Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Chaoludo
Atlas
Level 148
God Stats
20W - 14L
1,508 SR
Queue Stats
314W - 238L
1,552 Elo+
Party 1
Cerberus
Cerberus
GarratheerTTV
Cerberus
Level 160
God Stats
5W - 0L
1,782 SR
Queue Stats
326W - 239L
1,578 Elo+
Party 1
Ne Zha
Ne Zha
MinorBaconater
Ne Zha
Level 85
God Stats
3W - 2L
1,691 SR
Queue Stats
355W - 345L
1,552 Elo+
Solo
Neith
Neith
UnderworldSsparK
Neith
Level 155
God Stats
5W - 6L
1,503 SR
Queue Stats
70W - 80L
1,416 Elo+
Party 1
Team Averages
Level 134
1,597 SR
1,520 Elo+

VS

Team Averages
Level 147
1,699 SR
1,588 Elo+
Danzaburou
Danzaburou
DmcLoading
Danzaburou
Level 152
God Stats
23W - 14L
1,538 SR
Queue Stats
287W - 236L
1,520 Elo+
Party 3
Mulan
Mulan
DrWigglyHands
Mulan
Level 158
God Stats
2W - 2L
1,807 SR
Queue Stats
219W - 206L
1,671 Elo+
Party 2
Sylvanus
Sylvanus
ProjectxMolly
Sylvanus
Level 126
God Stats
24W - 24L
1,561 SR
Queue Stats
94W - 100L
1,520 Elo+
Party 2
Hun Batz
Hun Batz
WhiteSilence313
Hun Batz
Level 153
God Stats
10W - 5L
1,760 SR
Queue Stats
723W - 720L
1,589 Elo+
Solo
Chronos
Chronos
iAmHungies
Chronos
Level 145
God Stats
8W - 4L
1,830 SR
Queue Stats
439W - 360L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 6 / 7
10,048
529
12,902
14,384
7,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Chaoludo
Atlas
16
10 / 3 / 10
11,362
598
13,282
16,938
13,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
GarratheerTTV
Cerberus
17
6 / 3 / 8
11,182
589
14,997
17,865
21,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 4 / 9
9,576
504
9,027
14,899
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 3 / 7
9,963
524
7,683
8,079
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DmcLoading
Danzaburou
14
1 / 7 / 0
9,407
495
5,339
13,374
3,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 6 / 2
10,943
576
13,035
17,464
8,551
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
ProjectxMolly
Sylvanus
13
3 / 9 / 6
8,796
463
7,604
17,129
14,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
17
3 / 4 / 6
10,595
558
10,222
13,893
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
iAmHungies
Chronos
15
4 / 5 / 8
9,983
525
11,698
18,838
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
31
Kills
19
19
Deaths
31
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
6
7
1.58
W
Atlas
Chaoludo
Atlas
10
3
10
5
L
Danzaburou
DmcLoading
Danzaburou
1
7
0
0.14
L
8
6
2
1.5
W
Cerberus
GarratheerTTV
Cerberus
6
3
8
3.33
W
4
4
9
2.13
L
Sylvanus
ProjectxMolly
Sylvanus
3
9
6
0.67
W
5
3
7
2.83
L
Hun Batz
3
4
6
1.5
L
Chronos
iAmHungies
Chronos
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,891
Damage
47,898
72,165
Taken
80,698
51,872
Mitigated
38,818
28,007
Healing
19,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,902
493
0
5,468
14,384
7,234
302
4,903
9,481
55,895
0
W
Atlas
Chaoludo
Atlas
13,282
5,660
2,405
4,906
16,938
13,909
36
5,492
11,446
27,861
0
L
Danzaburou
DmcLoading
Danzaburou
5,339
3,420
0
2,738
13,374
3,719
3,487
7,525
5,163
0
54,306
L
13,035
2,657
0
2,286
17,464
8,551
25
6,690
10,555
0
61,201
W
Cerberus
GarratheerTTV
Cerberus
14,997
833
0
7,234
17,865
21,501
188
2,521
15,344
77,680
0
W
9,027
2,516
0
6,347
14,899
5,705
24
3,575
11,324
0
66,216
L
Sylvanus
ProjectxMolly
Sylvanus
7,604
1,750
1,682
3,644
17,129
14,961
0
10,277
6,675
21,758
4,838
W
7,683
2,903
0
1,647
8,079
3,523
3,154
1,190
6,889
0
61,474
L
Hun Batz
10,222
2,814
0
4,351
13,893
4,527
0
5,355
8,450
0
79,888
L
Chronos
iAmHungies
Chronos
11,698
6,382
0
4,864
18,838
7,060
872
9,907
8,674
57,335
7,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,131
Gold Earned
49,724
518
Minions Killed
471
0
Camps Cleared
0
1,798,512
Distance Traveled
1,686,045
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,048
529
114
6
0
318,051
3
W
Atlas
11,362
598
28
1
0
376,371
3
L
Danzaburou
9,407
495
103
5
0
281,592
0
L
Mulan
10,943
576
96
5
0
361,511
3
W
Cerberus
11,182
589
172
9
0
370,470
2
W
Ne Zha
9,576
504
101
5
0
384,005
2
L
Sylvanus
8,796
463
40
2
0
325,995
4
W
Neith
9,963
524
103
5
0
349,615
0
L
Hun Batz
10,595
558
131
7
0
380,846
3
L
Chronos
9,983
525
101
5
0
336,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role