Player Matchup

Scylla
Scylla
Gl1tch_xPRx_
Scylla
Level 128
God Stats
16W - 5L
1,817 SR
Queue Stats
146W - 81L
1,654 Elo+
Party 1
Atlas
Atlas
JordannyA17
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 58L
1,740 Elo+
Party 1
Anhur
Anhur
VoltagePR
Anhur
Level 87
God Stats
2W - 1L
1,408 SR
Queue Stats
184W - 94L
1,698 Elo+
Party 1
Nemesis
Nemesis
xJoshuaPRz
Nemesis
Level 127
God Stats
6W - 2L
1,657 SR
Queue Stats
126W - 75L
1,664 Elo+
Party 1
Team Averages
Level 102
1,596 SR
1,689 Elo+

VS

Team Averages
Level 62
1,509 SR
1,519 Elo+
Osiris
Osiris
BigBass8473
Osiris
Level 55
God Stats
2W - 7L
1,393 SR
Queue Stats
3W - 9L
1,361 Elo+
Solo
Nemesis
Nemesis
ErzengelFM
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
JungTFF
Izanami
Level 29
God Stats
1W - 1L
1,616 SR
Queue Stats
13W - 5L
1,758 Elo+
Solo
Chang'e
Chang'e
pablitomix
Chang'e
Level 144
God Stats
1W - 2L
1,527 SR
Queue Stats
22W - 28L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 1 / 7
8,466
847
11,649
5,033
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 2
7,969
797
3,538
6,326
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
VoltagePR
Anhur
14
3 / 0 / 6
8,302
830
7,321
6,194
2,141
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
xJoshuaPRz
Nemesis
14
6 / 0 / 3
8,605
861
6,026
5,555
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 5 / 0
6,488
649
2,511
9,025
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
ErzengelFM
Nemesis
12
1 / 2 / 0
6,899
690
5,834
9,889
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
JungTFF
Izanami
12
0 / 4 / 0
6,825
683
2,326
7,342
2,428
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
pablitomix
Chang'e
13
0 / 3 / 0
7,124
712
3,490
6,885
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
13
Kills
1
1
Deaths
14
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
5
0
0
L
Nemesis
ErzengelFM
Nemesis
1
2
0
0.5
W
Scylla
3
1
7
6.5
W
1
0
2
2
L
Izanami
JungTFF
Izanami
0
4
0
0
W
Anhur
VoltagePR
Anhur
3
0
6
6
L
Chang'e
pablitomix
Chang'e
0
3
0
0
W
Nemesis
xJoshuaPRz
Nemesis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,534
Damage
14,161
23,108
Taken
33,141
13,061
Mitigated
13,740
7,292
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
2,511
650
288
800
9,025
5,282
0
3,744
5,049
0
10,635
L
Nemesis
ErzengelFM
Nemesis
5,834
1,504
0
2,182
9,889
4,183
0
4,153
5,618
0
20,097
W
Scylla
11,649
501
0
820
5,033
1,271
741
176
4,702
29,987
0
W
3,538
958
0
1,192
6,326
6,351
0
2,204
3,698
16,443
0
L
Izanami
JungTFF
Izanami
2,326
1,385
238
537
7,342
2,428
0
4,706
2,326
0
22,782
W
Anhur
VoltagePR
Anhur
7,321
4,938
0
3,643
6,194
2,141
1,002
1,172
4,643
0
25,576
L
Chang'e
pablitomix
Chang'e
3,490
178
1,101
1,828
6,885
1,847
0
2,505
4,378
25,144
0
W
Nemesis
xJoshuaPRz
Nemesis
6,026
2,189
0
1,637
5,555
3,298
2,148
171
5,262
0
20,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,342
Gold Earned
27,336
168
Minions Killed
164
8
Camps Cleared
7
806,291
Distance Traveled
696,095
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,488
649
17
2
1
159,391
1
L
Nemesis
6,899
690
30
3
2
206,114
2
W
Scylla
8,466
847
49
5
3
182,762
2
W
Atlas
7,969
797
26
3
2
204,305
2
L
Izanami
6,825
683
56
6
1
158,139
0
W
Anhur
8,302
830
58
6
2
190,026
0
L
Chang'e
7,124
712
61
6
3
172,451
1
W
Nemesis
8,605
861
35
4
1
229,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role