Player Matchup

Atlas
Atlas
DeyKilledMyPa
Atlas
Level 123
God Stats
6W - 12L
1,495 SR
Queue Stats
165W - 190L
1,397 Elo+
Solo
Ne Zha
Ne Zha
HeyImSalt
Ne Zha
Level 148
God Stats
0W - 1L
1,499 SR
Queue Stats
7W - 9L
1,521 Elo+
Party 1
Rama
Rama
Jimmylee456
Rama
Level 147
God Stats
6W - 13L
1,441 SR
Queue Stats
56W - 68L
1,446 Elo+
Party 1
He Bo
He Bo
Simon01king
He Bo
Level 106
God Stats
3W - 7L
1,411 SR
Queue Stats
479W - 465L
1,419 Elo+
Solo
Nu Wa
Nu Wa
dannyizbck2
Nu Wa
Level 158
God Stats
58W - 57L
1,510 SR
Queue Stats
473W - 479L
1,405 Elo+
Solo
Team Averages
Level 136
1,471 SR
1,438 Elo+

VS

Team Averages
Level 96
1,637 SR
1,503 Elo+
Atlas
Atlas
Calsiferth
Atlas
Level 143
God Stats
11W - 16L
1,570 SR
Queue Stats
167W - 167L
1,473 Elo+
Solo
Ares
Ares
JohnnySmites
Ares
Level 17
God Stats
10W - 8L
1,535 SR
Queue Stats
20W - 22L
1,425 Elo+
Party 2
Arachne
Arachne
Lorddimitrios
Arachne
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,600 Elo+
Party 2
Ra
Ra
iamcharged
Ra
Level 154
God Stats
10W - 4L
1,987 SR
Queue Stats
102W - 86L
1,562 Elo+
Party 2
Charybdis
Charybdis
scooscooscoo
Charybdis
Level 83
God Stats
1W - 2L
1,591 SR
Queue Stats
180W - 198L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
8,232
588
8,957
13,981
12,915
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
HeyImSalt
Ne Zha
14
2 / 6 / 5
9,092
649
9,509
14,310
12,563
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 3 / 4
9,140
653
5,363
12,015
5,876
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 3 / 2
10,874
777
9,749
9,548
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 1 / 5
10,456
747
13,988
6,892
2,855
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
0 / 1 / 7
8,930
638
9,307
7,625
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 7
10,386
742
5,380
15,146
16,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
17
5 / 5 / 7
11,012
787
16,586
20,616
10,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 4
11,267
805
10,163
9,434
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
scooscooscoo
Charybdis
17
2 / 1 / 6
9,941
710
6,642
9,982
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
14
Kills
15
15
Deaths
14
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
1
7
3.5
L
0
2
5
1.25
L
Ne Zha
HeyImSalt
Ne Zha
2
6
5
0.75
L
1
3
4
1
W
2
6
7
0.92
W
Arachne
5
5
7
1.7
L
7
3
2
2.67
L
4
1
5
6.5
W
6
1
4
8
W
Charybdis
scooscooscoo
Charybdis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,566
Damage
48,078
56,746
Taken
62,803
37,935
Mitigated
36,091
10,295
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
9,307
2,168
0
2,062
7,625
2,836
676
5,584
1,965
39,087
0
L
8,957
2,211
229
1,167
13,981
12,915
85
8,169
5,812
27,916
0
L
Ne Zha
HeyImSalt
Ne Zha
9,509
4,523
0
2,325
14,310
12,563
0
4,020
10,290
0
23,761
L
5,363
4,424
115
4,073
12,015
5,876
1,424
4,120
7,895
0
39,851
W
5,380
467
0
934
15,146
16,058
626
9,657
5,320
15,858
0
W
Arachne
16,586
11,312
0
5,618
20,616
10,364
953
7,025
13,095
0
27,601
L
9,749
985
0
1,583
9,548
3,726
153
6,720
2,828
33,875
0
L
13,988
4,641
0
803
6,892
2,855
132
2,236
4,656
47,459
0
W
10,163
739
2,793
2,951
9,434
3,204
421
5,217
4,109
52,857
0
W
Charybdis
scooscooscoo
Charybdis
6,642
3,854
0
4,566
9,982
3,629
2,846
5,601
4,298
0
57,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,794
Gold Earned
51,536
355
Minions Killed
313
9
Camps Cleared
7
1,220,626
Distance Traveled
1,287,135
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,930
638
48
3
1
234,839
1
L
Atlas
8,232
588
39
3
0
238,687
1
L
Ne Zha
9,092
649
39
3
1
223,418
1
L
Rama
9,140
653
108
8
4
255,460
5
W
Ares
10,386
742
17
1
0
230,407
0
W
Arachne
11,012
787
32
2
0
282,293
1
L
He Bo
10,874
777
72
5
3
231,856
3
L
Nu Wa
10,456
747
97
7
1
271,205
4
W
Ra
11,267
805
102
7
1
300,276
0
W
Charybdis
9,941
710
114
8
5
239,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role