Player Matchup

Atlas
Atlas
A_Primordial_Bot
Atlas
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 24L
1,438 Elo+
Party 2
Sol
Sol
SuperlativeHero
Sol
Level 28
God Stats
2W - 3L
1,491 SR
Queue Stats
27W - 28L
1,572 Elo+
Party 2
Fenrir
Fenrir
lazymasyer
Fenrir
Level 28
God Stats
3W - 6L
1,364 SR
Queue Stats
22W - 23L
1,453 Elo+
Party 2
Team Averages
Level 35
1,451 SR
1,488 Elo+

VS

Team Averages
Level 85
1,511 SR
1,243 Elo+
Amaterasu
Amaterasu
KingReaper3590
Amaterasu
Level 124
God Stats
0W - 2L
1,532 SR
Queue Stats
41W - 61L
1,271 Elo+
Party 1
Chang'e
Chang'e
Smokin_Loud42
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,298 Elo+
Party 1
Medusa
Medusa
Whomoney3
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 41L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 19
9,325
933
4,150
9,141
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
15 / 1 / 9
10,119
1,012
21,687
7,551
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
lazymasyer
Fenrir
11
6 / 2 / 11
8,611
861
4,696
6,044
2,206
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KingReaper3590
Amaterasu
9
1 / 9 / 1
6,470
647
5,995
14,655
9,829
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
10
2 / 6 / 0
7,198
720
3,393
12,073
4,731
Medusa
Whomoney3
Medusa
10
0 / 9 / 2
6,514
651
4,311
10,782
3,671
Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
24
Kills
3
3
Deaths
24
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
19
12.5
L
Amaterasu
KingReaper3590
Amaterasu
1
9
1
0.17
L
Chang'e
2
6
0
0.33
W
15
1
9
19.5
L
Medusa
Whomoney3
Medusa
0
9
2
0.11
W
Fenrir
lazymasyer
Fenrir
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,533
Damage
13,699
22,736
Taken
37,510
10,311
Mitigated
18,231
7,270
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,150
1,008
0
2,070
9,141
5,369
155
834
8,307
9,917
0
L
Amaterasu
KingReaper3590
Amaterasu
5,995
3,130
472
1,174
14,655
9,829
160
9,145
5,510
0
14,763
L
Chang'e
3,393
601
2,092
3,034
12,073
4,731
0
7,569
4,504
18,260
0
W
21,687
9,077
0
3,592
7,551
2,736
2,324
1,053
6,498
52,194
5,785
L
Medusa
Whomoney3
Medusa
4,311
2,183
204
38
10,782
3,671
0
7,035
3,747
0
11,454
W
Fenrir
lazymasyer
Fenrir
4,696
1,343
0
1,608
6,044
2,206
148
1,668
4,376
0
10,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,055
Gold Earned
20,182
97
Minions Killed
58
5
Camps Cleared
4
584,200
Distance Traveled
507,729
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,325
933
7
1
0
187,424
0
L
Amaterasu
6,470
647
13
1
0
163,964
1
L
Chang'e
7,198
720
33
3
2
179,206
0
W
Sol
10,119
1,012
83
8
4
197,880
2
L
Medusa
6,514
651
12
1
2
164,559
1
W
Fenrir
8,611
861
7
1
1
198,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role