Player Matchup

Ra
Ra
Babonibebeb
Ra
Level 40
God Stats
3W - 7L
1,329 SR
Queue Stats
58W - 54L
1,462 Elo+
Party 2
Ganesha
Ganesha
Gabiluapgalu
Ganesha
Level 49
God Stats
19W - 21L
1,537 SR
Queue Stats
63W - 58L
1,503 Elo+
Party 2
Mercury
Mercury
Pandixz
Mercury
Level 108
God Stats
0W - 2L
1,237 SR
Queue Stats
65W - 62L
1,473 Elo+
Party 2
Neith
Neith
TabascoDilf
Neith
Level 15
God Stats
1W - 2L
1,346 SR
Queue Stats
10W - 10L
1,555 Elo+
Solo
Mulan
Mulan
jrichardsss
Mulan
Level 63
God Stats
12W - 16L
1,589 SR
Queue Stats
90W - 82L
1,483 Elo+
Party 2
Team Averages
Level 55
1,408 SR
1,495 Elo+

VS

Team Averages
Level 92
1,809 SR
1,684 Elo+
Athena
Athena
Grik3
Athena
Level 38
God Stats
5W - 1L
1,814 SR
Queue Stats
21W - 16L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Heartmono
Heimdallr
Level 141
God Stats
2W - 0L
1,855 SR
Queue Stats
58W - 19L
1,713 Elo+
Party 1
Ah Puch
Ah Puch
ImBakedRightNow
Ah Puch
Level 108
God Stats
1W - 1L
1,630 SR
Queue Stats
54W - 19L
1,733 Elo+
Party 1
Scylla
Scylla
Redtrain22
Scylla
Level 38
God Stats
2W - 0L
1,731 SR
Queue Stats
40W - 13L
1,724 Elo+
Party 1
Mulan
Mulan
Rhyce
Mulan
Level 137
God Stats
4W - 1L
2,014 SR
Queue Stats
51W - 18L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
5,905
656
4,760
4,909
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Gabiluapgalu
Ganesha
11
0 / 1 / 0
5,435
604
2,507
7,040
5,060
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Pandixz
Mercury
13
0 / 2 / 0
6,113
679
2,931
5,604
1,701
10
0 / 3 / 0
5,454
606
1,925
4,384
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 0
6,516
724
4,738
12,750
11,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Grik3
Athena
12
3 / 0 / 5
8,119
902
2,433
6,693
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Heartmono
Heimdallr
15
4 / 0 / 3
8,208
912
6,286
5,546
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 10
8,028
892
7,660
5,708
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Redtrain22
Scylla
15
4 / 0 / 6
8,550
950
4,114
2,355
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Rhyce
Mulan
13
4 / 1 / 7
8,047
894
9,208
9,846
6,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
17
17
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ganesha
Gabiluapgalu
Ganesha
0
1
0
0
W
Athena
Grik3
Athena
3
0
5
5.5
W
Heimdallr
Heartmono
Heimdallr
4
0
3
5.5
W
2
0
10
7
L
Mercury
Pandixz
Mercury
0
2
0
0
W
Scylla
Redtrain22
Scylla
4
0
6
7
W
Mulan
Rhyce
Mulan
4
1
7
7.5
L
0
3
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,861
Damage
29,701
34,687
Taken
30,148
21,585
Mitigated
19,406
3,123
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,760
209
580
180
4,909
1,683
0
2,367
2,470
25,547
0
L
Ganesha
Gabiluapgalu
Ganesha
2,507
196
0
0
7,040
5,060
0
4,047
2,850
10,268
0
W
Athena
Grik3
Athena
2,433
426
0
2,464
6,693
7,070
0
1,874
4,678
5,044
0
W
Heimdallr
Heartmono
Heimdallr
6,286
3,705
0
2,120
5,546
2,408
1,526
573
4,827
0
32,314
W
7,660
653
0
4,064
5,708
2,418
1,777
1,617
3,972
32,799
0
L
Mercury
Pandixz
Mercury
2,931
811
0
691
5,604
1,701
0
786
4,707
0
23,350
W
Scylla
Redtrain22
Scylla
4,114
210
0
525
2,355
852
912
812
1,543
26,536
0
W
Mulan
Rhyce
Mulan
9,208
1,794
0
2,444
9,846
6,658
0
2,557
7,207
0
23,288
L
1,925
507
0
367
4,384
1,792
0
1,888
2,260
0
6,611
L
4,738
834
0
1,305
12,750
11,349
0
5,072
7,335
0
13,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,423
Gold Earned
40,952
176
Minions Killed
244
4
Camps Cleared
10
832,113
Distance Traveled
920,071
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,905
656
59
7
1
161,942
4
L
Ganesha
5,435
604
1
0
0
155,565
1
W
Athena
8,119
902
5
1
0
209,673
2
W
Heimdallr
8,208
912
69
8
1
178,797
1
W
Ah Puch
8,028
892
69
8
0
180,753
3
L
Mercury
6,113
679
64
7
3
209,934
0
W
Scylla
8,550
950
70
8
4
180,209
0
W
Mulan
8,047
894
31
3
5
170,639
0
L
Neith
5,454
606
27
3
0
99,603
2
L
Mulan
6,516
724
25
3
0
205,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role