Player Matchup

Nu Wa
Nu Wa
DEMIOVER
Nu Wa
Level 121
God Stats
40W - 52L
1,424 SR
Queue Stats
552W - 846L
1,390 Elo+
Solo
Achilles
Achilles
PeidoDeBandido2
Achilles
Level 74
God Stats
14W - 25L
1,327 SR
Queue Stats
330W - 438L
1,377 Elo+
Party 2
Athena
Athena
Xaldon
Athena
Level 93
God Stats
9W - 5L
1,528 SR
Queue Stats
40W - 30L
1,415 Elo+
Solo
Izanami
Izanami
r2d285
Izanami
Level 78
God Stats
1W - 1L
1,319 SR
Queue Stats
164W - 252L
1,310 Elo+
Party 2
Zeus
Zeus
xXMareXx6181
Zeus
Level 81
God Stats
5W - 4L
1,411 SR
Queue Stats
287W - 413L
1,404 Elo+
Party 2
Team Averages
Level 89
1,402 SR
1,379 Elo+

VS

Team Averages
Level 83
1,343 SR
1,371 Elo+
Mercury
Mercury
Ganaraj-
Mercury
Level 66
God Stats
20W - 20L
1,502 SR
Queue Stats
73W - 98L
1,310 Elo+
Party 1
Cernunnos
Cernunnos
Its_BlacK_zZ
Cernunnos
Level 141
God Stats
3W - 7L
1,292 SR
Queue Stats
291W - 346L
1,386 Elo+
Solo
Athena
Athena
Nico90castro
Athena
Level 105
God Stats
0W - 2L
1,208 SR
Queue Stats
176W - 216L
1,449 Elo+
Solo
Nemesis
Nemesis
Viczin_-
Nemesis
Level 37
God Stats
5W - 10L
1,319 SR
Queue Stats
162W - 207L
1,316 Elo+
Solo
Hel
Hel
eltomy01285
Hel
Level 68
God Stats
3W - 6L
1,393 SR
Queue Stats
57W - 74L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DEMIOVER
Nu Wa
14
3 / 2 / 4
8,208
586
9,068
5,237
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
15
6 / 0 / 5
8,465
605
7,520
6,719
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Xaldon
Athena
10
1 / 0 / 3
6,306
450
4,377
7,451
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
r2d285
Izanami
12
0 / 3 / 3
6,788
485
3,136
6,468
1,459
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 2 / 6
8,214
587
6,365
5,531
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ganaraj-
Mercury
11
1 / 5 / 2
6,727
481
3,682
9,264
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
Its_BlacK_zZ
Cernunnos
12
3 / 1 / 0
7,213
515
6,073
7,190
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
9
0 / 3 / 1
5,762
412
3,329
10,394
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Viczin_-
Nemesis
11
1 / 2 / 1
6,338
453
2,816
9,389
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 4 / 0
7,483
535
2,955
7,426
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
7
7
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DEMIOVER
Nu Wa
3
2
4
2.5
L
Mercury
Ganaraj-
Mercury
1
5
2
0.4
L
Cernunnos
Its_BlacK_zZ
Cernunnos
3
1
0
3
L
Athena
0
3
1
0.17
W
Achilles
6
0
5
8.5
L
Nemesis
Viczin_-
Nemesis
1
2
1
0.75
W
Athena
Xaldon
Athena
1
0
3
2.5
L
2
4
0
0.5
W
Izanami
r2d285
Izanami
0
3
3
0.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,466
Damage
18,855
31,406
Taken
43,663
11,698
Mitigated
18,655
9,276
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DEMIOVER
Nu Wa
9,068
2,228
0
345
5,237
1,742
407
174
4,751
45,582
0
L
Mercury
Ganaraj-
Mercury
3,682
1,504
0
500
9,264
2,656
0
3,505
5,551
0
39,873
L
Cernunnos
Its_BlacK_zZ
Cernunnos
6,073
2,652
0
2,632
7,190
2,290
0
2,092
5,028
0
54,765
L
Athena
3,329
686
133
1,539
10,394
5,827
0
4,729
5,399
16,563
0
W
Achilles
7,520
2,038
0
4,022
6,719
2,613
0
1,431
5,251
0
52,061
L
Nemesis
Viczin_-
Nemesis
2,816
411
22
2,508
9,389
5,651
0
5,418
3,601
0
30,264
W
Athena
Xaldon
Athena
4,377
794
0
2,739
7,451
4,145
0
1,309
6,100
15,650
0
L
2,955
133
328
2,367
7,426
2,231
0
2,904
4,274
43,792
0
W
Izanami
r2d285
Izanami
3,136
2,536
0
1,022
6,468
1,459
594
612
5,856
0
49,185
W
6,365
572
92
1,056
5,531
1,739
264
2,827
2,704
43,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
33,523
419
Minions Killed
352
0
Camps Cleared
0
1,329,443
Distance Traveled
1,314,384
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,208
586
95
7
0
236,949
4
L
Mercury
6,727
481
70
5
0
300,311
1
L
Cernunnos
7,213
515
103
7
0
234,138
0
L
Athena
5,762
412
22
2
0
290,953
7
W
Achilles
8,465
605
100
7
0
321,119
2
L
Nemesis
6,338
453
54
4
0
253,820
2
W
Athena
6,306
450
19
1
0
260,824
6
L
Hel
7,483
535
103
7
0
235,162
1
W
Izanami
6,788
485
108
8
0
243,021
0
W
Zeus
8,214
587
97
7
0
267,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role