Player Matchup

Horus
Horus
ChaelStorm
Horus
Level 56
God Stats
6W - 5L
1,424 SR
Queue Stats
155W - 177L
1,332 Elo+
Party 1
Thanatos
Thanatos
Iffritt
Thanatos
Level 121
God Stats
6W - 7L
1,532 SR
Queue Stats
247W - 234L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KinshipMonstie1
Morgan Le Fay
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 133L
1,311 Elo+
Party 1
Rama
Rama
Sandy444
Rama
Level 67
God Stats
3W - 7L
1,494 SR
Queue Stats
296W - 348L
1,323 Elo+
Party 1
Sylvanus
Sylvanus
youkilledme7
Sylvanus
Level 14
God Stats
3W - 4L
1,424 SR
Queue Stats
10W - 13L
1,319 Elo+
Party 1
Team Averages
Level 58
1,475 SR
1,354 Elo+

VS

Team Averages
Level 94
1,581 SR
1,376 Elo+
Zhong Kui
Zhong Kui
ColonelTubs
Zhong Kui
Level 108
God Stats
14W - 5L
1,762 SR
Queue Stats
181W - 184L
1,395 Elo+
Party 2
Bastet
Bastet
Jay__Hart
Bastet
Level 106
God Stats
21W - 15L
1,587 SR
Queue Stats
242W - 242L
1,393 Elo+
Party 2
Atlas
Atlas
ReyNihil27
Atlas
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 270L
1,340 Elo+
Solo
Jing Wei
Jing Wei
SilkAnt6191
Jing Wei
Level 47
God Stats
37W - 23L
1,556 SR
Queue Stats
189W - 231L
1,361 Elo+
Solo
Achilles
Achilles
jcedillo99
Achilles
Level 123
God Stats
6W - 7L
1,500 SR
Queue Stats
678W - 726L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
2 / 8 / 5
11,254
433
13,964
24,696
11,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
Iffritt
Thanatos
20
9 / 6 / 2
13,297
511
19,806
28,870
30,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
KinshipMonstie1
Morgan Le Fay
15
1 / 12 / 3
10,149
390
5,881
19,429
7,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
3 / 7 / 4
10,370
399
11,631
17,208
5,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
youkilledme7
Sylvanus
16
0 / 5 / 4
10,019
385
6,476
15,983
10,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ColonelTubs
Zhong Kui
20
18 / 2 / 8
15,777
607
26,463
23,459
16,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Jay__Hart
Bastet
20
6 / 4 / 10
14,278
549
13,736
20,492
10,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
19
5 / 5 / 12
12,800
492
13,138
20,884
9,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SilkAnt6191
Jing Wei
19
3 / 3 / 14
13,033
501
8,953
18,097
7,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
jcedillo99
Achilles
20
6 / 3 / 8
14,147
544
17,974
23,788
32,998
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
15
Kills
38
38
Deaths
17
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Horus
2
8
5
0.56
W
Zhong Kui
ColonelTubs
Zhong Kui
18
2
8
11
L
Thanatos
Iffritt
Thanatos
9
6
2
1.67
W
Bastet
Jay__Hart
Bastet
6
4
10
2.75
L
Morgan Le Fay
KinshipMonstie1
Morgan Le Fay
1
12
3
0.21
W
Atlas
5
5
12
2.2
L
Rama
3
7
4
0.71
W
Jing Wei
SilkAnt6191
Jing Wei
3
3
14
3.33
W
Achilles
jcedillo99
Achilles
6
3
8
3.33
L
Sylvanus
youkilledme7
Sylvanus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,758
Damage
80,264
106,186
Taken
106,720
65,234
Mitigated
76,422
28,593
Healing
42,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
13,964
4,952
1,532
5,168
24,696
11,452
78
10,239
14,112
0
70,159
W
Zhong Kui
ColonelTubs
Zhong Kui
26,463
1,524
1,468
13,507
23,459
16,340
5,505
3,237
19,963
100,971
0
L
Thanatos
Iffritt
Thanatos
19,806
6,973
0
15,860
28,870
30,122
191
10,461
17,460
0
84,238
W
Bastet
Jay__Hart
Bastet
13,736
3,445
1,126
8,249
20,492
10,232
1,307
1,387
19,069
0
121,137
L
Morgan Le Fay
KinshipMonstie1
Morgan Le Fay
5,881
981
238
1,153
19,429
7,034
0
7,985
11,133
46,260
0
W
Atlas
13,138
3,631
533
3,660
20,884
9,737
1,458
2,813
18,009
61,260
0
L
Rama
11,631
8,645
54
2,170
17,208
5,829
945
8,513
8,642
0
60,678
W
Jing Wei
SilkAnt6191
Jing Wei
8,953
8,143
0
6,049
18,097
7,115
8,498
3,315
14,778
0
95,641
W
Achilles
jcedillo99
Achilles
17,974
4,989
0
7,421
23,788
32,998
143
1,445
22,219
21,048
59,757
L
Sylvanus
youkilledme7
Sylvanus
6,476
1,773
347
2,071
15,983
10,797
387
7,343
8,536
39,814
10,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,089
Gold Earned
70,035
522
Minions Killed
676
0
Camps Cleared
0
2,099,439
Distance Traveled
2,429,701
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,254
433
97
4
0
473,835
3
W
Zhong Kui
15,777
607
172
7
0
488,397
4
L
Thanatos
13,297
511
145
6
0
472,694
1
W
Bastet
14,278
549
147
6
0
512,199
2
L
Morgan Le Fay
10,149
390
89
3
0
350,723
0
W
Atlas
12,800
492
80
3
0
462,181
1
L
Rama
10,370
399
101
4
0
437,733
3
W
Jing Wei
13,033
501
144
6
0
454,220
1
W
Achilles
14,147
544
133
5
0
512,704
1
L
Sylvanus
10,019
385
90
3
0
364,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role