Player Matchup

Olorun
Olorun
CaptainSchuby91
Olorun
Level 18
God Stats
2W - 6L
1,437 SR
Queue Stats
12W - 23L
1,294 Elo+
Party 1
Cliodhna
Cliodhna
ChildishAvocado
Cliodhna
Level 59
God Stats
5W - 3L
1,489 SR
Queue Stats
153W - 170L
1,434 Elo+
Party 1
Skadi
Skadi
JinxedDreamer
Skadi
Level 54
God Stats
8W - 9L
1,350 SR
Queue Stats
164W - 213L
1,291 Elo+
Party 1
Amaterasu
Amaterasu
Propellinator
Amaterasu
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,222 Elo+
Party 1
Artio
Artio
SALTY267
Artio
Level 45
God Stats
2W - 6L
1,192 SR
Queue Stats
117W - 156L
1,259 Elo+
Party 1
Team Averages
Level 39
1,394 SR
1,300 Elo+

VS

Team Averages
Level 84
1,495 SR
1,402 Elo+
Atlas
Atlas
AnnoyedAlpaca
Atlas
Level 37
God Stats
2W - 5L
1,500 SR
Queue Stats
69W - 79L
1,424 Elo+
Party 3
Thanatos
Thanatos
MADCOUNTY
Thanatos
Level 107
God Stats
14W - 12L
1,591 SR
Queue Stats
399W - 488L
1,340 Elo+
Party 2
Guan Yu
Guan Yu
Xombotron
Guan Yu
Level 101
God Stats
25W - 25L
1,572 SR
Queue Stats
349W - 340L
1,563 Elo+
Party 3
Hades
Hades
bobnomnom
Hades
Level 29
God Stats
16W - 26L
1,450 SR
Queue Stats
26W - 54L
1,338 Elo+
Party 3
Sol
Sol
konrad05
Sol
Level 148
God Stats
14W - 19L
1,361 SR
Queue Stats
506W - 557L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 12
11,294
491
12,948
20,777
13,157
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
20
11 / 4 / 12
13,243
576
29,198
18,435
6,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 8
11,702
509
12,348
16,219
5,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Propellinator
Amaterasu
19
4 / 4 / 8
12,249
533
11,565
18,394
16,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
SALTY267
Artio
16
1 / 2 / 15
9,912
431
5,689
22,965
21,784
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
11,067
481
11,856
22,386
26,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
MADCOUNTY
Thanatos
17
4 / 4 / 7
11,351
494
7,884
19,249
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Xombotron
Guan Yu
18
4 / 4 / 3
11,402
496
9,570
22,854
22,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
bobnomnom
Hades
17
4 / 7 / 5
11,045
480
18,539
21,479
14,006
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 5 / 4
9,690
421
17,309
13,645
5,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
26
Kills
16
17
Deaths
26
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
5
4
12
2.75
W
Cliodhna
11
4
12
4.25
W
5
3
8
3
L
Thanatos
MADCOUNTY
Thanatos
4
4
7
1.88
W
Amaterasu
Propellinator
Amaterasu
4
4
8
2
W
Artio
SALTY267
Artio
1
2
15
4.25
L
Guan Yu
Xombotron
Guan Yu
4
4
3
1.38
L
Hades
bobnomnom
Hades
4
7
5
0.93
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,748
Damage
65,158
96,790
Taken
99,613
63,836
Mitigated
75,359
39,521
Healing
42,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,856
4,980
1,225
2,892
22,386
26,044
538
5,199
17,187
30,115
0
W
12,948
7,932
1,554
9,168
20,777
13,157
1,332
12,993
7,784
55,252
0
W
Cliodhna
29,198
4,294
0
5,402
18,435
6,837
1,746
7,439
10,996
0
105,940
W
12,348
5,104
1,637
3,747
16,219
5,305
2,342
10,005
6,214
0
88,027
L
Thanatos
MADCOUNTY
Thanatos
7,884
1,232
0
13,859
19,249
7,747
1,110
2,088
17,161
0
76,860
W
Amaterasu
Propellinator
Amaterasu
11,565
4,816
0
5,505
18,394
16,753
708
3,243
15,151
0
65,235
W
Artio
SALTY267
Artio
5,689
1,268
2,992
9,516
22,965
21,784
363
12,973
9,992
31,988
0
L
Guan Yu
Xombotron
Guan Yu
9,570
1,124
2,462
8,852
22,854
22,123
355
2,458
20,396
0
58,156
L
Hades
bobnomnom
Hades
18,539
1,221
1,004
8,054
21,479
14,006
780
7,068
14,411
62,254
0
L
17,309
5,059
0
3,822
13,645
5,439
2,543
1,824
11,821
76,996
8,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,400
Gold Earned
54,555
493
Minions Killed
511
0
Camps Cleared
0
2,188,270
Distance Traveled
2,053,797
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,067
481
39
2
0
399,061
2
W
Olorun
11,294
491
85
4
0
403,287
1
W
Cliodhna
13,243
576
122
5
0
473,604
2
W
Skadi
11,702
509
124
5
0
431,726
0
L
Thanatos
11,351
494
119
5
0
466,884
10
W
Amaterasu
12,249
533
121
5
0
450,507
0
W
Artio
9,912
431
41
2
0
429,146
0
L
Guan Yu
11,402
496
102
4
0
421,555
3
L
Hades
11,045
480
108
5
0
395,366
3
L
Sol
9,690
421
143
6
0
370,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role