Player Matchup

Sylvanus
Sylvanus
IAmTractor
Sylvanus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 4
King Arthur
King Arthur
KamodoSwagon
King Arthur
Level 67
God Stats
1W - 1L
1,390 SR
Queue Stats
67W - 63L
1,490 Elo+
Party 1
Chiron
Chiron
RetroHell
Chiron
Level 46
God Stats
1W - 2L
1,260 SR
Queue Stats
46W - 42L
1,510 Elo+
Party 1
Vamana
Vamana
spadam24
Vamana
Level 134
God Stats
3W - 0L
1,797 SR
Queue Stats
100W - 91L
1,524 Elo+
Party 4
Arachne
Arachne
suprdupr
Arachne
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,496 Elo+
Party 1
Team Averages
Level 68
1,489 SR
1,504 Elo+

VS

Team Averages
Level 100
1,496 SR
1,474 Elo+
Scylla
Scylla
BlG Pickles
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
BlG Snazz
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tiamat
Tiamat
InexactKenny848
Tiamat
Level 124
God Stats
0W - 3L
1,210 SR
Queue Stats
57W - 64L
1,411 Elo+
Party 2
Ah Puch
Ah Puch
Miggy74
Ah Puch
Level 153
God Stats
17W - 7L
1,769 SR
Queue Stats
500W - 483L
1,519 Elo+
Solo
Cernunnos
Cernunnos
insiniac
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IAmTractor
Sylvanus
19
3 / 3 / 18
12,454
778
9,463
24,182
28,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
KamodoSwagon
King Arthur
20
4 / 4 / 15
11,963
748
11,399
18,134
16,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
RetroHell
Chiron
19
11 / 3 / 10
12,663
791
20,750
15,741
7,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
spadam24
Vamana
20
8 / 3 / 16
13,340
834
18,389
22,598
23,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
suprdupr
Arachne
18
6 / 4 / 14
11,900
744
9,596
15,898
9,271
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 6 / 4
9,048
566
3,211
10,794
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 5 / 5
11,573
723
10,849
13,919
6,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
2 / 7 / 6
10,700
669
6,932
14,547
8,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Miggy74
Ah Puch
17
4 / 8 / 3
10,555
660
22,866
14,672
5,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
insiniac
Cernunnos
20
5 / 6 / 9
12,747
797
24,594
20,328
9,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
44
32
Kills
17
17
Deaths
32
73
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
6
4
0.33
L
6
5
5
1.7
W
Sylvanus
IAmTractor
Sylvanus
3
3
18
4
L
2
7
6
0.71
W
King Arthur
KamodoSwagon
King Arthur
4
4
15
2.88
L
Ah Puch
Miggy74
Ah Puch
4
8
3
0.69
W
Chiron
RetroHell
Chiron
11
3
10
5.33
L
Cernunnos
insiniac
Cernunnos
5
6
9
1.58
W
Vamana
spadam24
Vamana
8
3
16
5.33
W
Arachne
suprdupr
Arachne
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,597
Damage
68,452
96,553
Taken
74,260
85,545
Mitigated
33,885
50,127
Healing
23,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,211
175
0
991
10,794
3,568
0
1,479
9,315
11,323
0
L
10,849
657
3,479
5,185
13,919
6,591
0
1,975
11,944
25,478
0
W
Sylvanus
IAmTractor
Sylvanus
9,463
3,026
9,213
8,870
24,182
28,620
144
11,910
12,272
12,241
0
L
6,932
1,058
884
3,345
14,547
8,444
224
774
13,773
23,240
0
W
King Arthur
KamodoSwagon
King Arthur
11,399
1,328
3,602
3,007
18,134
16,352
451
6,854
10,288
0
21,269
L
Ah Puch
Miggy74
Ah Puch
22,866
765
334
1,629
14,672
5,985
0
1,552
13,120
40,561
0
W
Chiron
RetroHell
Chiron
20,750
6,269
6,792
4,341
15,741
7,880
2,703
8,208
7,533
0
41,769
L
Cernunnos
insiniac
Cernunnos
24,594
12,046
459
7,322
20,328
9,297
1,589
3,683
16,645
0
44,835
W
Vamana
spadam24
Vamana
18,389
8,667
2,626
7,338
22,598
23,422
356
8,675
13,923
0
56,871
W
Arachne
suprdupr
Arachne
9,596
6,324
1,822
2,516
15,898
9,271
1,645
8,211
6,616
0
18,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,320
Gold Earned
54,623
209
Minions Killed
188
0
Camps Cleared
0
1,607,613
Distance Traveled
1,228,337
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,048
566
14
1
0
227,950
0
L
Ra
11,573
723
50
3
0
283,422
0
W
Sylvanus
12,454
778
9
1
0
301,447
5
L
Tiamat
10,700
669
24
2
0
259,262
0
W
King Arthur
11,963
748
23
1
0
333,144
0
L
Ah Puch
10,555
660
45
3
0
232,644
0
W
Chiron
12,663
791
50
3
0
340,605
0
L
Cernunnos
12,747
797
55
3
0
225,059
0
W
Vamana
13,340
834
111
7
0
309,498
0
W
Arachne
11,900
744
16
1
0
322,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role