Player Matchup

Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Heathen5423
Hades
Level 89
God Stats
44W - 46L
1,465 SR
Queue Stats
521W - 799L
1,269 Elo+
Party 2
Atlas
Atlas
Nightwing4219
Atlas
Level 78
God Stats
1W - 4L
1,511 SR
Queue Stats
299W - 517L
1,245 Elo+
Party 2
Team Averages
Level 78
1,492 SR
1,338 Elo+

VS

Team Averages
Level 67
1,566 SR
1,443 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
GeneralXian
Sylvanus
Level 45
God Stats
3W - 1L
1,832 SR
Queue Stats
33W - 30L
1,468 Elo+
Party 1
Sol
Sol
kidklutch808
Sol
Level 109
God Stats
21W - 30L
1,367 SR
Queue Stats
168W - 218L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 6 / 2
7,251
725
8,267
17,483
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 9 / 2
6,561
656
4,969
12,198
5,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 5 / 2
6,494
649
4,091
10,352
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
9 / 0 / 11
8,800
880
14,433
5,963
2,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
GeneralXian
Sylvanus
12
4 / 3 / 13
7,645
765
9,705
11,639
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 1 / 9
7,898
790
8,437
5,633
2,020
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
20
20
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
6
2
0.5
W
Neith
 
Neith
9
0
11
14.5
W
Sylvanus
GeneralXian
Sylvanus
4
3
13
3.5
L
1
9
2
0.22
L
1
5
2
0.4
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,327
Damage
32,575
40,033
Taken
23,235
24,346
Mitigated
9,864
6,938
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,267
1,798
211
3,835
17,483
12,492
0
6,434
10,936
0
18,261
W
Neith
 
Neith
14,433
7,172
0
723
5,963
2,225
915
2,370
3,417
0
30,043
W
Sylvanus
GeneralXian
Sylvanus
9,705
3,145
1,375
3,110
11,639
5,619
205
4,955
6,189
21,423
4,021
L
4,969
283
525
1,139
12,198
5,295
0
5,023
7,071
14,785
0
L
4,091
1,459
310
918
10,352
6,559
0
5,453
4,876
10,875
0
W
8,437
2,707
0
2,294
5,633
2,020
717
2,357
3,203
20,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,306
Gold Earned
24,343
75
Minions Killed
100
1
Camps Cleared
7
454,575
Distance Traveled
449,219
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,251
725
26
3
1
165,677
0
W
Neith
8,800
880
32
3
0
159,235
1
W
Sylvanus
7,645
765
36
4
3
146,567
2
L
Hades
6,561
656
35
4
0
145,971
1
L
Atlas
6,494
649
14
1
0
142,927
0
W
Sol
7,898
790
32
3
4
143,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role