Player Matchup

Anhur
Anhur
BenettonM
Anhur
Level 106
God Stats
2W - 3L
1,309 SR
Queue Stats
229W - 255L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
FONTEBAS
Baron Samedi
Level 119
God Stats
2W - 4L
1,192 SR
Queue Stats
415W - 484L
1,481 Elo+
Party 1
Hachiman
Hachiman
JeeyBee
Hachiman
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,370 Elo+
Solo
Atlas
Atlas
UmPoucoMais6873
Atlas
Level 130
God Stats
5W - 4L
1,497 SR
Queue Stats
541W - 681L
1,490 Elo+
Party 1
Ratatoskr
Ratatoskr
jamba xurupita
Ratatoskr
Level 129
God Stats
6W - 5L
1,409 SR
Queue Stats
910W - 1,009L
1,548 Elo+
Party 1
Team Averages
Level 120
1,381 SR
1,473 Elo+

VS

Team Averages
Level 105
1,497 SR
1,489 Elo+
Merlin
Merlin
Caburol
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
Claudi19
Sun Wukong
Level 107
God Stats
1W - 1L
1,720 SR
Queue Stats
69W - 72L
1,508 Elo+
Party 2
Cupid
Cupid
LCS_DeadMan
Cupid
Level 152
God Stats
0W - 2L
1,348 SR
Queue Stats
49W - 61L
1,487 Elo+
Solo
Loki
Loki
aguiafatal
Loki
Level 129
God Stats
0W - 4L
1,419 SR
Queue Stats
56W - 79L
1,421 Elo+
Solo
Cliodhna
Cliodhna
dan_mdxkiyokoo
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BenettonM
Anhur
20
7 / 3 / 9
13,262
698
10,327
14,089
8,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
FONTEBAS
Baron Samedi
19
1 / 3 / 14
11,889
626
11,561
13,028
8,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
JeeyBee
Hachiman
20
6 / 1 / 11
13,279
699
21,801
11,227
4,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 3 / 15
13,209
695
13,353
23,156
31,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
jamba xurupita
Ratatoskr
19
5 / 4 / 13
12,174
641
13,830
19,951
16,370
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Caburol
Merlin
20
3 / 4 / 7
11,805
621
25,300
12,441
5,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Claudi19
Sun Wukong
19
2 / 3 / 8
10,942
576
12,226
21,318
29,758
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
2 / 4 / 8
11,512
606
11,263
17,707
7,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 5 / 6
12,477
657
10,383
14,692
6,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
16
2 / 6 / 5
10,449
550
5,793
9,879
3,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
22
Kills
13
14
Deaths
22
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
BenettonM
Anhur
7
3
9
3.83
L
Merlin
Caburol
Merlin
3
4
7
1.63
L
Sun Wukong
Claudi19
Sun Wukong
2
3
8
2
W
Baron Samedi
FONTEBAS
Baron Samedi
1
3
14
2.67
W
Hachiman
JeeyBee
Hachiman
6
1
11
11.5
L
2
4
8
1.5
W
3
3
15
3.5
L
4
5
6
1.4
L
Cliodhna
2
6
5
0.75
W
Ratatoskr
jamba xurupita
Ratatoskr
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,872
Damage
64,965
81,451
Taken
76,037
68,847
Mitigated
53,064
35,775
Healing
32,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BenettonM
Anhur
10,327
4,746
1,698
1,451
14,089
8,046
2,864
3,444
10,645
0
34,682
L
Merlin
Caburol
Merlin
25,300
710
2,797
2,981
12,441
5,973
442
3,969
8,142
59,009
0
L
Sun Wukong
Claudi19
Sun Wukong
12,226
572
1,239
4,898
21,318
29,758
74
6,061
14,215
0
25,172
W
Baron Samedi
FONTEBAS
Baron Samedi
11,561
595
6,582
3,957
13,028
8,055
1,325
3,660
9,368
30,945
0
W
Hachiman
JeeyBee
Hachiman
21,801
9,353
3,779
3,990
11,227
4,811
2,016
4,827
6,400
0
55,360
L
11,263
5,755
5,422
8,208
17,707
7,382
1,677
7,418
9,670
0
23,739
W
13,353
2,813
2,005
5,432
23,156
31,565
503
9,308
13,848
25,007
0
L
10,383
1,387
2,510
3,524
14,692
6,364
461
3,489
10,899
0
36,469
L
Cliodhna
5,793
176
261
326
9,879
3,587
311
2,884
6,793
0
9,907
W
Ratatoskr
jamba xurupita
Ratatoskr
13,830
2,165
1,482
5,399
19,951
16,370
845
4,061
15,890
0
28,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,813
Gold Earned
57,185
221
Minions Killed
187
0
Camps Cleared
0
1,749,622
Distance Traveled
1,681,072
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,262
698
62
3
0
346,435
1
L
Merlin
11,805
621
57
3
0
342,034
0
L
Sun Wukong
10,942
576
27
1
0
361,297
1
W
Baron Samedi
11,889
626
50
3
0
315,961
1
W
Hachiman
13,279
699
61
3
0
377,956
3
L
Cupid
11,512
606
46
2
0
334,741
1
W
Atlas
13,209
695
24
1
0
338,625
2
L
Loki
12,477
657
50
3
0
300,785
1
L
Cliodhna
10,449
550
7
0
0
342,215
2
W
Ratatoskr
12,174
641
24
1
0
370,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role