Player Matchup

Nu Wa
Nu Wa
MrTakeYourGirl
Nu Wa
Level 40
God Stats
2W - 1L
1,350 SR
Queue Stats
109W - 102L
1,565 Elo+
Solo
Chaac
Chaac
OMagic_ManO
Chaac
Level 44
God Stats
4W - 4L
1,480 SR
Queue Stats
38W - 23L
1,341 Elo+
Party 3
Apollo
Apollo
RubyTheHuntress
Apollo
Level 149
God Stats
2W - 1L
1,609 SR
Queue Stats
204W - 162L
1,593 Elo+
Party 3
Atlas
Atlas
SPlDER-CUZ
Atlas
Level 154
God Stats
3W - 2L
1,379 SR
Queue Stats
327W - 217L
1,610 Elo+
Party 3
Bastet
Bastet
SquidwrdFortnite
Bastet
Level 79
God Stats
8W - 4L
1,460 SR
Queue Stats
143W - 121L
1,518 Elo+
Party 3
Team Averages
Level 93
1,455 SR
1,525 Elo+

VS

Team Averages
Level 65
1,670 SR
1,556 Elo+
Neith
Neith
Akvmee3834
Neith
Level 12
God Stats
5W - 5L
1,700 SR
Queue Stats
14W - 13L
1,597 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Strlkerforce
Tsukuyomi
Level 80
God Stats
52W - 43L
1,544 SR
Queue Stats
157W - 177L
1,420 Elo+
Party 1
Medusa
Medusa
The-beast-king7
Medusa
Level 41
God Stats
7W - 3L
1,748 SR
Queue Stats
17W - 11L
1,611 Elo+
Party 2
Achilles
Achilles
UpMag
Achilles
Level 67
God Stats
32W - 33L
1,533 SR
Queue Stats
213W - 253L
1,395 Elo+
Party 1
Kuzenbo
Kuzenbo
force_shadow23
Kuzenbo
Level 127
God Stats
2W - 1L
1,827 SR
Queue Stats
16W - 6L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,868
652
2,969
2,058
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 0 / 3
5,164
574
1,180
4,565
2,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
3 / 0 / 0
5,977
664
4,997
4,803
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
8
1 / 0 / 7
5,683
631
2,577
3,658
2,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
9 / 0 / 2
6,580
731
8,543
6,438
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 4 / 0
4,539
504
2,410
5,742
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Strlkerforce
Tsukuyomi
5
0 / 5 / 0
3,995
444
2,304
6,086
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,678
409
689
3,108
683
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
UpMag
Achilles
7
0 / 4 / 0
4,466
496
3,119
7,102
2,645
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

7
0 / 1 / 0
4,453
495
2,388
6,397
6,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
16
Kills
0
0
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
0
0
W
1
0
4
3
W
2
0
3
3.5
W
3
0
0
3
W
Atlas
1
0
7
4.5
W
9
0
2
10
L
Tsukuyomi
Strlkerforce
Tsukuyomi
0
5
0
0
L
0
2
0
0
L
Achilles
UpMag
Achilles
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,266
Damage
10,910
21,522
Taken
28,435
8,876
Mitigated
12,298
12,090
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,410
644
0
1,079
5,742
1,359
48
2,190
3,552
0
22,352
W
2,969
552
0
743
2,058
402
1,300
0
2,058
35,661
0
W
1,180
33
75
2,159
4,565
2,932
301
0
4,565
0
14,063
W
4,997
3,005
0
3,161
4,803
1,646
0
2,253
2,550
0
43,805
W
Atlas
2,577
997
1,054
1,359
3,658
2,032
0
135
3,523
10,603
0
W
8,543
2,255
0
3,539
6,438
1,864
0
0
6,438
0
34,665
L
Tsukuyomi
Strlkerforce
Tsukuyomi
2,304
828
0
1,545
6,086
1,093
0
448
5,638
0
12,631
L
689
164
30
1,031
3,108
683
0
1,004
2,104
0
7,744
L
Achilles
UpMag
Achilles
3,119
1,090
0
1,344
7,102
2,645
0
959
6,143
0
17,341
L
2,388
1,289
86
1,872
6,397
6,518
0
945
5,452
17,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
21,131
286
Minions Killed
149
0
Camps Cleared
0
904,206
Distance Traveled
717,857
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,539
504
41
5
0
145,214
5
W
Nu Wa
5,868
652
76
8
0
170,970
1
W
Chaac
5,164
574
39
4
0
183,681
0
W
Apollo
5,977
664
87
10
0
161,489
3
W
Atlas
5,683
631
18
2
0
178,871
2
W
Bastet
6,580
731
66
7
0
209,195
0
L
Tsukuyomi
3,995
444
30
3
0
136,447
1
L
Medusa
3,678
409
14
2
0
97,657
0
L
Achilles
4,466
496
39
4
0
179,644
2
L
Kuzenbo
4,453
495
25
3
0
158,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role