Player Matchup

Ravana
Ravana
Carbondieoxside
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 146L
1,549 Elo+
Solo
Chiron
Chiron
ITSTIK
Chiron
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,582 Elo+
Party 1
Hel
Hel
KoaKona
Hel
Level 121
God Stats
4W - 3L
1,555 SR
Queue Stats
229W - 234L
1,528 Elo+
Party 1
Hera
Hera
Rasister
Hera
Level 155
God Stats
4W - 5L
1,531 SR
Queue Stats
470W - 496L
1,548 Elo+
Solo
He Bo
He Bo
SparklingFoot57
He Bo
Level 160
God Stats
1W - 3L
1,460 SR
Queue Stats
63W - 105L
1,425 Elo+
Solo
Team Averages
Level 126
1,509 SR
1,526 Elo+

VS

Team Averages
Level 125
1,607 SR
1,510 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
DavidBSC14
Thoth
Level 148
God Stats
1W - 3L
1,150 SR
Queue Stats
138W - 173L
1,474 Elo+
Solo
Yemoja
Yemoja
PIZZAtheHUTTjr
Yemoja
Level 122
God Stats
6W - 1L
1,789 SR
Queue Stats
225W - 201L
1,520 Elo+
Party 2
Xbalanque
Xbalanque
Quigs
Xbalanque
Level 118
God Stats
5W - 1L
1,758 SR
Queue Stats
238W - 197L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
ZekePhD
Sun Wukong
Level 128
God Stats
10W - 3L
1,839 SR
Queue Stats
336W - 307L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
10,335
738
11,268
18,925
21,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
ITSTIK
Chiron
17
1 / 3 / 6
9,801
700
15,974
15,326
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
17
4 / 4 / 5
9,997
714
11,830
16,467
13,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
16
1 / 6 / 7
9,157
654
14,386
14,946
5,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 8 / 5
9,236
660
16,149
12,241
3,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
9 / 2 / 13
12,564
897
9,554
23,219
36,611
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
18
7 / 4 / 14
11,281
806
21,341
13,069
6,883
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 1 / 21
10,023
716
6,335
11,377
12,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Quigs
Xbalanque
18
5 / 3 / 17
11,310
808
17,139
20,050
11,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ZekePhD
Sun Wukong
18
4 / 3 / 18
10,818
773
18,972
20,346
16,418
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
13
Kills
25
26
Deaths
13
28
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
9
2
13
7.75
L
5
5
5
1.5
W
Thoth
7
4
14
3.5
L
Chiron
ITSTIK
Chiron
1
3
6
1.33
L
Hel
4
4
5
1.63
W
0
1
21
10.5
W
Xbalanque
Quigs
Xbalanque
5
3
17
4.5
L
Hera
1
6
7
0.75
L
2
8
5
0.56
W
Sun Wukong
ZekePhD
Sun Wukong
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,607
Damage
73,341
77,905
Taken
88,061
50,526
Mitigated
83,851
37,389
Healing
44,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,554
1,160
1,391
2,967
23,219
36,611
156
9,585
13,326
15,897
0
L
11,268
2,293
779
3,840
18,925
21,681
24
7,927
10,998
0
17,381
W
Thoth
21,341
775
2,048
1,645
13,069
6,883
210
7,891
5,086
40,919
0
L
Chiron
ITSTIK
Chiron
15,974
4,044
2,194
4,478
15,326
6,258
817
6,203
9,123
0
33,963
L
Hel
11,830
109
12,480
8,561
16,467
13,131
120
8,795
7,672
24,232
0
W
6,335
1,031
20,670
3,872
11,377
12,543
901
6,171
5,124
17,684
0
W
Xbalanque
Quigs
Xbalanque
17,139
5,417
2,027
5,162
20,050
11,396
3,391
9,319
10,576
0
55,994
L
Hera
14,386
3,476
1,630
2,159
14,946
5,509
440
7,994
6,952
33,863
0
L
16,149
375
523
745
12,241
3,947
567
6,311
5,930
25,273
0
W
Sun Wukong
ZekePhD
Sun Wukong
18,972
2,365
2,106
2,668
20,346
16,418
398
8,365
11,584
0
40,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,526
Gold Earned
55,996
148
Minions Killed
166
0
Camps Cleared
0
1,280,387
Distance Traveled
1,299,198
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,564
897
5
0
0
262,753
1
L
Ravana
10,335
738
8
1
0
229,274
2
W
Thoth
11,281
806
42
3
0
247,376
3
L
Chiron
9,801
700
51
4
0
288,062
0
L
Hel
9,997
714
30
2
0
297,646
0
W
Yemoja
10,023
716
14
1
0
244,437
1
W
Xbalanque
11,310
808
61
4
0
249,912
0
L
Hera
9,157
654
40
3
0
236,977
1
L
He Bo
9,236
660
19
1
0
228,428
0
W
Sun Wukong
10,818
773
44
3
0
294,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role