Player Matchup

Izanami
Izanami
BiggerBenis
Izanami
Level 90
God Stats
7W - 9L
1,653 SR
Queue Stats
207W - 168L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
CaleyRally
Kuzenbo
Level 85
God Stats
1W - 2L
1,419 SR
Queue Stats
187W - 156L
1,533 Elo+
Party 1
Bacchus
Bacchus
DiggertonDoug
Bacchus
Level 88
God Stats
2W - 3L
1,538 SR
Queue Stats
202W - 141L
1,568 Elo+
Party 1
Thoth
Thoth
StarfishxPrime
Thoth
Level 121
God Stats
9W - 10L
1,568 SR
Queue Stats
278W - 217L
1,553 Elo+
Party 1
Zeus
Zeus
wurmington
Zeus
Level 95
God Stats
4W - 5L
1,505 SR
Queue Stats
254W - 193L
1,556 Elo+
Party 1
Team Averages
Level 96
1,537 SR
1,557 Elo+

VS

Team Averages
Level 99
1,490 SR
1,483 Elo+
Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DONALDDAWG
Apollo
Level 121
God Stats
1W - 1L
1,663 SR
Queue Stats
121W - 116L
1,554 Elo+
Solo
Medusa
Medusa
G1V3 UP R0B0T
Medusa
Level 68
God Stats
2W - 3L
1,363 SR
Queue Stats
227W - 188L
1,505 Elo+
Solo
Bacchus
Bacchus
Mrdeathbringer4
Bacchus
Level 156
God Stats
3W - 6L
1,286 SR
Queue Stats
217W - 218L
1,449 Elo+
Solo
Hercules
Hercules
wolfpack5000
Hercules
Level 63
God Stats
1W - 1L
1,638 SR
Queue Stats
11W - 22L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiggerBenis
Izanami
14
1 / 7 / 11
8,299
754
10,487
11,928
4,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
CaleyRally
Kuzenbo
14
3 / 6 / 14
8,720
793
7,560
13,179
20,535
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
14
2 / 5 / 12
8,331
757
9,461
14,846
19,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 6 / 10
8,340
758
9,972
9,192
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 7 / 6
9,221
838
14,133
11,690
4,432
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
9 / 2 / 16
10,526
957
11,912
13,324
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
DONALDDAWG
Apollo
14
2 / 6 / 15
8,692
790
6,720
10,761
4,935
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 6 / 14
8,979
816
12,033
10,094
4,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 3 / 24
10,858
987
8,890
13,287
18,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
wolfpack5000
Hercules
18
13 / 2 / 11
11,461
1,042
14,212
19,481
14,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
111
19
Kills
31
31
Deaths
19
53
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
2
16
8.5
L
Izanami
BiggerBenis
Izanami
1
7
11
0.93
L
Kuzenbo
CaleyRally
Kuzenbo
3
6
14
1.67
W
Apollo
DONALDDAWG
Apollo
2
6
15
1.58
L
Bacchus
2
5
12
1.6
W
2
6
14
1.5
W
5
3
24
5.67
L
3
6
10
1.33
W
Hercules
wolfpack5000
Hercules
13
2
11
9.25
L
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,613
Damage
53,767
60,835
Taken
66,947
51,837
Mitigated
49,647
11,836
Healing
29,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,912
1,548
2,586
5,139
13,324
7,323
1,846
8,877
4,447
22,937
0
L
Izanami
BiggerBenis
Izanami
10,487
5,602
1,159
1,371
11,928
4,551
651
4,547
7,152
0
23,572
L
Kuzenbo
CaleyRally
Kuzenbo
7,560
2,623
939
1,385
13,179
20,535
198
3,756
9,039
14,049
0
W
Apollo
DONALDDAWG
Apollo
6,720
3,691
1,256
2,076
10,761
4,935
1,906
6,945
3,816
0
18,913
L
Bacchus
9,461
1,839
552
1,764
14,846
19,083
33
4,832
9,826
14,041
0
W
12,033
3,488
57
621
10,094
4,549
682
6,920
3,174
0
24,746
W
8,890
767
2,985
3,977
13,287
18,228
230
7,101
6,186
20,726
0
L
9,972
724
459
266
9,192
3,236
139
3,496
5,607
20,738
0
W
Hercules
wolfpack5000
Hercules
14,212
4,448
1,915
8,933
19,481
14,612
640
11,283
7,808
424
21,584
L
14,133
3,949
1,298
2,643
11,690
4,432
49
4,415
7,190
22,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,911
Gold Earned
50,516
85
Minions Killed
118
0
Camps Cleared
0
892,200
Distance Traveled
1,010,163
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,526
957
34
3
0
210,371
1
L
Izanami
8,299
754
25
2
0
165,121
1
L
Kuzenbo
8,720
793
7
1
0
200,454
0
W
Apollo
8,692
790
16
1
0
188,630
1
L
Bacchus
8,331
757
9
1
0
186,236
0
W
Medusa
8,979
816
32
3
0
199,124
0
W
Bacchus
10,858
987
20
2
0
199,378
0
L
Thoth
8,340
758
24
2
0
181,986
0
W
Hercules
11,461
1,042
16
1
0
212,660
0
L
Zeus
9,221
838
20
2
0
158,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role