Player Matchup

Hun Batz
Hun Batz
CoffeeLake4508
Hun Batz
Level 100
God Stats
7W - 6L
1,606 SR
Queue Stats
173W - 124L
1,621 Elo+
Party 1
Atlas
Atlas
DentalWolf16009
Atlas
Level 106
God Stats
3W - 2L
1,542 SR
Queue Stats
178W - 141L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
FondBarbecue715
Baron Samedi
Level 95
God Stats
61W - 26L
1,728 SR
Queue Stats
147W - 116L
1,618 Elo+
Party 1
Team Averages
Level 100
1,625 SR
1,613 Elo+

VS

Team Averages
Level 74
1,502 SR
1,466 Elo+
Cthulhu
Cthulhu
ImAasp
Cthulhu
Level 45
God Stats
1W - 2L
1,455 SR
Queue Stats
21W - 14L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
Mysticwolves22
Heimdallr
Level 57
God Stats
3W - 5L
1,445 SR
Queue Stats
6W - 5L
1,384 Elo+
Party 2
Chronos
Chronos
XxHellLadyxX
Chronos
Level 120
God Stats
1W - 1L
1,606 SR
Queue Stats
35W - 27L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
6 / 0 / 4
8,709
726
6,676
6,602
4,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 1 / 12
8,621
718
7,440
14,894
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
FondBarbecue715
Baron Samedi
14
6 / 0 / 5
8,719
727
12,754
8,248
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImAasp
Cthulhu
10
0 / 3 / 1
7,317
610
6,111
14,179
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Mysticwolves22
Heimdallr
11
1 / 6 / 0
7,141
595
6,399
9,571
3,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
XxHellLadyxX
Chronos
9
0 / 3 / 0
6,755
563
3,947
5,876
1,467
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
6
0
4
8
W
0
1
12
6
W
Baron Samedi
FondBarbecue715
Baron Samedi
6
0
5
8.5
L
Cthulhu
ImAasp
Cthulhu
0
3
1
0.17
L
Heimdallr
Mysticwolves22
Heimdallr
1
6
0
0.17
L
Chronos
XxHellLadyxX
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,870
Damage
16,457
29,744
Taken
29,626
24,213
Mitigated
13,682
12,226
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
6,676
1,001
618
518
6,602
4,221
1,371
2,530
4,072
0
29,733
W
7,440
2,651
469
2,794
14,894
15,425
372
5,188
9,706
22,535
0
W
Baron Samedi
FondBarbecue715
Baron Samedi
12,754
387
2,997
4,830
8,248
4,567
679
2,749
5,499
30,217
0
L
Cthulhu
ImAasp
Cthulhu
6,111
389
0
3,280
14,179
8,870
0
10,631
3,548
19,487
0
L
Heimdallr
Mysticwolves22
Heimdallr
6,399
2,976
276
977
9,571
3,345
0
7,048
2,523
0
22,769
L
Chronos
XxHellLadyxX
Chronos
3,947
815
0
805
5,876
1,467
0
2,622
3,254
18,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
21,213
142
Minions Killed
111
6
Camps Cleared
4
767,378
Distance Traveled
574,641
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,709
726
54
5
4
244,199
5
W
Atlas
8,621
718
34
3
1
295,560
1
W
Baron Samedi
8,719
727
54
5
1
227,619
0
L
Cthulhu
7,317
610
34
3
2
213,767
1
L
Heimdallr
7,141
595
39
3
0
171,557
3
L
Chronos
6,755
563
38
3
2
189,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role