Player Matchup

Cthulhu
Cthulhu
Deltaguard13
Cthulhu
Level 26
God Stats
6W - 7L
1,383 SR
Queue Stats
15W - 12L
1,551 Elo+
Party 2
Thanatos
Thanatos
Goldbat500
Thanatos
Level 158
God Stats
5W - 2L
1,666 SR
Queue Stats
172W - 119L
1,672 Elo+
Party 2
Jing Wei
Jing Wei
R4Z0R95
Jing Wei
Level 38
God Stats
3W - 1L
1,560 SR
Queue Stats
82W - 75L
1,576 Elo+
Solo
Bellona
Bellona
ScrubMastar
Bellona
Level 82
God Stats
10W - 5L
1,694 SR
Queue Stats
168W - 130L
1,632 Elo+
Party 2
The Morrigan
The Morrigan
TheWendorf
The Morrigan
Level 120
God Stats
3W - 1L
1,604 SR
Queue Stats
429W - 375L
1,679 Elo+
Party 2
Team Averages
Level 85
1,581 SR
1,622 Elo+

VS

Team Averages
Level 53
1,572 SR
1,535 Elo+
Osiris
Osiris
DavidPapaya
Osiris
Level 68
God Stats
2W - 6L
1,462 SR
Queue Stats
142W - 195L
1,437 Elo+
Party 3
Janus
Janus
Izcy
Janus
Level 87
God Stats
1W - 1L
1,685 SR
Queue Stats
105W - 80L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
Linedarc
Sylvanus
Level 69
God Stats
2W - 4L
1,584 SR
Queue Stats
108W - 83L
1,611 Elo+
Party 1
Anhur
Anhur
luciaddream
Anhur
Level 23
God Stats
0W - 3L
1,629 SR
Queue Stats
37W - 30L
1,466 Elo+
Party 1
Mercury
Mercury
sebasg2310
Mercury
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deltaguard13
Cthulhu
10
2 / 0 / 2
6,666
513
1,744
5,723
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Goldbat500
Thanatos
11
4 / 3 / 3
7,309
562
6,212
8,134
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
R4Z0R95
Jing Wei
13
0 / 1 / 0
7,755
597
1,890
8,094
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ScrubMastar
Bellona
13
3 / 0 / 5
8,196
630
7,562
7,775
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
TheWendorf
The Morrigan
14
4 / 0 / 4
8,450
650
5,992
3,310
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 4 / 1
5,969
459
4,526
9,774
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Izcy
Janus
11
0 / 5 / 2
6,141
472
1,760
6,544
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Linedarc
Sylvanus
9
1 / 1 / 2
5,727
441
2,613
6,095
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 1 / 1
6,204
477
3,119
5,439
1,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
sebasg2310
Mercury
11
3 / 2 / 0
6,665
513
3,888
8,817
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
4
4
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
4
1
0.13
W
Cthulhu
Deltaguard13
Cthulhu
2
0
2
3
W
Thanatos
Goldbat500
Thanatos
4
3
3
1.83
L
Janus
Izcy
Janus
0
5
2
0.2
L
Sylvanus
Linedarc
Sylvanus
1
1
2
2
W
Jing Wei
R4Z0R95
Jing Wei
0
1
0
0
W
Bellona
ScrubMastar
Bellona
3
0
5
5.5
W
The Morrigan
TheWendorf
The Morrigan
4
0
4
6
L
0
1
1
0.5
L
Mercury
sebasg2310
Mercury
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,400
Damage
15,906
33,036
Taken
36,669
16,139
Mitigated
16,324
14,452
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,526
764
117
3,349
9,774
6,503
0
1,342
7,851
0
31,981
W
Cthulhu
Deltaguard13
Cthulhu
1,744
0
0
1,106
5,723
3,824
0
1,407
4,224
11,136
0
W
Thanatos
Goldbat500
Thanatos
6,212
763
0
6,310
8,134
3,631
0
918
7,080
0
37,029
L
Janus
Izcy
Janus
1,760
103
0
478
6,544
1,758
0
2,045
4,460
39,587
0
L
Sylvanus
Linedarc
Sylvanus
2,613
923
1,088
1,465
6,095
4,171
0
843
5,213
15,540
0
W
Jing Wei
R4Z0R95
Jing Wei
1,890
1,746
0
3,322
8,094
1,676
0
847
7,247
0
64,411
W
Bellona
ScrubMastar
Bellona
7,562
1,931
0
3,152
7,775
4,934
504
548
6,443
0
42,154
W
The Morrigan
TheWendorf
The Morrigan
5,992
1,150
0
562
3,310
2,074
0
753
2,450
56,158
3,798
L
3,119
639
0
277
5,439
1,389
0
597
4,842
0
33,796
L
Mercury
sebasg2310
Mercury
3,888
1,830
0
3,146
8,817
2,503
0
822
7,995
0
35,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,376
Gold Earned
30,706
417
Minions Killed
347
0
Camps Cleared
0
1,368,563
Distance Traveled
1,275,801
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,969
459
65
5
0
247,175
6
W
Cthulhu
6,666
513
28
2
0
280,280
2
W
Thanatos
7,309
562
67
5
0
301,427
4
L
Janus
6,141
472
98
8
0
260,452
1
L
Sylvanus
5,727
441
29
2
0
234,602
3
W
Jing Wei
7,755
597
120
9
0
244,652
1
W
Bellona
8,196
630
91
7
0
268,694
4
W
The Morrigan
8,450
650
111
9
0
273,510
2
L
Anhur
6,204
477
83
6
0
239,203
4
L
Mercury
6,665
513
72
6
0
294,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role