Player Matchup

Cupid
Cupid
ChampElusion69
Cupid
Level 27
God Stats
54W - 51L
1,528 SR
Queue Stats
82W - 79L
1,433 Elo+
Party 1
Atlas
Atlas
ChampJack
Atlas
Level 67
God Stats
6W - 7L
1,443 SR
Queue Stats
119W - 118L
1,429 Elo+
Party 1
Cliodhna
Cliodhna
ChampNuggets94
Cliodhna
Level 19
God Stats
3W - 1L
1,645 SR
Queue Stats
26W - 31L
1,382 Elo+
Party 1
Team Averages
Level 38
1,539 SR
1,415 Elo+

VS

Team Averages
Level 78
1,487 SR
1,357 Elo+
Rama
Rama
Hunglow_25
Rama
Level 87
God Stats
2W - 4L
1,443 SR
Queue Stats
142W - 172L
1,393 Elo+
Party 2
Zeus
Zeus
ItDiesToday77
Zeus
Level 102
God Stats
22W - 19L
1,502 SR
Queue Stats
169W - 192L
1,409 Elo+
Party 2
Atlas
Atlas
ItzNotDonovin
Atlas
Level 45
God Stats
3W - 5L
1,518 SR
Queue Stats
255W - 380L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 12
7,554
687
2,967
4,893
1,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
ChampJack
Atlas
12
4 / 0 / 15
9,248
841
8,179
9,151
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cliodhna
14
14 / 3 / 5
9,874
898
13,865
9,879
4,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,245
568
4,284
11,233
3,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 5 / 0
8,385
762
9,592
8,746
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 6 / 3
6,598
600
2,790
9,345
5,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
5
5
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
W
Atlas
ChampJack
Atlas
4
0
15
11.5
W
Cliodhna
14
3
5
5.5
L
0
8
2
0.13
L
5
5
0
1
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,011
Damage
16,666
23,923
Taken
29,324
13,240
Mitigated
11,574
6,205
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,967
1,405
585
426
4,893
1,894
925
3,617
1,276
0
12,507
W
Atlas
ChampJack
Atlas
8,179
3,430
418
2,213
9,151
7,165
248
4,311
4,840
23,661
0
W
Cliodhna
13,865
1,888
0
2,563
9,879
4,181
1,193
4,728
5,151
0
32,025
L
4,284
2,865
58
1,077
11,233
3,357
520
2,811
8,422
0
11,288
L
9,592
246
0
876
8,746
2,605
216
2,197
6,549
29,634
0
L
2,790
552
0
290
9,345
5,612
0
3,351
5,994
9,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,676
Gold Earned
21,228
94
Minions Killed
97
3
Camps Cleared
2
584,354
Distance Traveled
463,043
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,554
687
36
3
0
183,558
4
W
Atlas
9,248
841
20
2
0
209,149
0
W
Cliodhna
9,874
898
38
3
3
191,647
4
L
Rama
6,245
568
22
2
1
152,938
0
L
Zeus
8,385
762
60
5
1
156,671
1
L
Atlas
6,598
600
15
1
0
153,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role