Player Matchup

Mercury
Mercury
Arorous
Mercury
Level 153
God Stats
1W - 0L
1,737 SR
Queue Stats
7W - 1L
1,864 Elo+
Party 1
Sol
Sol
Khaspian
Sol
Level 129
God Stats
2W - 0L
1,947 SR
Queue Stats
107W - 39L
1,692 Elo+
Party 1
Achilles
Achilles
LowLifeAce
Achilles
Level 69
God Stats
10W - 1L
1,497 SR
Queue Stats
75W - 32L
1,644 Elo+
Party 1
Team Averages
Level 117
1,727 SR
1,733 Elo+

VS

Team Averages
Level 115
1,495 SR
1,488 Elo+
Serqet
Serqet
N1CKMY3RS
Serqet
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
409W - 384L
1,548 Elo+
Party 2
Zeus
Zeus
NoBodyCanStopM3
Zeus
Level 128
God Stats
22W - 40L
1,468 SR
Queue Stats
88W - 155L
1,339 Elo+
Solo
Atlas
Atlas
olpopp
Atlas
Level 124
God Stats
5W - 4L
1,517 SR
Queue Stats
309W - 263L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arorous
Mercury
12
4 / 3 / 8
8,579
780
5,603
7,445
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
7 / 1 / 4
9,089
826
10,316
6,320
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
LowLifeAce
Achilles
12
2 / 1 / 8
8,204
746
6,046
10,829
5,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
N1CKMY3RS
Serqet
10
1 / 8 / 2
7,048
641
2,903
9,387
3,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 4
6,836
621
2,064
4,788
1,058
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
olpopp
Atlas
13
2 / 1 / 2
8,443
768
6,403
12,140
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
3
5
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
Arorous
Mercury
4
3
8
2.67
W
7
1
4
9
W
Achilles
LowLifeAce
Achilles
2
1
8
6
L
Serqet
N1CKMY3RS
Serqet
1
8
2
0.25
L
0
4
4
0.5
L
Atlas
olpopp
Atlas
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,965
Damage
11,370
24,594
Taken
26,315
9,655
Mitigated
13,387
6,976
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Arorous
Mercury
5,603
2,254
0
1,412
7,445
2,316
192
3,682
2,643
0
27,926
W
10,316
4,484
0
2,295
6,320
1,990
2,408
2,296
3,784
39,416
0
W
Achilles
LowLifeAce
Achilles
6,046
2,115
0
3,269
10,829
5,349
496
3,804
5,489
0
20,314
L
Serqet
N1CKMY3RS
Serqet
2,903
153
0
500
9,387
3,247
0
4,170
5,111
0
9,602
L
2,064
0
0
250
4,788
1,058
0
277
4,333
8,806
0
L
Atlas
olpopp
Atlas
6,403
1,371
0
3,172
12,140
9,082
0
6,501
5,318
27,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,872
Gold Earned
22,327
130
Minions Killed
66
10
Camps Cleared
2
636,668
Distance Traveled
451,997
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,579
780
41
4
5
202,287
5
W
Sol
9,089
826
63
6
3
204,265
4
W
Achilles
8,204
746
26
2
2
230,116
3
L
Serqet
7,048
641
10
1
0
151,070
3
L
Zeus
6,836
621
26
2
2
92,652
2
L
Atlas
8,443
768
30
3
0
208,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role