Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
OmanNotAgain
Jormungandr
Level 22
God Stats
8W - 5L
1,500 SR
Queue Stats
45W - 48L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
hikuxi
Sylvanus
Level 87
God Stats
3W - 1L
1,718 SR
Queue Stats
91W - 78L
1,403 Elo+
Party 1
Team Averages
Level 73
1,573 SR
1,436 Elo+

VS

Team Averages
Level 59
1,614 SR
1,400 Elo+
Achilles
Achilles
Bízarre
Achilles
Level 48
God Stats
14W - 11L
1,635 SR
Queue Stats
174W - 178L
1,481 Elo+
Solo
Atlas
Atlas
KDiesel22_
Atlas
Level 103
God Stats
2W - 2L
1,707 SR
Queue Stats
12W - 18L
1,396 Elo+
Party 2
Nox
Nox
Mejkd
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 1 / 2
9,988
713
11,798
7,084
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
OmanNotAgain
Jormungandr
13
2 / 3 / 6
9,208
658
8,766
10,487
9,674
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
hikuxi
Sylvanus
13
1 / 5 / 7
9,007
643
14,238
14,560
10,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bízarre
Achilles
13
7 / 2 / 1
9,534
681
11,325
18,153
21,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atlas
12
0 / 2 / 9
9,173
655
8,328
12,943
16,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
Mejkd
Nox
13
2 / 4 / 5
8,779
627
8,159
8,707
3,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
8
Kills
9
9
Deaths
8
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
2
6
L
Achilles
Bízarre
Achilles
7
2
1
3.75
L
Atlas
0
2
9
2.25
L
Nox
Mejkd
Nox
2
4
5
1.13
W
Jormungandr
OmanNotAgain
Jormungandr
2
3
6
1.67
W
Sylvanus
hikuxi
Sylvanus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,802
Damage
27,812
32,131
Taken
39,803
22,949
Mitigated
42,068
10,111
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,798
5,412
0
1,206
7,084
2,888
896
4,008
3,076
0
45,530
L
Achilles
Bízarre
Achilles
11,325
3,980
0
2,678
18,153
21,859
0
9,709
8,444
0
29,766
L
Atlas
8,328
2,262
828
2,335
12,943
16,707
0
6,951
5,992
21,141
0
L
Nox
Mejkd
Nox
8,159
478
0
0
8,707
3,502
0
5,475
3,232
33,973
0
W
Jormungandr
OmanNotAgain
Jormungandr
8,766
1,665
0
2,077
10,487
9,674
231
5,127
5,360
21,026
0
W
Sylvanus
hikuxi
Sylvanus
14,238
4,608
2,996
3,832
14,560
10,387
605
7,471
7,089
26,941
4,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
27,486
160
Minions Killed
155
6
Camps Cleared
7
715,548
Distance Traveled
754,235
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,988
713
100
7
6
234,742
3
L
Achilles
9,534
681
34
2
3
262,618
2
L
Atlas
9,173
655
30
2
1
259,750
2
L
Nox
8,779
627
91
7
3
231,867
5
W
Jormungandr
9,208
658
22
2
0
244,678
0
W
Sylvanus
9,007
643
38
3
0
236,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role