Player Matchup

Chaac
Chaac
ASG ThE MOnKey
Chaac
Level 122
God Stats
12W - 7L
1,530 SR
Queue Stats
89W - 62L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CamenSalmon
Morgan Le Fay
Level 104
God Stats
1W - 0L
1,562 SR
Queue Stats
7W - 8L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
Hamame
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,694 Elo+
Party 1
Awilix
Awilix
Meilana
Awilix
Level 157
God Stats
2W - 1L
1,746 SR
Queue Stats
113W - 91L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Rizbonk
Cthulhu
Level 33
God Stats
18W - 11L
1,650 SR
Queue Stats
92W - 73L
1,518 Elo+
Party 1
Team Averages
Level 108
1,598 SR
1,554 Elo+

VS

Team Averages
Level 73
1,496 SR
1,425 Elo+
Atlas
Atlas
 
Atlas
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BeastlyBSQ
Neith
Level 94
God Stats
8W - 6L
1,599 SR
Queue Stats
268W - 271L
1,471 Elo+
Party 2
Vamana
Vamana
PaperCutSrvivor
Vamana
Level 88
God Stats
5W - 8L
1,411 SR
Queue Stats
224W - 255L
1,354 Elo+
Party 2
Baron Samedi
Baron Samedi
PsychoCultist
Baron Samedi
Level 51
God Stats
51W - 45L
1,516 SR
Queue Stats
126W - 145L
1,408 Elo+
Party 2
Arachne
Arachne
itsDemeGoD
Arachne
Level 26
God Stats
25W - 34L
1,455 SR
Queue Stats
34W - 50L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,844
684
6,950
8,093
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
CamenSalmon
Morgan Le Fay
12
4 / 1 / 3
6,654
665
4,402
4,643
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Hamame
Jing Wei
8
3 / 1 / 2
5,381
538
4,162
4,946
1,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Meilana
Awilix
12
5 / 0 / 3
6,834
683
4,316
5,643
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Rizbonk
Cthulhu
9
0 / 2 / 6
4,984
498
3,659
5,367
3,331
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 3 / 2
4,855
486
3,438
9,717
4,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
8
2 / 5 / 0
4,873
487
2,548
5,527
1,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,173
517
1,666
6,083
2,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
PsychoCultist
Baron Samedi
9
1 / 5 / 0
5,374
537
2,944
6,330
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
itsDemeGoD
Arachne
9
0 / 0 / 1
5,299
530
2,664
7,444
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
2
0.67
W
4
0
1
4.5
L
Neith
2
5
0
0.4
W
Morgan Le Fay
CamenSalmon
Morgan Le Fay
4
1
3
5.5
W
Jing Wei
Hamame
Jing Wei
3
1
2
4
W
Awilix
Meilana
Awilix
5
0
3
6.5
L
0
3
0
0
L
Baron Samedi
PsychoCultist
Baron Samedi
1
5
0
0.2
W
Cthulhu
Rizbonk
Cthulhu
0
2
6
1.5
L
Arachne
itsDemeGoD
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,489
Damage
13,260
28,692
Taken
35,101
15,495
Mitigated
13,213
12,235
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,438
1,145
164
1,831
9,717
4,738
0
3,666
6,033
13,254
0
W
6,950
1,304
0
5,023
8,093
7,524
36
1,379
6,521
0
35,073
L
Neith
2,548
1,191
0
951
5,527
1,282
308
1,131
4,356
0
21,773
W
Morgan Le Fay
CamenSalmon
Morgan Le Fay
4,402
765
66
1,246
4,643
1,624
510
1,301
3,230
28,773
0
W
Jing Wei
Hamame
Jing Wei
4,162
3,960
0
2,113
4,946
1,198
686
1,304
3,642
0
21,346
W
Awilix
Meilana
Awilix
4,316
1,767
0
2,473
5,643
1,818
264
949
4,600
0
39,465
L
1,666
565
0
1,602
6,083
2,748
0
0
5,712
0
25,145
L
Baron Samedi
PsychoCultist
Baron Samedi
2,944
291
170
1,240
6,330
2,341
0
2,660
3,404
22,726
0
W
Cthulhu
Rizbonk
Cthulhu
3,659
576
146
1,168
5,367
3,331
274
1,415
3,943
16,974
0
L
Arachne
itsDemeGoD
Arachne
2,664
1,967
0
4,100
7,444
2,104
0
296
7,089
0
20,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,697
Gold Earned
25,574
283
Minions Killed
216
0
Camps Cleared
0
1,023,497
Distance Traveled
1,002,350
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,855
486
19
2
0
181,180
5
W
Chaac
6,844
684
68
7
0
205,729
0
L
Neith
4,873
487
39
4
0
195,048
3
W
Morgan Le Fay
6,654
665
66
7
0
189,084
0
W
Jing Wei
5,381
538
48
5
0
190,561
0
W
Awilix
6,834
683
79
8
0
228,266
1
L
Vamana
5,173
517
48
5
0
206,418
4
L
Baron Samedi
5,374
537
46
5
0
187,615
3
W
Cthulhu
4,984
498
22
2
0
209,857
5
L
Arachne
5,299
530
64
6
0
232,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role