Player Matchup

Cthulhu
Cthulhu
Avenng12
Cthulhu
Level 69
God Stats
5W - 10L
1,354 SR
Queue Stats
239W - 336L
1,377 Elo+
Solo
Danzaburou
Danzaburou
BanMan_14
Danzaburou
Level 78
God Stats
11W - 12L
1,491 SR
Queue Stats
157W - 158L
1,363 Elo+
Party 1
Olorun
Olorun
WhitestKid_IKn0w
Olorun
Level 64
God Stats
5W - 3L
1,586 SR
Queue Stats
155W - 146L
1,337 Elo+
Party 1
Team Averages
Level 70
1,477 SR
1,359 Elo+

VS

Team Averages
Level 84
1,345 SR
1,404 Elo+
Cu Chulainn
Cu Chulainn
KLOSMAFIABRICKZ
Cu Chulainn
Level 87
God Stats
16W - 26L
1,241 SR
Queue Stats
105W - 138L
1,456 Elo+
Solo
Atlas
Atlas
MaxXIII909
Atlas
Level 99
God Stats
3W - 5L
1,367 SR
Queue Stats
28W - 29L
1,415 Elo+
Solo
Jing Wei
Jing Wei
shaunrj4
Jing Wei
Level 66
God Stats
3W - 7L
1,426 SR
Queue Stats
65W - 85L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avenng12
Cthulhu
11
2 / 1 / 11
8,936
812
8,277
12,483
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
BanMan_14
Danzaburou
13
7 / 2 / 6
9,026
821
11,558
11,739
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 3 / 9
8,933
812
15,378
9,503
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KLOSMAFIABRICKZ
Cu Chulainn
10
0 / 3 / 4
7,056
641
6,850
16,349
11,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
11
0 / 5 / 5
7,287
662
7,927
15,790
12,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
shaunrj4
Jing Wei
13
6 / 6 / 0
8,864
806
7,742
10,852
3,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
14
Kills
6
6
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Avenng12
Cthulhu
2
1
11
7.5
W
Danzaburou
BanMan_14
Danzaburou
7
2
6
5
L
Cu Chulainn
KLOSMAFIABRICKZ
Cu Chulainn
0
3
4
0.67
L
Atlas
0
5
5
0.5
W
5
3
9
3.17
L
Jing Wei
shaunrj4
Jing Wei
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,213
Damage
22,519
33,725
Taken
42,991
17,322
Mitigated
27,751
13,911
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Avenng12
Cthulhu
8,277
877
808
5,849
12,483
8,207
58
2,733
9,478
17,384
0
W
Danzaburou
BanMan_14
Danzaburou
11,558
4,478
351
2,304
11,739
5,322
118
2,658
8,858
0
34,787
L
Cu Chulainn
KLOSMAFIABRICKZ
Cu Chulainn
6,850
1,461
0
4,287
16,349
11,117
0
8,596
7,753
0
21,807
L
Atlas
7,927
2,404
0
3,043
15,790
12,797
0
8,056
7,734
19,285
0
W
15,378
7,782
1,218
3,381
9,503
3,793
2,253
1,839
7,261
33,559
3,646
L
Jing Wei
shaunrj4
Jing Wei
7,742
6,078
0
1,371
10,852
3,837
0
5,582
5,270
0
28,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
23,207
123
Minions Killed
96
5
Camps Cleared
5
607,593
Distance Traveled
593,974
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,936
812
22
2
0
210,447
3
W
Danzaburou
9,026
821
52
5
3
204,339
3
L
Cu Chulainn
7,056
641
29
3
2
220,954
0
L
Atlas
7,287
662
23
2
0
180,757
0
W
Olorun
8,933
812
49
4
2
192,807
3
L
Jing Wei
8,864
806
44
4
3
192,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role