Player Matchup

Cliodhna
Cliodhna
B1GJuicyMeatBall
Cliodhna
Level 53
God Stats
1W - 1L
1,283 SR
Queue Stats
15W - 20L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
ChiefGuinnes
Danzaburou
Level 87
God Stats
162W - 159L
1,499 SR
Queue Stats
173W - 168L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
DSRTGOON
Cthulhu
Level 25
God Stats
39W - 38L
1,518 SR
Queue Stats
39W - 39L
1,432 Elo+
Party 2
Merlin
Merlin
I8_2na
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,509 Elo+
Party 1
Bellona
Bellona
lDeadguyl
Bellona
Level 29
God Stats
2W - 8L
1,224 SR
Queue Stats
8W - 15L
1,375 Elo+
Party 1
Team Averages
Level 42
1,405 SR
1,445 Elo+

VS

Team Averages
Level 77
1,440 SR
1,447 Elo+
Bellona
Bellona
CrazyAndIrish
Bellona
Level 62
God Stats
32W - 35L
1,480 SR
Queue Stats
165W - 184L
1,445 Elo+
Party 3
Hercules
Hercules
ThiccJakeTheDog
Hercules
Level 68
God Stats
0W - 2L
1,322 SR
Queue Stats
145W - 111L
1,506 Elo+
Party 3
Atlas
Atlas
TroopLeaderKronk
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 300L
1,440 Elo+
Party 3
Cupid
Cupid
amarillo72
Cupid
Level 103
God Stats
6W - 5L
1,366 SR
Queue Stats
507W - 610L
1,447 Elo+
Solo
Anubis
Anubis
xRachh
Anubis
Level 48
God Stats
60W - 48L
1,530 SR
Queue Stats
108W - 124L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,201
600
2,013
4,566
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ChiefGuinnes
Danzaburou
7
2 / 0 / 2
4,322
617
2,428
1,535
530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
DSRTGOON
Cthulhu
7
2 / 0 / 2
4,215
602
1,872
3,018
1,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
I8_2na
Merlin
8
1 / 0 / 2
4,585
655
2,053
1,677
413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
lDeadguyl
Bellona
7
0 / 1 / 0
3,894
556
756
2,192
883
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
5
1 / 0 / 0
3,797
542
1,034
2,051
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
6
0 / 2 / 1
3,863
552
2,103
5,968
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 0
3,462
495
869
3,250
707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
6
0 / 2 / 0
3,768
538
1,090
3,837
679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
xRachh
Anubis
7
0 / 1 / 0
3,701
529
1,082
2,092
754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Danzaburou
ChiefGuinnes
Danzaburou
2
0
2
3
L
Bellona
1
0
0
1
W
Cthulhu
DSRTGOON
Cthulhu
2
0
2
3
W
Merlin
I8_2na
Merlin
1
0
2
2
L
Hercules
0
2
1
0.25
L
0
2
0
0
L
Cupid
0
2
0
0
W
Bellona
lDeadguyl
Bellona
0
1
0
0
L
Anubis
xRachh
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,122
Damage
6,178
12,988
Taken
17,198
4,487
Mitigated
5,161
3,866
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,013
204
0
2,293
4,566
1,039
0
323
4,243
0
18,106
W
Danzaburou
ChiefGuinnes
Danzaburou
2,428
761
112
398
1,535
530
214
400
1,135
0
17,007
L
Bellona
1,034
94
0
695
2,051
1,240
0
157
1,894
0
9,550
W
Cthulhu
DSRTGOON
Cthulhu
1,872
339
28
286
3,018
1,622
0
356
2,662
11,330
0
W
Merlin
I8_2na
Merlin
2,053
227
0
694
1,677
413
0
872
805
21,405
0
L
Hercules
2,103
1,164
0
2,256
5,968
1,781
0
804
5,164
0
14,928
L
869
347
371
509
3,250
707
0
745
2,505
3,907
0
L
Cupid
1,090
469
0
849
3,837
679
0
1,127
2,710
0
12,794
W
Bellona
lDeadguyl
Bellona
756
154
0
55
2,192
883
269
0
2,192
0
13,230
L
Anubis
xRachh
Anubis
1,082
124
0
665
2,092
754
0
1,092
1,000
11,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,217
Gold Earned
18,591
187
Minions Killed
116
0
Camps Cleared
0
657,851
Distance Traveled
558,444
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,201
600
45
6
0
147,055
1
W
Danzaburou
4,322
617
37
5
0
124,171
1
L
Bellona
3,797
542
22
3
0
82,269
2
W
Cthulhu
4,215
602
25
4
0
135,301
2
W
Merlin
4,585
655
40
6
0
122,567
2
L
Hercules
3,863
552
37
5
0
142,760
2
L
Atlas
3,462
495
8
1
0
88,809
0
L
Cupid
3,768
538
28
4
0
131,342
2
W
Bellona
3,894
556
40
6
0
128,757
0
L
Anubis
3,701
529
21
3
0
113,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role