Player Matchup

Fenrir
Fenrir
Angelmaker1793
Fenrir
Level 40
God Stats
1W - 3L
1,242 SR
Queue Stats
52W - 80L
1,229 Elo+
Party 1
Hercules
Hercules
ShadowOfJoan2603
Hercules
Level 32
God Stats
7W - 14L
1,176 SR
Queue Stats
86W - 176L
1,161 Elo+
Solo
Poseidon
Poseidon
Spiderman6800har
Poseidon
Level 107
God Stats
11W - 10L
1,450 SR
Queue Stats
155W - 188L
1,375 Elo+
Party 1
Team Averages
Level 60
1,290 SR
1,255 Elo+

VS

Team Averages
Level 118
1,583 SR
1,327 Elo+
Aphrodite
Aphrodite
Jakkeobey
Aphrodite
Level 89
God Stats
8W - 4L
1,698 SR
Queue Stats
29W - 25L
1,494 Elo+
Solo
Neith
Neith
KILLAZIN
Neith
Level 109
God Stats
48W - 50L
1,482 SR
Queue Stats
137W - 180L
1,308 Elo+
Party 2
Bacchus
Bacchus
RaaidM1981
Bacchus
Level 156
God Stats
28W - 25L
1,568 SR
Queue Stats
1,330W - 1,901L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
8,050
503
4,128
14,321
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 2
8,819
551
7,081
19,442
18,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 6 / 0
9,186
574
10,901
13,331
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jakkeobey
Aphrodite
15
4 / 0 / 8
10,381
649
12,460
10,577
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
KILLAZIN
Neith
14
5 / 2 / 5
10,207
638
13,374
12,417
4,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
RaaidM1981
Bacchus
14
4 / 0 / 9
11,273
705
8,532
16,433
25,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
14
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Aphrodite
Jakkeobey
Aphrodite
4
0
8
8
W
Neith
KILLAZIN
Neith
5
2
5
3.75
W
Bacchus
RaaidM1981
Bacchus
4
0
9
8.5
L
0
1
2
1
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
34,366
47,094
Taken
39,427
28,189
Mitigated
35,352
11,572
Healing
22,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,128
537
0
1,650
14,321
5,113
0
7,106
7,215
0
17,233
W
Aphrodite
Jakkeobey
Aphrodite
12,460
1,177
9,908
8,056
10,577
4,912
396
4,250
5,807
54,583
0
W
Neith
KILLAZIN
Neith
13,374
5,984
0
2,492
12,417
4,731
2,146
4,414
7,486
0
35,469
W
Bacchus
RaaidM1981
Bacchus
8,532
856
0
2,458
16,433
25,709
276
1,831
13,624
17,563
0
L
7,081
892
0
8,308
19,442
18,585
48
7,775
11,667
0
28,858
L
10,901
190
0
1,614
13,331
4,491
0
7,462
5,869
45,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
31,861
153
Minions Killed
150
5
Camps Cleared
7
706,854
Distance Traveled
871,199
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,050
503
18
1
3
218,321
0
W
Aphrodite
10,381
649
90
6
5
310,895
7
W
Neith
10,207
638
48
3
2
287,425
1
W
Bacchus
11,273
705
12
1
0
272,879
0
L
Hercules
8,819
551
49
3
1
269,524
0
L
Poseidon
9,186
574
86
5
1
219,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role