Player Matchup

Set
Set
Mohmoo
Set
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 76L
1,589 Elo+
Party 1
Guan Yu
Guan Yu
Skizmondo007
Guan Yu
Level 123
God Stats
7W - 10L
1,537 SR
Queue Stats
379W - 416L
1,489 Elo+
Solo
Cthulhu
Cthulhu
vexlar123
Cthulhu
Level 63
God Stats
3W - 2L
1,438 SR
Queue Stats
49W - 43L
1,526 Elo+
Party 1
Team Averages
Level 85
1,492 SR
1,535 Elo+

VS

Team Averages
Level 109
1,426 SR
1,484 Elo+
Hel
Hel
ACskater22
Hel
Level 128
God Stats
0W - 4L
1,165 SR
Queue Stats
248W - 211L
1,409 Elo+
Party 2
Atlas
Atlas
ThekaosRealm
Atlas
Level 109
God Stats
1W - 3L
1,542 SR
Queue Stats
128W - 142L
1,515 Elo+
Solo
Odin
Odin
koichild
Odin
Level 90
God Stats
16W - 12L
1,570 SR
Queue Stats
150W - 115L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Mohmoo
Set
17
8 / 3 / 2
12,663
745
17,603
16,608
14,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Skizmondo007
Guan Yu
15
1 / 4 / 10
10,700
629
10,840
21,512
21,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
vexlar123
Cthulhu
13
2 / 5 / 6
10,045
591
12,052
19,019
15,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 4
11,344
667
18,758
16,230
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 4
9,138
538
5,009
8,038
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
14
4 / 3 / 6
11,010
648
13,288
20,093
15,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
11
Kills
12
12
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
Set
Mohmoo
Set
8
3
2
3
W
Guan Yu
Skizmondo007
Guan Yu
1
4
10
1.5
L
1
2
4
1.5
L
Odin
4
3
6
2.33
W
Cthulhu
vexlar123
Cthulhu
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,495
Damage
37,055
57,139
Taken
44,361
51,434
Mitigated
25,313
20,989
Healing
17,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,758
734
5,734
6,274
16,230
5,294
237
3,593
11,735
55,394
0
W
Set
Mohmoo
Set
17,603
6,987
564
3,111
16,608
14,728
344
7,791
8,213
0
68,278
W
Guan Yu
Skizmondo007
Guan Yu
10,840
578
3,535
7,806
21,512
21,484
1,542
11,014
9,749
0
39,001
L
5,009
1,783
0
688
8,038
4,723
0
2,841
4,333
15,091
0
L
Odin
13,288
1,296
0
4,465
20,093
15,296
96
4,554
13,482
6,590
23,919
W
Cthulhu
vexlar123
Cthulhu
12,052
1,724
990
4,983
19,019
15,222
235
8,285
10,086
26,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
31,492
204
Minions Killed
167
10
Camps Cleared
4
913,251
Distance Traveled
722,609
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,344
667
106
6
2
290,566
0
W
Set
12,663
745
112
7
5
303,588
1
W
Guan Yu
10,700
629
56
3
4
311,501
1
L
Atlas
9,138
538
26
2
1
153,553
3
L
Odin
11,010
648
35
2
1
278,490
0
W
Cthulhu
10,045
591
36
2
1
298,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role