Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BenVibeZ
Ah Muzen Cab
Level 160
God Stats
5W - 6L
1,668 SR
Queue Stats
326W - 227L
1,778 Elo+
Party 1
Kukulkan
Kukulkan
CinderTK
Kukulkan
Level 110
God Stats
3W - 1L
2,005 SR
Queue Stats
117W - 77L
1,742 Elo+
Party 1
Tyr
Tyr
Pdviolette
Tyr
Level 158
God Stats
1W - 1L
1,437 SR
Queue Stats
340W - 255L
1,759 Elo+
Party 1
Geb
Geb
SteakOnRye
Geb
Level 142
God Stats
9W - 5L
1,681 SR
Queue Stats
28W - 17L
1,683 Elo+
Party 1
Fenrir
Fenrir
supbroimawesome2
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 3L
1,910 Elo+
Party 1
Team Averages
Level 117
1,658 SR
1,774 Elo+

VS

Team Averages
Level 76
1,527 SR
1,682 Elo+
Sylvanus
Sylvanus
ATrumpet
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 146L
1,625 Elo+
Party 2
Mercury
Mercury
HurricaneTim
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,695 Elo+
Party 2
Nu Wa
Nu Wa
Yemi
Nu Wa
Level 136
God Stats
28W - 16L
1,689 SR
Queue Stats
303W - 239L
1,634 Elo+
Party 2
Set
Set
peanut5
Set
Level 127
God Stats
2W - 3L
1,447 SR
Queue Stats
305W - 263L
1,623 Elo+
Party 2
Amaterasu
Amaterasu
yoyoman55
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BenVibeZ
Ah Muzen Cab
20
10 / 4 / 9
14,081
640
18,288
19,733
6,482
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
CinderTK
Kukulkan
20
6 / 3 / 15
13,646
620
19,299
13,321
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 8
13,176
599
14,181
24,020
28,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 2 / 16
12,512
569
12,565
17,088
15,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
17 / 5 / 8
13,526
615
20,858
23,603
9,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ATrumpet
Sylvanus
13
0 / 9 / 7
8,192
372
8,296
23,079
21,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
HurricaneTim
Mercury
14
3 / 9 / 3
9,617
437
5,634
18,321
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Yemi
Nu Wa
19
8 / 8 / 3
13,024
592
28,399
16,527
5,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Set
18
3 / 9 / 5
10,961
498
14,994
24,598
9,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
yoyoman55
Amaterasu
15
2 / 9 / 5
9,364
426
5,573
20,148
15,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
44
Kills
16
16
Deaths
44
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ATrumpet
Sylvanus
0
9
7
0.39
W
Ah Muzen Cab
BenVibeZ
Ah Muzen Cab
10
4
9
3.63
W
Kukulkan
CinderTK
Kukulkan
6
3
15
4.5
L
Mercury
HurricaneTim
Mercury
3
9
3
0.5
W
5
2
8
4.5
W
6
2
16
7
L
Nu Wa
Yemi
Nu Wa
8
8
3
1.19
L
Set
3
9
5
0.61
W
17
5
8
4.2
L
Amaterasu
yoyoman55
Amaterasu
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,191
Damage
62,896
97,765
Taken
102,673
63,801
Mitigated
57,331
36,279
Healing
20,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ATrumpet
Sylvanus
8,296
2,488
2,473
4,320
23,079
21,622
106
10,968
12,111
22,583
6,488
W
Ah Muzen Cab
BenVibeZ
Ah Muzen Cab
18,288
8,595
0
8,600
19,733
6,482
3,038
6,863
12,672
0
131,067
W
Kukulkan
CinderTK
Kukulkan
19,299
1,534
0
2,689
13,321
4,268
276
5,721
7,322
122,185
0
L
Mercury
HurricaneTim
Mercury
5,634
2,241
0
500
18,321
4,667
0
4,280
14,041
0
58,330
W
14,181
1,890
0
12,157
24,020
28,206
150
7,791
15,887
0
96,257
W
12,565
837
0
3,252
17,088
15,809
0
5,336
11,485
37,663
0
L
Nu Wa
Yemi
Nu Wa
28,399
5,555
0
844
16,527
5,916
52
6,911
9,616
80,538
0
L
Set
14,994
8,318
0
7,982
24,598
9,635
0
4,852
19,746
0
97,124
W
20,858
7,548
0
9,581
23,603
9,036
60
10,162
13,031
0
94,950
L
Amaterasu
yoyoman55
Amaterasu
5,573
1,702
91
4,457
20,148
15,491
0
4,853
15,295
2,409
30,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,941
Gold Earned
51,158
721
Minions Killed
505
0
Camps Cleared
0
2,278,405
Distance Traveled
1,989,744
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,192
372
69
3
0
387,677
4
W
Ah Muzen Cab
14,081
640
186
8
0
420,749
4
W
Kukulkan
13,646
620
207
9
0
413,115
5
L
Mercury
9,617
437
84
4
0
450,764
3
W
Tyr
13,176
599
172
8
0
477,368
5
W
Geb
12,512
569
39
2
0
495,222
4
L
Nu Wa
13,024
592
133
6
0
364,632
3
L
Set
10,961
498
143
7
0
396,634
3
W
Fenrir
13,526
615
117
5
0
471,951
5
L
Amaterasu
9,364
426
76
3
0
390,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role