Player Matchup

Scylla
Scylla
BigTony849
Scylla
Level 34
God Stats
3W - 10L
1,316 SR
Queue Stats
202W - 278L
1,415 Elo+
Party 2
Medusa
Medusa
LtM0RNINGW00D
Medusa
Level 141
God Stats
2W - 2L
1,772 SR
Queue Stats
31W - 20L
1,522 Elo+
Party 2
King Arthur
King Arthur
The4skinKnight
King Arthur
Level 140
God Stats
2W - 4L
1,446 SR
Queue Stats
297W - 242L
1,575 Elo+
Party 2
Team Averages
Level 105
1,511 SR
1,504 Elo+

VS

Team Averages
Level 60
1,686 SR
1,764 Elo+
Neith
Neith
FartBoy87
Neith
Level 18
God Stats
1W - 0L
1,811 SR
Queue Stats
18W - 12L
1,649 Elo+
Party 1
Rama
Rama
Nochuk
Rama
Level 122
God Stats
1W - 1L
1,397 SR
Queue Stats
187W - 97L
1,803 Elo+
Party 1
Chang'e
Chang'e
ironisironic
Chang'e
Level 41
God Stats
5W - 1L
1,852 SR
Queue Stats
37W - 10L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigTony849
Scylla
14
2 / 7 / 5
10,872
640
4,954
14,672
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 8 / 4
11,333
667
17,329
15,388
6,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
The4skinKnight
King Arthur
15
4 / 5 / 5
11,189
658
12,016
24,198
25,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FartBoy87
Neith
16
6 / 4 / 8
11,895
700
19,807
16,033
6,192
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Nochuk
Rama
17
7 / 4 / 7
12,194
717
18,847
18,141
5,984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
ironisironic
Chang'e
18
7 / 2 / 9
12,366
727
12,203
11,634
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
20
20
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
BigTony849
Scylla
2
7
5
0.64
W
Neith
FartBoy87
Neith
6
4
8
2.5
L
4
8
4
0.75
W
Rama
Nochuk
Rama
7
4
7
2.63
L
King Arthur
The4skinKnight
King Arthur
4
5
5
1.3
W
Chang'e
ironisironic
Chang'e
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,299
Damage
50,857
54,258
Taken
45,808
37,057
Mitigated
16,025
8,504
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BigTony849
Scylla
4,954
361
0
1,270
14,672
4,720
0
3,590
11,082
22,107
0
W
Neith
FartBoy87
Neith
19,807
8,545
0
4,684
16,033
6,192
444
1,827
13,770
0
59,045
L
17,329
5,582
0
1,809
15,388
6,983
0
3,417
11,971
0
50,756
W
Rama
Nochuk
Rama
18,847
8,462
0
4,072
18,141
5,984
2,013
2,598
14,860
0
65,991
L
King Arthur
The4skinKnight
King Arthur
12,016
740
890
4,535
24,198
25,354
0
5,401
18,797
1,141
20,308
W
Chang'e
ironisironic
Chang'e
12,203
464
5,186
5,396
11,634
3,849
608
2,120
9,162
35,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,394
Gold Earned
36,455
155
Minions Killed
228
2
Camps Cleared
12
824,354
Distance Traveled
900,853
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,872
640
43
3
0
210,774
1
W
Neith
11,895
700
74
4
4
268,949
4
L
Medusa
11,333
667
86
5
1
290,041
4
W
Rama
12,194
717
99
6
6
302,339
7
L
King Arthur
11,189
658
26
2
1
323,539
5
W
Chang'e
12,366
727
55
3
2
329,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role