Player Matchup

Tiamat
Tiamat
DDTWD
Tiamat
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 14L
1,833 Elo+
Party 1
Odin
Odin
Dad Pl0wer
Odin
Level 15
God Stats
3W - 0L
1,653 SR
Queue Stats
45W - 13L
1,726 Elo+
Party 1
Atlas
Atlas
iiCrazedKillaii
Atlas
Level 142
God Stats
5W - 1L
1,869 SR
Queue Stats
173W - 97L
1,732 Elo+
Party 1
Team Averages
Level 68
1,674 SR
1,764 Elo+

VS

Team Averages
Level 120
1,444 SR
1,440 Elo+
Mulan
Mulan
HeyImSalt
Mulan
Level 148
God Stats
14W - 15L
1,568 SR
Queue Stats
860W - 644L
1,489 Elo+
Party 2
Atlas
Atlas
Jimmylee456
Atlas
Level 147
God Stats
3W - 3L
1,654 SR
Queue Stats
2,149W - 1,410L
1,549 Elo+
Party 2
Janus
Janus
vDarianism
Janus
Level 66
God Stats
3W - 10L
1,110 SR
Queue Stats
167W - 238L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DDTWD
Tiamat
15
9 / 3 / 9
10,533
810
15,566
10,282
8,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 2 / 14
9,869
759
8,789
11,700
8,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 3 / 8
10,223
786
7,629
8,045
3,907
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HeyImSalt
Mulan
12
3 / 8 / 3
9,457
727
8,402
16,943
14,041
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 6 / 1
8,199
631
3,689
12,660
6,265
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
12
2 / 7 / 3
9,009
693
4,302
8,912
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
8
8
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DDTWD
Tiamat
9
3
9
4.5
W
4
2
14
5.5
L
Mulan
HeyImSalt
Mulan
3
8
3
0.56
L
3
6
1
0.58
W
8
3
8
4
L
Janus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,984
Damage
16,393
30,027
Taken
38,515
20,953
Mitigated
23,311
6,633
Healing
1,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DDTWD
Tiamat
15,566
1,850
373
3,441
10,282
8,719
1,003
3,708
6,574
55,038
0
W
8,789
2,681
677
1,622
11,700
8,327
374
3,888
7,812
2,154
17,836
L
Mulan
HeyImSalt
Mulan
8,402
1,311
147
930
16,943
14,041
0
9,070
7,873
4,243
18,628
L
3,689
1,408
0
895
12,660
6,265
0
9,631
3,029
8,467
0
W
7,629
2,568
0
520
8,045
3,907
430
2,174
5,871
21,402
0
L
Janus
4,302
245
0
0
8,912
3,005
0
5,463
3,449
23,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,625
Gold Earned
26,665
140
Minions Killed
113
8
Camps Cleared
3
732,696
Distance Traveled
547,088
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,533
810
77
6
7
239,090
1
W
Odin
9,869
759
31
2
0
249,752
2
L
Mulan
9,457
727
32
2
1
186,435
0
L
Atlas
8,199
631
12
1
1
162,874
4
W
Atlas
10,223
786
32
2
1
243,854
0
L
Janus
9,009
693
69
5
1
197,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role