Player Matchup

Zhong Kui
Zhong Kui
AdrianOzoGarcia
Zhong Kui
Level 99
God Stats
38W - 35L
1,533 SR
Queue Stats
443W - 539L
1,441 Elo+
Party 1
Atlas
Atlas
PoloKente
Atlas
Level 81
God Stats
9W - 10L
1,490 SR
Queue Stats
426W - 426L
1,473 Elo+
Party 3
Mulan
Mulan
evelynsn
Mulan
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
356W - 423L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
iMomento-
Cthulhu
Level 98
God Stats
1W - 1L
1,598 SR
Queue Stats
74W - 58L
1,465 Elo+
Party 3
Bastet
Bastet
trashXbandicoot_
Bastet
Level 160
God Stats
3W - 11L
1,271 SR
Queue Stats
361W - 352L
1,393 Elo+
Solo
Team Averages
Level 109
1,479 SR
1,433 Elo+

VS

Team Averages
Level 89
1,435 SR
1,412 Elo+
Zeus
Zeus
Goyetagamer02
Zeus
Level 67
God Stats
21W - 8L
1,588 SR
Queue Stats
318W - 314L
1,426 Elo+
Solo
Artio
Artio
Nightmare_Noelle
Artio
Level 109
God Stats
1W - 3L
1,149 SR
Queue Stats
113W - 121L
1,400 Elo+
Party 2
Xbalanque
Xbalanque
RagePlayerX
Xbalanque
Level 69
God Stats
87W - 81L
1,544 SR
Queue Stats
345W - 369L
1,427 Elo+
Solo
Atlas
Atlas
ThyPandaKing
Atlas
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
331W - 355L
1,411 Elo+
Party 2
Mercury
Mercury
b_rad12021
Mercury
Level 103
God Stats
7W - 8L
1,394 SR
Queue Stats
567W - 572L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdrianOzoGarcia
Zhong Kui
9
4 / 5 / 2
6,133
613
4,290
7,412
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
PoloKente
Atlas
9
4 / 1 / 0
5,227
523
4,088
5,434
3,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
evelynsn
Mulan
10
1 / 2 / 0
5,486
549
3,730
7,204
4,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
iMomento-
Cthulhu
8
0 / 2 / 2
4,464
446
5,812
6,288
2,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 2 / 6
6,111
611
5,595
8,290
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 5 / 3
5,897
590
7,169
6,049
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 2
5,976
598
2,906
9,422
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
RagePlayerX
Xbalanque
9
3 / 3 / 1
5,460
546
4,471
5,961
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 2
5,570
557
4,914
5,335
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
b_rad12021
Mercury
9
1 / 3 / 3
5,176
518
2,383
7,019
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
11
Kills
12
12
Deaths
12
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AdrianOzoGarcia
Zhong Kui
4
5
2
1
W
4
5
3
1.1
W
3
0
2
4
L
Atlas
PoloKente
Atlas
4
1
0
4
W
Xbalanque
RagePlayerX
Xbalanque
3
3
1
1.17
W
1
1
2
2
W
Mercury
b_rad12021
Mercury
1
3
3
0.83
L
Mulan
evelynsn
Mulan
1
2
0
0.5
L
Cthulhu
iMomento-
Cthulhu
0
2
2
0.5
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,515
Damage
21,843
34,628
Taken
33,786
17,078
Mitigated
16,323
9,069
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AdrianOzoGarcia
Zhong Kui
4,290
279
0
2,303
7,412
4,303
0
3,769
3,322
19,346
2,846
W
7,169
1,356
0
306
6,049
1,663
0
3,189
2,860
26,550
0
W
2,906
399
910
4,137
9,422
6,709
0
6,042
3,380
15,164
0
L
Atlas
PoloKente
Atlas
4,088
1,250
0
409
5,434
3,787
0
1,905
3,508
13,570
0
W
Xbalanque
RagePlayerX
Xbalanque
4,471
2,155
0
1,344
5,961
1,676
782
1,934
4,027
0
30,282
W
4,914
1,678
0
1,010
5,335
4,440
93
863
4,472
21,289
0
W
Mercury
b_rad12021
Mercury
2,383
1,417
0
1,399
7,019
1,835
0
2,732
4,287
0
16,114
L
Mulan
evelynsn
Mulan
3,730
761
0
774
7,204
4,043
126
3,583
3,100
4,621
20,493
L
Cthulhu
iMomento-
Cthulhu
5,812
1,076
235
1,878
6,288
2,079
0
1,752
4,506
22,343
0
L
5,595
2,051
0
3,470
8,290
2,866
0
2,872
5,203
0
29,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
28,079
206
Minions Killed
234
0
Camps Cleared
0
947,502
Distance Traveled
924,509
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,133
613
47
5
0
177,009
1
W
Zeus
5,897
590
59
6
0
178,008
3
W
Artio
5,976
598
28
3
0
197,129
0
L
Atlas
5,227
523
19
2
0
184,752
0
W
Xbalanque
5,460
546
64
6
0
160,277
2
W
Atlas
5,570
557
45
5
0
163,573
2
W
Mercury
5,176
518
38
4
0
225,522
1
L
Mulan
5,486
549
52
5
0
154,946
3
L
Cthulhu
4,464
446
31
3
0
208,513
2
L
Bastet
6,111
611
57
6
0
222,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role