Player Matchup

Gilgamesh
Gilgamesh
Danilongage
Gilgamesh
Level 129
God Stats
4W - 5L
1,410 SR
Queue Stats
36W - 43L
1,472 Elo+
Party 1
Medusa
Medusa
RamonSteps
Medusa
Level 141
God Stats
6W - 11L
1,559 SR
Queue Stats
22W - 30L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
sakentros
Aphrodite
Level 43
God Stats
14W - 8L
1,568 SR
Queue Stats
136W - 137L
1,529 Elo+
Solo
Team Averages
Level 104
1,512 SR
1,491 Elo+

VS

Team Averages
Level 92
1,593 SR
1,517 Elo+
Chaac
Chaac
BlackFlame00
Chaac
Level 125
God Stats
2W - 0L
1,831 SR
Queue Stats
17W - 11L
1,552 Elo+
Party 2
Chronos
Chronos
FeFeCorrea
Chronos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,547 Elo+
Party 2
Bastet
Bastet
PoppyTheYordle
Bastet
Level 125
God Stats
5W - 5L
1,447 SR
Queue Stats
38W - 40L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Danilongage
Gilgamesh
19
11 / 6 / 5
16,734
697
33,968
37,844
47,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
RamonSteps
Medusa
18
4 / 11 / 7
15,109
630
18,851
28,842
9,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
sakentros
Aphrodite
18
5 / 11 / 8
15,421
643
18,021
28,496
14,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 19
16,819
701
27,457
33,617
47,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
FeFeCorrea
Chronos
19
12 / 7 / 8
17,367
724
26,991
26,625
10,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 6 / 16
15,991
666
27,170
26,268
11,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
20
Kills
28
28
Deaths
20
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
7
19
2.5
L
Gilgamesh
Danilongage
Gilgamesh
11
6
5
2.25
W
Chronos
FeFeCorrea
Chronos
12
7
8
2.29
W
8
6
16
2.67
L
Medusa
RamonSteps
Medusa
4
11
7
0.68
L
Aphrodite
sakentros
Aphrodite
5
11
8
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,840
Damage
81,618
95,182
Taken
86,510
71,939
Mitigated
69,694
28,559
Healing
25,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,457
5,702
813
13,863
33,617
47,273
1,127
6,519
26,608
0
54,370
L
Gilgamesh
Danilongage
Gilgamesh
33,968
6,960
0
3,268
37,844
47,253
266
13,907
22,820
7,399
55,970
W
Chronos
FeFeCorrea
Chronos
26,991
11,984
0
3,631
26,625
10,688
2,192
7,487
18,631
77,016
0
W
27,170
4,495
0
7,011
26,268
11,733
15
7,750
17,891
0
52,445
L
Medusa
RamonSteps
Medusa
18,851
11,103
0
3,886
28,842
9,943
468
5,840
22,632
0
90,060
L
Aphrodite
sakentros
Aphrodite
18,021
803
8,111
13,294
28,496
14,743
390
7,835
20,120
54,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,264
Gold Earned
50,177
266
Minions Killed
228
9
Camps Cleared
10
1,294,681
Distance Traveled
1,331,687
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,819
701
68
3
2
450,505
6
L
Gilgamesh
16,734
697
45
2
0
466,989
3
W
Chronos
17,367
724
109
5
4
424,172
1
W
Bastet
15,991
666
51
2
4
457,010
10
L
Medusa
15,109
630
137
6
7
416,333
9
L
Aphrodite
15,421
643
84
4
2
411,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role