Player Matchup

Nemesis
Nemesis
Gold V
D1ss3d3n7
Nemesis
Gold V
Level 58
God Stats
1W - 1L
1,515 SR
Queue Stats
131W - 131L
1,216 MMR
Solo
Hou Yi
Hou Yi
Gold IV
JeroYT
Hou Yi
Gold IV
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
20W - 18L
1,280 MMR
Solo
Odin
Odin
Silver I
JohnBath
Odin
Silver I
Level 160
God Stats
1W - 2L
1,538 SR
Queue Stats
17W - 23L
1,245 MMR
Solo
Ymir
Ymir
Bronze III
MEGAMANXD1
Ymir
Bronze III
Level 104
God Stats
2W - 0L
1,778 SR
Queue Stats
14W - 18L
1,242 MMR
Solo
Raijin
Raijin
Silver I
Zoruack
Raijin
Silver I
Level 160
God Stats
2W - 3L
1,551 SR
Queue Stats
78W - 76L
1,273 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,576 SR
1,251 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,519 SR
1,385 MMR
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
NeroRQ
Chiron
Gold IV
Level 139
God Stats
7W - 11L
1,521 SR
Queue Stats
196W - 198L
1,315 MMR
Solo
Athena
Athena
Gold V
SourNug
Athena
Gold V
Level 159
God Stats
10W - 5L
1,707 SR
Queue Stats
649W - 656L
1,296 MMR
Solo
Ravana
Ravana
Silver II
Straines
Ravana
Silver II
Level 117
God Stats
0W - 1L
1,368 SR
Queue Stats
4W - 10L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D1ss3d3n7
Nemesis
16
2 / 4 / 6
9,870
494
9,043
13,115
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
JeroYT
Hou Yi
17
3 / 1 / 5
10,599
530
7,663
12,829
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
18
4 / 1 / 3
11,452
573
10,574
12,745
9,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 1 / 8
8,846
442
5,775
15,884
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Zoruack
Raijin
19
9 / 0 / 4
12,020
601
18,563
6,629
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesCliodhnaArtioGeb

VS

Bans
Morgan Le FayMulanSetBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
1 / 3 / 0
9,896
495
6,124
16,235
11,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
 
Zhong Kui
15
1 / 6 / 1
9,145
457
8,517
14,777
10,193
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
NeroRQ
Chiron
18
1 / 3 / 3
10,466
523
12,940
13,672
5,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
SourNug
Athena
14
3 / 3 / 0
8,810
441
7,389
18,124
18,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
Straines
Ravana
15
1 / 3 / 3
9,169
458
3,612
11,670
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
18
Kills
7
7
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
L
Zhong Kui
 
Zhong Kui
1
6
1
0.25
W
Nemesis
D1ss3d3n7
Nemesis
2
4
6
1.25
W
Hou Yi
JeroYT
Hou Yi
3
1
5
5.5
W
Odin
4
1
3
5.5
W
0
1
8
4
L
Chiron
NeroRQ
Chiron
1
3
3
0.83
L
Athena
SourNug
Athena
3
3
0
1
L
Ravana
Straines
Ravana
1
3
3
0.83
W
Raijin
Zoruack
Raijin
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,618
Damage
38,582
61,202
Taken
74,478
31,978
Mitigated
50,055
22,455
Healing
22,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,124
1,257
0
3,714
16,235
11,352
308
2,082
14,033
5,323
59,265
L
Zhong Kui
 
Zhong Kui
8,517
885
0
4,990
14,777
10,193
0
7,752
6,589
78,388
0
W
Nemesis
D1ss3d3n7
Nemesis
9,043
3,676
0
5,056
13,115
4,790
0
3,225
9,842
0
67,492
W
Hou Yi
JeroYT
Hou Yi
7,663
4,726
0
5,426
12,829
3,991
199
2,466
10,363
0
74,259
W
Odin
10,574
3,058
681
4,997
12,745
9,274
236
2,384
9,848
8,953
66,238
W
5,775
1,340
0
4,082
15,884
11,298
98
4,724
11,160
28,821
0
L
Chiron
NeroRQ
Chiron
12,940
5,484
678
3,972
13,672
5,485
0
3,353
10,200
0
94,804
L
Athena
SourNug
Athena
7,389
1,725
440
2,831
18,124
18,386
0
7,200
10,692
28,679
0
L
Ravana
Straines
Ravana
3,612
970
0
5,727
11,670
4,639
0
3,952
7,501
0
67,201
W
Raijin
Zoruack
Raijin
18,563
1,718
385
1,828
6,629
2,625
305
4,134
2,446
87,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,787
Gold Earned
47,486
554
Minions Killed
629
0
Camps Cleared
0
2,015,023
Distance Traveled
1,922,266
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,896
495
148
7
0
397,812
4
L
Zhong Kui
9,145
457
149
7
0
359,896
0
W
Nemesis
9,870
494
90
5
0
453,761
8
W
Hou Yi
10,599
530
134
7
0
363,564
7
W
Odin
11,452
573
146
7
0
399,959
3
W
Ymir
8,846
442
27
1
0
396,283
5
L
Chiron
10,466
523
173
9
0
346,487
1
L
Athena
8,810
441
45
2
0
401,224
3
L
Ravana
9,169
458
114
6
0
416,847
6
W
Raijin
12,020
601
157
8
0
401,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role