Player Matchup

Ullr
Ullr
Diamond II
Tsunami1290
Ullr
Diamond II
Level 142
God Stats
4W - 1L
1,672 SR
Queue Stats
64W - 32L
2,272 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,672 SR
2,272 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 48
1,779 SR
2,232 MMR
Sol
Sol
Diamond III
Kalifornia Bruh
Sol
Diamond III
Level 48
God Stats
14W - 6L
1,779 SR
Queue Stats
74W - 63L
2,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,303
884
4,465
6,839
2,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CamazotzOlorunBastetChronosBellona

VS

Bans
IzanamiBakasuraSkadiKaliPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,164
1,027
4,834
6,506
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,465
Damage
4,834
6,839
Taken
6,506
2,711
Mitigated
2,809
1,316
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,834
2,008
0
3,908
6,506
2,809
782
171
6,335
27,275
2,827
L
4,465
1,646
0
1,316
6,839
2,711
0
4,578
2,261
0
24,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,303
Gold Earned
6,164
51
Minions Killed
64
3
Camps Cleared
3
113,888
Distance Traveled
110,124
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,164
1,027
64
11
3
110,124
1
L
Ullr
5,303
884
51
9
3
113,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role