Player Matchup

Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ColdSymphony
Tiamat
Level 149
God Stats
5W - 3L
1,624 SR
Queue Stats
225W - 206L
1,567 Elo+
Party 1
Horus
Horus
Maxican28
Horus
Level 155
God Stats
4W - 4L
1,586 SR
Queue Stats
372W - 337L
1,464 Elo+
Party 1
Hachiman
Hachiman
OPYDOPYTAYLOR
Hachiman
Level 155
God Stats
8W - 7L
1,604 SR
Queue Stats
861W - 765L
1,474 Elo+
Party 1
Neith
Neith
xSpEcOpxBEAST
Neith
Level 108
God Stats
1W - 6L
1,281 SR
Queue Stats
283W - 243L
1,483 Elo+
Party 1
Team Averages
Level 139
1,519 SR
1,498 Elo+

VS

Team Averages
Level 106
1,415 SR
1,483 Elo+
Achilles
Achilles
 
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Benitezpower97
Nu Wa
Level 124
God Stats
1W - 1L
1,312 SR
Queue Stats
37W - 58L
1,415 Elo+
Solo
Chang'e
Chang'e
CthulhuFtahgan
Chang'e
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,574 Elo+
Solo
Bastet
Bastet
Deathncarnage
Bastet
Level 143
God Stats
7W - 4L
1,676 SR
Queue Stats
206W - 215L
1,429 Elo+
Solo
Nox
Nox
xRogue Guardian
Nox
Level 140
God Stats
1W - 4L
1,084 SR
Queue Stats
333W - 314L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
1 / 7 / 9
9,416
673
7,446
19,695
20,730
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
16
2 / 3 / 10
9,670
691
17,685
13,604
6,608
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Maxican28
Horus
16
1 / 3 / 9
10,297
736
5,151
22,143
23,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
OPYDOPYTAYLOR
Hachiman
16
4 / 4 / 7
10,215
730
16,565
15,011
6,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 5 / 2
10,276
734
7,843
14,182
6,245
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
9 / 3 / 9
11,471
819
12,023
18,887
30,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 2 / 13
10,282
734
15,955
12,674
6,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 1 / 14
10,247
732
8,911
11,766
11,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 3 / 7
10,751
768
25,369
13,818
6,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 5 / 11
10,422
744
10,504
14,201
7,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
13
Kills
22
22
Deaths
14
37
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
7
9
0.79
W
Achilles
 
Achilles
9
3
9
4.5
W
2
2
13
4.25
L
Tiamat
2
3
10
2.33
W
1
1
14
8
W
6
3
7
3.17
L
Horus
Maxican28
Horus
1
3
9
1.83
L
Hachiman
OPYDOPYTAYLOR
Hachiman
4
4
7
1.88
W
4
5
11
1.9
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,690
Damage
72,762
84,635
Taken
71,346
63,341
Mitigated
62,165
37,254
Healing
29,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,446
351
1,721
2,529
19,695
20,730
0
8,528
11,167
0
17,284
W
Achilles
 
Achilles
12,023
2,141
1,790
3,060
18,887
30,470
397
4,730
14,157
8,595
15,322
W
15,955
5,944
1,090
2,063
12,674
6,204
1,753
3,204
9,470
40,151
0
L
Tiamat
17,685
843
1,385
3,790
13,604
6,608
498
6,087
7,517
39,280
0
W
8,911
1,654
8,841
4,824
11,766
11,225
1,441
3,447
8,319
23,488
0
W
25,369
3,112
1,663
2,941
13,818
6,727
1,133
3,065
10,753
0
35,977
L
Horus
Maxican28
Horus
5,151
2,480
9,960
9,250
22,143
23,726
227
12,457
9,686
0
11,743
L
Hachiman
OPYDOPYTAYLOR
Hachiman
16,565
3,721
1,987
2,946
15,011
6,032
120
6,347
8,664
0
42,975
W
10,504
372
1,410
1,575
14,201
7,539
1,414
3,239
10,962
23,107
0
L
7,843
3,404
551
3,135
14,182
6,245
2,623
5,461
8,721
0
25,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,874
Gold Earned
53,173
174
Minions Killed
146
0
Camps Cleared
0
1,245,016
Distance Traveled
1,328,566
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,416
673
18
1
0
225,435
0
W
Achilles
11,471
819
13
1
0
236,853
0
W
Nu Wa
10,282
734
30
2
0
257,890
0
L
Tiamat
9,670
691
44
3
0
271,106
5
W
Chang'e
10,247
732
43
3
0
264,741
0
W
Bastet
10,751
768
18
1
0
317,243
2
L
Horus
10,297
736
8
1
0
294,784
0
L
Hachiman
10,215
730
46
3
0
238,652
0
W
Nox
10,422
744
42
3
0
251,839
0
L
Neith
10,276
734
58
4
0
215,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role