Player Matchup

Baron Samedi
Baron Samedi
DarthVader7869
Baron Samedi
Level 123
God Stats
0W - 3L
1,399 SR
Queue Stats
132W - 126L
1,505 Elo+
Party 2
Anhur
Anhur
Dombcool
Anhur
Level 156
God Stats
2W - 6L
1,336 SR
Queue Stats
426W - 397L
1,545 Elo+
Party 2
Tyr
Tyr
Prededor25
Tyr
Level 122
God Stats
0W - 1L
1,698 SR
Queue Stats
105W - 88L
1,540 Elo+
Party 2
Apollo
Apollo
Qualkore
Apollo
Level 128
God Stats
4W - 5L
1,465 SR
Queue Stats
309W - 267L
1,592 Elo+
Party 2
Bakasura
Bakasura
asuraxxsoulz
Bakasura
Level 29
God Stats
2W - 1L
1,794 SR
Queue Stats
50W - 31L
1,565 Elo+
Party 2
Team Averages
Level 112
1,538 SR
1,549 Elo+

VS

Team Averages
Level 98
1,530 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Lunawolf666
Cupid
Level 126
God Stats
2W - 1L
1,668 SR
Queue Stats
204W - 180L
1,621 Elo+
Party 1
Jing Wei
Jing Wei
SexyKoala94
Jing Wei
Level 144
God Stats
1W - 1L
1,525 SR
Queue Stats
94W - 90L
1,544 Elo+
Party 1
Scylla
Scylla
SexyPoohBear90
Scylla
Level 109
God Stats
4W - 5L
1,455 SR
Queue Stats
311W - 277L
1,570 Elo+
Party 1
Bacchus
Bacchus
lilthings40
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarthVader7869
Baron Samedi
18
4 / 4 / 7
9,749
650
21,035
15,353
7,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Dombcool
Anhur
16
1 / 7 / 5
8,602
573
8,072
14,442
5,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 6 / 5
9,662
644
17,180
27,765
23,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Qualkore
Apollo
17
3 / 4 / 6
9,847
656
11,892
12,461
4,049
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
asuraxxsoulz
Bakasura
15
0 / 8 / 5
8,198
547
3,765
13,660
4,468
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
4 / 5 / 14
10,686
712
10,598
15,112
8,729
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 1 / 18
11,486
766
18,240
13,279
7,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
SexyKoala94
Jing Wei
17
5 / 3 / 17
10,683
712
19,383
16,176
7,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 1 / 14
12,398
827
20,676
7,593
3,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
lilthings40
Bacchus
17
0 / 2 / 24
10,788
719
5,866
19,711
28,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
12
Kills
29
29
Deaths
12
28
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
5
14
2.2
L
Baron Samedi
DarthVader7869
Baron Samedi
4
4
7
1.88
L
Anhur
Dombcool
Anhur
1
7
5
0.5
W
8
1
18
17
L
4
6
5
1.08
L
Apollo
Qualkore
Apollo
3
4
6
1.5
W
Jing Wei
SexyKoala94
Jing Wei
5
3
17
4.5
W
12
1
14
19
L
Bakasura
asuraxxsoulz
Bakasura
0
8
5
0.31
W
Bacchus
lilthings40
Bacchus
0
2
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,944
Damage
74,763
83,681
Taken
71,871
44,671
Mitigated
55,364
30,186
Healing
29,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,598
894
1,577
4,293
15,112
8,729
483
4,721
9,950
30,033
0
L
Baron Samedi
DarthVader7869
Baron Samedi
21,035
1,192
5,684
5,530
15,353
7,615
0
6,560
8,793
37,282
0
L
Anhur
Dombcool
Anhur
8,072
4,328
1,444
2,396
14,442
5,144
48
6,637
7,805
0
18,141
W
18,240
9,375
5,713
5,837
13,279
7,079
284
4,528
8,538
0
33,438
L
17,180
976
263
8,348
27,765
23,395
0
9,583
18,182
377
23,440
L
Apollo
Qualkore
Apollo
11,892
7,434
1,500
2,969
12,461
4,049
61
7,930
4,531
0
34,949
W
Jing Wei
SexyKoala94
Jing Wei
19,383
16,357
1,509
4,265
16,176
7,359
1,016
4,705
10,978
0
35,998
W
20,676
2,564
2,177
1,431
7,593
3,688
698
1,313
6,167
36,689
0
L
Bakasura
asuraxxsoulz
Bakasura
3,765
2,652
1,204
848
13,660
4,468
0
6,430
7,230
0
4,328
W
Bacchus
lilthings40
Bacchus
5,866
752
0
2,692
19,711
28,509
755
6,059
13,181
12,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
56,041
130
Minions Killed
166
0
Camps Cleared
0
1,281,849
Distance Traveled
1,309,502
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,686
712
40
3
0
242,204
0
L
Baron Samedi
9,749
650
35
2
0
261,674
1
L
Anhur
8,602
573
28
2
0
210,956
0
W
Cupid
11,486
766
37
2
0
270,363
0
L
Tyr
9,662
644
7
0
0
283,322
2
L
Apollo
9,847
656
49
3
0
244,289
1
W
Jing Wei
10,683
712
33
2
0
273,992
1
W
Scylla
12,398
827
42
3
0
272,095
1
L
Bakasura
8,198
547
11
1
0
281,608
1
W
Bacchus
10,788
719
14
1
0
250,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role