Player Matchup

Odin
Odin
Boaticus
Odin
Level 29
God Stats
4W - 2L
1,752 SR
Queue Stats
53W - 14L
1,820 Elo+
Party 2
Chang'e
Chang'e
NuBxBad
Chang'e
Level 160
God Stats
1W - 0L
1,162 SR
Queue Stats
167W - 101L
1,707 Elo+
Party 2
Mercury
Mercury
osamabincorki
Mercury
Level 127
God Stats
1W - 1L
1,514 SR
Queue Stats
252W - 178L
1,790 Elo+
Party 2
Team Averages
Level 105
1,476 SR
1,772 Elo+

VS

Team Averages
Level 81
1,516 SR
1,456 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AyKamcraft040419
Ares
Level 91
God Stats
6W - 6L
1,588 SR
Queue Stats
372W - 404L
1,405 Elo+
Party 1
Hercules
Hercules
Godofpain7
Hercules
Level 23
God Stats
1W - 1L
1,459 SR
Queue Stats
27W - 19L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 0 / 14
8,602
717
10,413
10,775
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
NuBxBad
Chang'e
13
6 / 2 / 8
8,673
723
14,858
9,426
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
13
8 / 1 / 6
8,980
748
9,704
10,506
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 5 / 0
7,924
660
9,314
13,401
4,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 1
7,034
586
5,746
11,837
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Godofpain7
Hercules
11
0 / 6 / 2
7,382
615
5,178
14,566
10,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
3
3
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
0
0.4
L
1
6
1
0.25
W
Odin
3
0
14
10
L
Hercules
Godofpain7
Hercules
0
6
2
0.17
W
Chang'e
NuBxBad
Chang'e
6
2
8
5
W
Mercury
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,975
Damage
20,238
30,707
Taken
39,804
15,144
Mitigated
22,925
8,991
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,314
120
1,128
3,527
13,401
4,206
0
5,205
7,695
32,132
0
L
5,746
32
219
565
11,837
7,924
0
3,747
7,476
8,721
0
W
Odin
10,413
1,945
0
1,614
10,775
6,856
47
5,496
4,978
0
25,351
L
Hercules
Godofpain7
Hercules
5,178
726
324
2,125
14,566
10,795
0
5,989
8,085
5,197
11,817
W
Chang'e
NuBxBad
Chang'e
14,858
854
2,439
3,827
9,426
3,585
132
6,716
2,539
42,286
0
W
Mercury
9,704
5,979
0
1,111
10,506
4,703
0
4,669
5,771
0
27,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,255
Gold Earned
22,340
143
Minions Killed
87
10
Camps Cleared
1
753,083
Distance Traveled
575,230
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,924
660
58
5
0
193,470
4
L
Ares
7,034
586
6
1
1
185,540
3
W
Odin
8,602
717
45
4
3
261,735
0
L
Hercules
7,382
615
23
2
0
196,220
0
W
Chang'e
8,673
723
69
6
6
222,195
3
W
Mercury
8,980
748
29
2
1
269,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role