Player Matchup

Tyr
Tyr
 
Tyr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DisIsTheIRS
Fenrir
Level 108
God Stats
1W - 1L
1,331 SR
Queue Stats
24W - 31L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
ExxonOilSpill
Sun Wukong
Level 99
God Stats
3W - 2L
1,215 SR
Queue Stats
28W - 33L
1,525 Elo+
Party 2
Team Averages
Level 97
1,349 SR
1,516 Elo+

VS

Team Averages
Level 131
1,560 SR
1,428 Elo+
Susano
Susano
Deionization
Susano
Level 124
God Stats
9W - 6L
1,563 SR
Queue Stats
139W - 147L
1,475 Elo+
Party 1
Atlas
Atlas
LegendPrime
Atlas
Level 143
God Stats
25W - 21L
1,360 SR
Queue Stats
242W - 240L
1,478 Elo+
Party 1
Chang'e
Chang'e
Mistadobalina303
Chang'e
Level 127
God Stats
0W - 1L
1,758 SR
Queue Stats
131W - 171L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
6 / 3 / 16
14,651
666
15,642
21,289
21,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
18
8 / 6 / 11
15,165
689
23,779
20,266
17,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
ExxonOilSpill
Sun Wukong
18
10 / 2 / 13
15,125
688
21,681
26,024
35,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
4 / 9 / 4
13,983
636
17,030
22,591
9,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 4 / 2
14,297
650
14,270
24,308
32,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
1 / 11 / 7
13,339
606
12,905
25,002
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
24
Kills
11
11
Deaths
24
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
3
16
4.67
L
Susano
4
9
4
0.67
W
Fenrir
8
6
11
2.25
W
Sun Wukong
ExxonOilSpill
Sun Wukong
10
2
13
8.25
L
6
4
2
1.75
L
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,102
Damage
44,205
67,579
Taken
71,901
74,778
Mitigated
47,806
13,165
Healing
17,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
15,642
1,415
1,590
6,077
21,289
21,444
1,472
7,374
13,915
0
49,105
L
Susano
17,030
1,234
0
222
22,591
9,356
35
123
21,970
2,772
39,448
W
Fenrir
23,779
5,892
0
1,678
20,266
17,466
804
10,098
9,210
710
64,631
W
Sun Wukong
ExxonOilSpill
Sun Wukong
21,681
3,926
0
3,820
26,024
35,868
266
10,855
15,169
0
47,109
L
14,270
3,093
0
3,087
24,308
32,555
0
239
23,493
51,445
0
L
12,905
488
4,681
9,140
25,002
5,895
49
585
23,872
52,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,941
Gold Earned
41,619
198
Minions Killed
188
12
Camps Cleared
6
1,276,996
Distance Traveled
1,100,286
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,651
666
80
4
5
430,543
0
L
Susano
13,983
636
41
2
1
383,675
3
W
Fenrir
15,165
689
77
4
6
427,433
5
W
Sun Wukong
15,125
688
41
2
1
419,020
5
L
Atlas
14,297
650
72
3
1
345,802
8
L
Chang'e
13,339
606
75
3
4
370,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role