Player Matchup

Fafnir
Fafnir
EnerGoat
Fafnir
Level 97
God Stats
8W - 8L
1,521 SR
Queue Stats
283W - 272L
1,545 Elo+
Party 1
Anubis
Anubis
NovelBl20
Anubis
Level 68
God Stats
4W - 4L
1,529 SR
Queue Stats
201W - 205L
1,508 Elo+
Party 1
Chang'e
Chang'e
TRLocke
Chang'e
Level 121
God Stats
2W - 1L
1,715 SR
Queue Stats
184W - 164L
1,602 Elo+
Party 3
Sobek
Sobek
diazarrazate97
Sobek
Level 111
God Stats
8W - 8L
1,586 SR
Queue Stats
744W - 750L
1,623 Elo+
Party 1
Sun Wukong
Sun Wukong
oPorygon
Sun Wukong
Level 154
God Stats
1W - 4L
1,198 SR
Queue Stats
353W - 313L
1,595 Elo+
Party 3
Team Averages
Level 110
1,510 SR
1,575 Elo+

VS

Team Averages
Level 116
1,513 SR
1,597 Elo+
Cernunnos
Cernunnos
BustemBalls
Cernunnos
Level 87
God Stats
3W - 0L
1,715 SR
Queue Stats
61W - 35L
1,620 Elo+
Party 2
Merlin
Merlin
EdAzteczcc
Merlin
Level 121
God Stats
9W - 10L
1,484 SR
Queue Stats
929W - 950L
1,618 Elo+
Solo
Chang'e
Chang'e
Op-Nimrod
Chang'e
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 72L
1,588 Elo+
Solo
Vulcan
Vulcan
Swerity
Vulcan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,552 Elo+
Party 2
King Arthur
King Arthur
specialsacuey
King Arthur
Level 129
God Stats
2W - 2L
1,365 SR
Queue Stats
396W - 382L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EnerGoat
Fafnir
15
1 / 6 / 10
9,912
661
8,195
23,260
33,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
NovelBl20
Anubis
17
3 / 4 / 7
9,996
666
15,219
17,367
11,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
TRLocke
Chang'e
16
3 / 5 / 7
9,921
661
11,226
22,565
22,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 8 / 4
8,498
567
10,736
22,410
29,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
oPorygon
Sun Wukong
18
4 / 3 / 6
10,143
676
15,197
21,566
28,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BustemBalls
Cernunnos
17
7 / 2 / 11
10,803
720
23,017
12,735
5,631
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
EdAzteczcc
Merlin
19
5 / 3 / 16
11,263
751
18,767
9,553
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Op-Nimrod
Chang'e
17
3 / 3 / 17
10,470
698
15,879
14,979
6,878
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Swerity
Vulcan
20
6 / 2 / 18
11,789
786
23,631
11,851
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
specialsacuey
King Arthur
18
4 / 2 / 19
10,815
721
16,416
22,226
30,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
12
Kills
25
26
Deaths
12
34
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BustemBalls
Cernunnos
7
2
11
6.25
W
Merlin
EdAzteczcc
Merlin
5
3
16
4.33
L
Fafnir
EnerGoat
Fafnir
1
6
10
1
L
Anubis
NovelBl20
Anubis
3
4
7
1.63
W
Chang'e
Op-Nimrod
Chang'e
3
3
17
3.83
W
Vulcan
Swerity
Vulcan
6
2
18
7.5
L
Chang'e
TRLocke
Chang'e
3
5
7
1.3
L
1
8
4
0.38
L
Sun Wukong
oPorygon
Sun Wukong
4
3
6
2.33
W
King Arthur
specialsacuey
King Arthur
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,573
Damage
97,710
107,168
Taken
71,344
125,243
Mitigated
54,076
40,307
Healing
35,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BustemBalls
Cernunnos
23,017
11,910
195
3,009
12,735
5,631
2,495
7,754
4,679
0
41,706
W
Merlin
EdAzteczcc
Merlin
18,767
1,273
3,549
1,993
9,553
5,000
749
5,194
4,199
35,595
0
L
Fafnir
EnerGoat
Fafnir
8,195
1,295
1,889
3,190
23,260
33,241
263
14,274
8,602
11,197
0
L
Anubis
NovelBl20
Anubis
15,219
359
2,117
5,171
17,367
11,103
919
9,031
8,116
41,470
0
W
Chang'e
Op-Nimrod
Chang'e
15,879
288
10,093
6,103
14,979
6,878
891
10,978
3,858
26,062
0
W
Vulcan
Swerity
Vulcan
23,631
5,158
3,365
2,777
11,851
6,197
732
6,186
5,419
52,519
0
L
Chang'e
TRLocke
Chang'e
11,226
555
10,467
7,710
22,565
22,480
0
13,504
8,785
25,088
0
L
10,736
381
2,246
2,286
22,410
29,620
0
10,874
11,234
15,314
0
L
Sun Wukong
oPorygon
Sun Wukong
15,197
1,176
1,224
4,007
21,566
28,799
53
10,594
10,567
0
36,512
W
King Arthur
specialsacuey
King Arthur
16,416
1,670
1,093
3,561
22,226
30,370
236
15,264
6,341
0
26,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,470
Gold Earned
55,140
159
Minions Killed
163
0
Camps Cleared
0
1,332,924
Distance Traveled
1,408,534
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,803
720
33
2
0
260,149
0
W
Merlin
11,263
751
29
2
0
266,968
6
L
Fafnir
9,912
661
6
0
0
250,988
0
L
Anubis
9,996
666
84
6
0
257,893
1
W
Chang'e
10,470
698
25
2
0
274,588
0
W
Vulcan
11,789
786
60
4
0
334,580
0
L
Chang'e
9,921
661
28
2
0
275,904
0
L
Sobek
8,498
567
8
1
0
253,785
0
L
Sun Wukong
10,143
676
33
2
0
294,354
0
W
King Arthur
10,815
721
16
1
0
272,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role