Player Matchup

Cliodhna
Cliodhna
Blaqk Daddy
Cliodhna
Level 147
God Stats
7W - 7L
1,389 SR
Queue Stats
342W - 340L
1,403 Elo+
Party 3
Charybdis
Charybdis
ENVY316LEGEND
Charybdis
Level 156
God Stats
12W - 11L
1,500 SR
Queue Stats
614W - 595L
1,433 Elo+
Party 3
Gilgamesh
Gilgamesh
HeisenbergBlue31
Gilgamesh
Level 84
God Stats
13W - 16L
1,487 SR
Queue Stats
128W - 127L
1,454 Elo+
Party 1
Sol
Sol
Syringe-5
Sol
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 82L
1,437 Elo+
Party 1
Artio
Artio
xXAssassin2799Xx
Artio
Level 105
God Stats
12W - 12L
1,547 SR
Queue Stats
230W - 236L
1,460 Elo+
Party 1
Team Averages
Level 104
1,485 SR
1,438 Elo+

VS

Team Averages
Level 101
1,556 SR
1,474 Elo+
Persephone
Persephone
 
Persephone
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
MrSuzaku
Izanami
Level 33
God Stats
12W - 12L
1,566 SR
Queue Stats
38W - 49L
1,432 Elo+
Party 2
Atlas
Atlas
OBELYSKO7
Atlas
Level 126
God Stats
4W - 4L
1,733 SR
Queue Stats
186W - 247L
1,423 Elo+
Party 2
Thanatos
Thanatos
Rafal1001
Thanatos
Level 112
God Stats
0W - 1L
1,455 SR
Queue Stats
29W - 27L
1,558 Elo+
Party 2
Osiris
Osiris
diligent-lemon
Osiris
Level 109
God Stats
6W - 5L
1,523 SR
Queue Stats
289W - 299L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blaqk Daddy
Cliodhna
17
10 / 2 / 10
11,234
591
15,354
15,355
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ENVY316LEGEND
Charybdis
18
10 / 3 / 7
12,077
636
15,627
14,336
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
17
10 / 4 / 4
11,192
589
12,172
11,334
8,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 1 / 7
10,402
547
10,391
12,437
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 0 / 17
10,026
528
4,863
15,314
15,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 7 / 2
8,889
468
7,291
14,175
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MrSuzaku
Izanami
14
1 / 5 / 2
9,082
478
8,665
14,259
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
OBELYSKO7
Atlas
12
1 / 7 / 2
7,506
395
7,654
13,244
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Rafal1001
Thanatos
12
4 / 10 / 1
8,184
431
7,380
15,725
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 8 / 4
8,895
468
7,966
19,842
16,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
38
Kills
10
10
Deaths
37
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
7
2
0.43
W
Cliodhna
Blaqk Daddy
Cliodhna
10
2
10
7.5
W
Charybdis
ENVY316LEGEND
Charybdis
10
3
7
4.5
W
Gilgamesh
10
4
4
3
L
Izanami
MrSuzaku
Izanami
1
5
2
0.4
L
Atlas
OBELYSKO7
Atlas
1
7
2
0.29
L
Thanatos
Rafal1001
Thanatos
4
10
1
0.45
W
7
1
7
10.5
L
2
8
4
0.5
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,407
Damage
38,956
68,776
Taken
77,245
39,788
Mitigated
34,081
26,591
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,291
607
325
3,847
14,175
3,045
0
2,016
12,152
41,335
0
W
Cliodhna
Blaqk Daddy
Cliodhna
15,354
3,271
0
4,140
15,355
5,052
475
2,852
12,503
0
72,482
W
Charybdis
ENVY316LEGEND
Charybdis
15,627
6,384
623
9,023
14,336
6,163
1,467
3,067
11,269
0
99,713
W
Gilgamesh
12,172
3,393
0
2,032
11,334
8,564
1,450
2,214
9,120
0
58,713
L
Izanami
MrSuzaku
Izanami
8,665
6,834
0
2,948
14,259
3,513
686
4,063
10,196
0
66,542
L
Atlas
OBELYSKO7
Atlas
7,654
325
556
886
13,244
6,733
0
3,662
9,582
20,374
0
L
Thanatos
Rafal1001
Thanatos
7,380
2,763
0
6,558
15,725
4,316
0
1,431
14,294
0
40,015
W
10,391
4,034
0
6,986
12,437
4,036
1,566
2,850
9,587
79,420
0
L
7,966
2,728
0
1,190
19,842
16,474
656
4,079
15,763
0
41,596
W
4,863
562
286
3,501
15,314
15,973
249
4,036
11,278
22,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
42,556
474
Minions Killed
362
0
Camps Cleared
0
1,840,836
Distance Traveled
1,641,183
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,889
468
74
4
0
325,706
5
W
Cliodhna
11,234
591
87
5
0
398,197
4
W
Charybdis
12,077
636
138
7
0
329,702
3
W
Gilgamesh
11,192
589
90
5
0
367,329
3
L
Izanami
9,082
478
135
7
0
311,466
2
L
Atlas
7,506
395
18
1
0
321,577
4
L
Thanatos
8,184
431
63
3
0
348,250
3
W
Sol
10,402
547
125
7
0
347,902
3
L
Osiris
8,895
468
72
4
0
334,184
7
W
Artio
10,026
528
34
2
0
397,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role