Player Matchup

Fenrir
Fenrir
ArchAl3x
Fenrir
Level 54
God Stats
4W - 14L
1,284 SR
Queue Stats
83W - 102L
1,389 Elo+
Party 2
Khepri
Khepri
Nova202
Khepri
Level 42
God Stats
1W - 3L
1,307 SR
Queue Stats
72W - 91L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
Takokat16
Cthulhu
Level 63
God Stats
160W - 168L
1,426 SR
Queue Stats
204W - 225L
1,381 Elo+
Party 2
Izanami
Izanami
daniboy1
Izanami
Level 149
God Stats
15W - 15L
1,573 SR
Queue Stats
296W - 302L
1,429 Elo+
Party 2
Zeus
Zeus
darkwolf21399
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,506 Elo+
Party 2
Team Averages
Level 87
1,418 SR
1,420 Elo+

VS

Team Averages
Level 56
1,565 SR
1,559 Elo+
Mulan
Mulan
BigEgoSmallPPMan
Mulan
Level 15
God Stats
19W - 10L
1,662 SR
Queue Stats
21W - 10L
1,656 Elo+
Party 1
Atlas
Atlas
George Hennon2
Atlas
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 194L
1,585 Elo+
Party 1
Poseidon
Poseidon
Yachtv
Poseidon
Level 61
God Stats
21W - 13L
1,627 SR
Queue Stats
193W - 204L
1,432 Elo+
Solo
Izanami
Izanami
lxvshh
Izanami
Level 14
God Stats
3W - 8L
1,478 SR
Queue Stats
11W - 13L
1,473 Elo+
Party 1
Nemesis
Nemesis
nickwrecksall88
Nemesis
Level 128
God Stats
8W - 12L
1,557 SR
Queue Stats
148W - 125L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArchAl3x
Fenrir
7
0 / 5 / 0
4,517
452
1,792
7,133
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
Nova202
Khepri
6
0 / 2 / 3
4,760
476
1,292
4,819
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Takokat16
Cthulhu
7
0 / 4 / 0
4,455
446
936
6,298
4,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
daniboy1
Izanami
11
6 / 0 / 0
6,452
645
7,979
3,455
1,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
4,401
440
1,842
6,141
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 1
6,760
676
6,378
5,041
2,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 2 / 0
4,830
483
1,389
6,945
2,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Yachtv
Poseidon
12
6 / 0 / 4
7,099
710
5,523
1,968
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
lxvshh
Izanami
6
0 / 4 / 0
4,249
425
527
5,406
857
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

10
3 / 0 / 6
6,224
622
5,607
5,618
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
17
17
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArchAl3x
Fenrir
0
5
0
0
W
8
0
1
8.5
W
0
2
0
0
L
Khepri
Nova202
Khepri
0
2
3
0.75
L
Cthulhu
Takokat16
Cthulhu
0
4
0
0
W
Poseidon
Yachtv
Poseidon
6
0
4
8
L
Izanami
daniboy1
Izanami
6
0
0
6
L
0
6
0
0
W
Izanami
lxvshh
Izanami
0
4
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,841
Damage
19,424
27,846
Taken
24,978
11,485
Mitigated
8,825
4,283
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArchAl3x
Fenrir
1,792
633
0
1,845
7,133
2,240
0
2,134
4,960
0
17,575
W
6,378
1,280
0
2,025
5,041
2,835
562
1,217
3,782
1,585
33,850
W
1,389
823
893
473
6,945
2,499
0
227
6,718
11,673
0
L
Khepri
Nova202
Khepri
1,292
149
0
460
4,819
2,573
71
2,225
2,555
7,698
0
L
Cthulhu
Takokat16
Cthulhu
936
68
0
671
6,298
4,197
0
186
5,797
14,196
0
W
Poseidon
Yachtv
Poseidon
5,523
1,026
0
1,111
1,968
506
916
419
1,507
42,653
0
L
Izanami
daniboy1
Izanami
7,979
5,459
0
827
3,455
1,084
435
964
2,491
0
55,881
L
1,842
635
0
480
6,141
1,391
0
1,622
4,440
14,765
0
W
Izanami
lxvshh
Izanami
527
248
0
94
5,406
857
0
434
4,972
0
14,526
W
5,607
2,907
0
2,519
5,618
2,128
0
1,557
3,929
0
36,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,585
Gold Earned
29,162
239
Minions Killed
281
0
Camps Cleared
0
824,647
Distance Traveled
943,433
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,517
452
41
4
0
186,599
2
W
Mulan
6,760
676
83
8
0
205,417
2
W
Atlas
4,830
483
11
1
0
164,026
3
L
Khepri
4,760
476
18
2
0
177,514
3
L
Cthulhu
4,455
446
28
3
0
111,686
0
W
Poseidon
7,099
710
83
8
0
210,374
6
L
Izanami
6,452
645
110
11
0
182,888
4
L
Zeus
4,401
440
42
4
0
165,960
2
W
Izanami
4,249
425
38
4
0
154,303
2
W
Nemesis
6,224
622
66
7
0
209,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role