Player Matchup

Atlas
Atlas
Mrfluffy901
Atlas
Level 69
God Stats
10W - 7L
1,451 SR
Queue Stats
154W - 127L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
TropicRegent4
Cthulhu
Level 123
God Stats
15W - 8L
1,716 SR
Queue Stats
372W - 350L
1,531 Elo+
Party 2
Medusa
Medusa
boatsnhos090
Medusa
Level 121
God Stats
5W - 6L
1,522 SR
Queue Stats
168W - 179L
1,532 Elo+
Party 1
Bastet
Bastet
flamesXonfire
Bastet
Level 142
God Stats
25W - 22L
1,699 SR
Queue Stats
248W - 248L
1,574 Elo+
Party 1
Sol
Sol
Μystic
Sol
Level 127
God Stats
2W - 2L
1,452 SR
Queue Stats
63W - 72L
1,555 Elo+
Solo
Team Averages
Level 116
1,568 SR
1,543 Elo+

VS

Team Averages
Level 112
1,644 SR
1,540 Elo+
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MrECHO3
Poseidon
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,290 Elo+
Solo
Mulan
Mulan
SloptimussGrime
Mulan
Level 155
God Stats
37W - 32L
1,654 SR
Queue Stats
539W - 453L
1,632 Elo+
Party 3
Da Ji
Da Ji
TheAncientStorm
Da Ji
Level 139
God Stats
1W - 1L
1,839 SR
Queue Stats
100W - 63L
1,669 Elo+
Party 3
Chiron
Chiron
rocketmmaannn
Chiron
Level 64
God Stats
27W - 16L
1,727 SR
Queue Stats
171W - 128L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
6,435
1,073
4,689
9,376
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
12
2 / 1 / 7
6,871
1,145
6,373
6,246
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
12
1 / 0 / 11
6,760
1,127
4,766
4,148
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 1 / 6
7,390
1,232
6,215
4,156
1,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
13
4 / 2 / 7
7,804
1,301
6,692
5,840
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

335

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 0
5,190
865
80
834
269
Poseidon
MrECHO3
Poseidon
12
1 / 4 / 6
6,589
1,098
5,918
5,698
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 5
6,767
1,128
5,937
9,717
6,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 4 / 3
7,365
1,228
6,572
7,441
2,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 7
6,274
1,046
7,761
8,117
2,987
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
14
Kills
8
8
Deaths
14
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
L
Poseidon
MrECHO3
Poseidon
1
4
6
1
W
2
4
5
1.13
L
2
3
5
1.5
L
5
4
3
1.63
W
Cthulhu
2
1
7
5.5
W
Medusa
1
0
11
6.5
W
5
1
6
8
L
0
2
7
1.75
W
Sol
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,735
Damage
26,268
29,766
Taken
31,807
13,779
Mitigated
13,933
5,463
Healing
1,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
80
80
0
0
834
269
0
418
358
80
0
L
Poseidon
MrECHO3
Poseidon
5,918
1,156
0
0
5,698
1,799
0
2,233
3,389
24,551
0
W
4,689
1,237
0
688
9,376
4,485
0
1,261
8,115
11,085
0
L
5,937
264
0
189
9,717
6,142
0
5,492
3,708
0
18,204
L
6,572
359
0
125
7,441
2,736
0
3,382
3,753
0
17,970
W
Cthulhu
6,373
148
0
2,074
6,246
4,988
0
1,983
4,263
15,350
0
W
Medusa
4,766
1,733
0
609
4,148
1,201
0
837
3,311
0
15,105
W
6,215
1,278
0
511
4,156
1,107
0
1,111
3,045
0
8,539
L
7,761
1,467
440
1,018
8,117
2,987
0
4,459
3,187
0
17,672
W
Sol
6,692
1,336
0
1,581
5,840
1,998
0
806
5,034
21,309
1,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
32,185
104
Minions Killed
111
4
Camps Cleared
4
592,682
Distance Traveled
473,569
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,190
865
0
0
0
14,635
0
L
Poseidon
6,589
1,098
46
8
0
101,878
0
W
Atlas
6,435
1,073
13
2
1
113,258
2
L
Mulan
6,767
1,128
23
4
2
109,513
0
L
Da Ji
7,365
1,228
16
3
1
134,978
3
W
Cthulhu
6,871
1,145
25
4
1
129,305
0
W
Medusa
6,760
1,127
26
4
0
107,906
0
W
Bastet
7,390
1,232
6
1
0
140,459
2
L
Chiron
6,274
1,046
26
4
1
112,565
3
W
Sol
7,804
1,301
34
6
2
101,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role