Party 2
Erlang Shen
Erlang Shen
LAP_SmithKiller
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 2
Pele
Pele
LDMR96
Pele
Level 104
God Stats
0W - 1L
1,411 SR
Queue Stats
1W - 4L
1,321 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Paulillo131
Kumbhakarna
Level 126
God Stats
2W - 2L
1,620 SR
Queue Stats
108W - 101L
1,521 Elo+
Party 2
Hel
Hel
Xaciel
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 24
9,701
882
10,469
12,810
5,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
FearedYakuza
Ah Puch
18
13 / 2 / 21
10,952
996
19,025
12,406
5,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
16
5 / 2 / 23
9,514
865
14,430
8,846
3,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
chapo-mz
Izanami
16
12 / 6 / 13
10,280
935
13,275
11,098
4,359
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
zabaztion
Erlang Shen
15
3 / 3 / 25
9,609
874
5,666
17,401
20,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
7,837
712
11,094
9,355
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
LAP_SmithKiller
Erlang Shen
13
1 / 10 / 4
7,541
686
7,727
16,198
9,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
LDMR96
Pele
17
8 / 8 / 2
9,743
886
10,181
12,483
4,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Paulillo131
Kumbhakarna
16
4 / 6 / 7
9,470
861
5,562
18,224
21,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hel
Xaciel
Hel
14
1 / 7 / 2
7,450
677
3,278
10,425
4,505
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
36
38
Kills
16
17
Deaths
38
106
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
4
24
4.25
W
Ah Puch
FearedYakuza
Ah Puch
13
2
21
11.75
L
2
7
5
0.64
L
Erlang Shen
LAP_SmithKiller
Erlang Shen
1
10
4
0.3
L
Pele
LDMR96
Pele
8
8
2
1.13
L
Kumbhakarna
Paulillo131
Kumbhakarna
4
6
7
1.25
W
Merlin
5
2
23
8.25
L
Hel
Xaciel
Hel
1
7
2
0.29
W
Izanami
chapo-mz
Izanami
12
6
13
3.08
W
Erlang Shen
zabaztion
Erlang Shen
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,865
Damage
37,842
62,561
Taken
66,685
39,804
Mitigated
42,474
32,015
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,469
936
8,841
6,693
12,810
5,389
184
4,024
8,786
18,810
0
W
Ah Puch
FearedYakuza
Ah Puch
19,025
1,759
1,733
3,287
12,406
5,698
1,465
3,820
8,586
36,153
0
L
11,094
470
411
920
9,355
2,861
0
4,687
4,488
23,060
0
L
Erlang Shen
LAP_SmithKiller
Erlang Shen
7,727
2,725
722
2,527
16,198
9,343
0
11,642
4,174
0
10,728
L
Pele
LDMR96
Pele
10,181
2,795
106
460
12,483
4,472
0
8,176
4,095
0
17,844
L
Kumbhakarna
Paulillo131
Kumbhakarna
5,562
576
427
1,982
18,224
21,293
0
12,182
5,795
11,880
0
W
Merlin
14,430
1,792
1,878
1,901
8,846
3,613
1,068
2,930
5,916
22,537
0
L
Hel
Xaciel
Hel
3,278
1,059
1,719
2,188
10,425
4,505
0
5,988
4,209
7,765
0
W
Izanami
chapo-mz
Izanami
13,275
10,674
847
1,384
11,098
4,359
569
5,592
5,506
0
23,797
W
Erlang Shen
zabaztion
Erlang Shen
5,666
1,933
524
4,927
17,401
20,745
841
3,568
13,833
0
9,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,056
Gold Earned
42,041
113
Minions Killed
82
0
Camps Cleared
0
962,333
Distance Traveled
873,113
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,701
882
30
3
0
198,535
0
W
Ah Puch
10,952
996
30
3
0
205,247
0
L
Scylla
7,837
712
26
2
0
171,139
1
L
Erlang Shen
7,541
686
10
1
0
164,028
0
L
Pele
9,743
886
20
2
0
178,809
0
L
Kumbhakarna
9,470
861
9
1
0
197,019
3
W
Merlin
9,514
865
25
2
0
215,057
1
L
Hel
7,450
677
17
2
0
162,118
0
W
Izanami
10,280
935
25
2
0
160,784
1
W
Erlang Shen
9,609
874
3
0
0
182,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role