Player Matchup

Pele
Pele
 
Pele
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
MadBunnyClover
Ra
Level 89
God Stats
11W - 12L
1,561 SR
Queue Stats
208W - 199L
1,504 Elo+
Party 2
Izanami
Izanami
MadBunnyElite
Izanami
Level 66
God Stats
4W - 5L
1,597 SR
Queue Stats
88W - 88L
1,506 Elo+
Party 2
Atlas
Atlas
MadBunnyFlame
Atlas
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 88L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
MadBunnyWinter
Cthulhu
Level 11
God Stats
2W - 4L
1,152 SR
Queue Stats
7W - 8L
1,391 Elo+
Party 2
Team Averages
Level 78
1,462 SR
1,464 Elo+

VS

Team Averages
Level 69
1,523 SR
1,480 Elo+
Nu Wa
Nu Wa
Akvmee3834
Nu Wa
Level 12
God Stats
7W - 6L
1,640 SR
Queue Stats
14W - 13L
1,629 Elo+
Party 1
Artemis
Artemis
MaleficaRD
Artemis
Level 123
God Stats
0W - 4L
1,352 SR
Queue Stats
565W - 550L
1,503 Elo+
Party 3
Achilles
Achilles
Similarityy
Achilles
Level 65
God Stats
4W - 8L
1,742 SR
Queue Stats
181W - 199L
1,435 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Strlkerforce
Tsukuyomi
Level 80
God Stats
52W - 43L
1,555 SR
Queue Stats
157W - 177L
1,429 Elo+
Party 1
Atlas
Atlas
UpMag
Atlas
Level 67
God Stats
0W - 2L
1,324 SR
Queue Stats
213W - 253L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
7 / 0 / 4
7,615
586
9,518
9,428
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 0 / 5
7,342
565
3,635
6,300
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
12
9 / 3 / 5
7,697
592
10,433
8,812
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 0
6,127
471
1,773
5,292
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 1 / 5
5,768
444
1,466
6,534
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
2 / 5 / 1
6,356
489
8,074
6,467
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MaleficaRD
Artemis
8
1 / 7 / 0
5,488
422
3,106
7,686
1,420
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Similarityy
Achilles
13
0 / 0 / 0
7,055
543
2,582
5,839
3,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Tsukuyomi
Strlkerforce
Tsukuyomi
10
1 / 4 / 1
6,426
494
5,785
9,516
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
UpMag
Atlas
7
0 / 3 / 4
5,282
406
3,835
9,040
4,844
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
4
4
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
4
9
L
Nu Wa
2
5
1
0.5
W
2
0
5
4.5
W
Izanami
9
3
5
3.83
W
1
0
0
1
W
0
1
5
2.5
L
Artemis
MaleficaRD
Artemis
1
7
0
0.14
L
Achilles
Similarityy
Achilles
0
0
0
0
L
Tsukuyomi
Strlkerforce
Tsukuyomi
1
4
1
0.38
L
Atlas
UpMag
Atlas
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,825
Damage
23,382
36,366
Taken
38,548
15,521
Mitigated
13,863
8,653
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,518
1,869
0
3,238
9,428
3,272
0
2,035
7,045
0
53,458
L
Nu Wa
8,074
1,120
0
787
6,467
1,314
0
807
5,660
33,065
0
W
3,635
680
133
1,985
6,300
2,281
0
2,655
3,337
56,534
0
W
Izanami
10,433
6,974
253
1,607
8,812
3,196
0
2,948
5,638
0
43,636
W
1,773
283
0
954
5,292
2,761
0
487
4,258
24,857
0
W
1,466
29
0
483
6,534
4,011
52
2,512
3,774
15,000
0
L
Artemis
MaleficaRD
Artemis
3,106
1,567
72
907
7,686
1,420
0
218
7,468
0
21,168
L
Achilles
Similarityy
Achilles
2,582
424
0
2,568
5,839
3,569
0
1,281
4,186
0
38,397
L
Tsukuyomi
Strlkerforce
Tsukuyomi
5,785
1,984
0
2,916
9,516
2,716
0
1,164
8,352
0
36,197
L
Atlas
UpMag
Atlas
3,835
1,260
0
1,299
9,040
4,844
0
3,032
6,008
13,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,549
Gold Earned
30,607
378
Minions Killed
278
0
Camps Cleared
0
1,253,614
Distance Traveled
1,138,786
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,615
586
96
7
0
290,269
2
L
Nu Wa
6,356
489
66
5
0
229,450
8
W
Ra
7,342
565
132
10
0
272,786
4
W
Izanami
7,697
592
70
5
0
238,200
2
W
Atlas
6,127
471
49
4
0
231,018
0
W
Cthulhu
5,768
444
31
2
0
221,341
0
L
Artemis
5,488
422
34
3
0
214,163
0
L
Achilles
7,055
543
91
7
0
234,941
8
L
Tsukuyomi
6,426
494
65
5
0
254,779
3
L
Atlas
5,282
406
22
2
0
205,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role