Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BADcuzImHIGH
Bellona
Level 102
God Stats
6W - 5L
1,574 SR
Queue Stats
201W - 191L
1,643 Elo+
Solo
Agni
Agni
patoudore
Agni
Level 88
God Stats
9W - 6L
1,639 SR
Queue Stats
379W - 345L
1,614 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
roguestatusx52
Ah Muzen Cab
Level 123
God Stats
2W - 4L
1,455 SR
Queue Stats
130W - 114L
1,591 Elo+
Party 2
Chiron
Chiron
ryantheryn077
Chiron
Level 123
God Stats
2W - 2L
1,518 SR
Queue Stats
186W - 176L
1,597 Elo+
Party 2
Team Averages
Level 119
1,537 SR
1,589 Elo+

VS

Team Averages
Level 111
1,449 SR
1,577 Elo+
He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
EliteBaseball6
Skadi
Level 131
God Stats
1W - 0L
1,327 SR
Queue Stats
71W - 62L
1,615 Elo+
Solo
Cthulhu
Cthulhu
GothAizawa
Cthulhu
Level 73
God Stats
1W - 2L
1,264 SR
Queue Stats
105W - 99L
1,565 Elo+
Solo
Bastet
Bastet
Miasme
Bastet
Level 97
God Stats
2W - 2L
1,625 SR
Queue Stats
125W - 115L
1,590 Elo+
Party 1
Medusa
Medusa
phillyflyers86
Medusa
Level 145
God Stats
11W - 10L
1,530 SR
Queue Stats
459W - 461L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
4 / 5 / 8
10,570
705
8,458
12,749
4,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
BADcuzImHIGH
Bellona
16
5 / 6 / 9
11,077
738
9,732
26,540
20,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
17
4 / 5 / 8
10,736
716
13,665
9,416
2,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
roguestatusx52
Ah Muzen Cab
18
2 / 5 / 8
10,937
729
15,760
10,799
4,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 4 / 10
10,462
697
13,141
11,381
4,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
9 / 4 / 7
11,991
799
11,175
11,527
4,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 2 / 20
11,422
761
15,248
15,787
7,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
GothAizawa
Cthulhu
18
4 / 4 / 16
11,012
734
10,740
24,266
29,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
Miasme
Bastet
17
5 / 3 / 14
11,098
740
14,791
12,711
5,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 4 / 14
11,315
754
11,946
13,385
6,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
96
17
Kills
25
25
Deaths
17
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
5
8
1.6
W
He Bo
 
He Bo
9
4
7
3.13
L
Bellona
BADcuzImHIGH
Bellona
5
6
9
1.58
W
3
2
20
6.5
W
Cthulhu
GothAizawa
Cthulhu
4
4
16
3
W
Bastet
Miasme
Bastet
5
3
14
4
L
Agni
4
5
8
1.6
W
4
4
14
2.75
L
Ah Muzen Cab
roguestatusx52
Ah Muzen Cab
2
5
8
1.2
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,756
Damage
63,900
70,885
Taken
77,676
36,025
Mitigated
53,302
23,941
Healing
22,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,458
1,780
758
1,829
12,749
4,325
1,070
4,468
8,281
0
22,975
W
He Bo
 
He Bo
11,175
323
828
1,128
11,527
4,309
779
1,918
9,609
20,030
0
L
Bellona
BADcuzImHIGH
Bellona
9,732
763
1,277
8,392
26,540
20,869
121
6,295
20,245
0
12,926
W
15,248
3,756
778
1,387
15,787
7,418
1,559
2,694
13,093
0
38,699
W
Cthulhu
GothAizawa
Cthulhu
10,740
248
5,124
5,812
24,266
29,294
172
5,769
17,980
18,630
0
W
Bastet
Miasme
Bastet
14,791
3,044
1,044
2,559
12,711
5,504
826
1,522
11,189
0
24,397
L
Agni
13,665
883
1,322
513
9,416
2,598
466
2,550
6,866
26,191
0
W
11,946
2,380
2,285
1,478
13,385
6,777
2,505
1,762
11,623
0
35,554
L
Ah Muzen Cab
roguestatusx52
Ah Muzen Cab
15,760
4,015
0
2,719
10,799
4,139
1,116
3,188
7,611
0
33,122
L
13,141
4,369
3,634
3,497
11,381
4,094
1,239
5,414
5,959
0
32,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,782
Gold Earned
56,838
147
Minions Killed
168
0
Camps Cleared
0
1,131,574
Distance Traveled
1,427,920
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,570
705
37
2
0
189,092
0
W
He Bo
11,991
799
21
1
0
235,493
0
L
Bellona
11,077
738
8
1
0
205,265
1
W
Skadi
11,422
761
57
4
0
274,681
0
W
Cthulhu
11,012
734
12
1
0
285,346
4
W
Bastet
11,098
740
22
1
0
324,790
0
L
Agni
10,736
716
14
1
0
206,705
0
W
Medusa
11,315
754
56
4
0
307,610
1
L
Ah Muzen Cab
10,937
729
40
3
0
290,371
0
L
Chiron
10,462
697
48
3
0
240,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role